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william |
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/* PCSX2 - PS2 Emulator for PCs |
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* Copyright (C) 2002-2010 PCSX2 Dev Team |
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* |
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms |
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* of the GNU Lesser General Public License as published by the Free Software Found- |
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* ation, either version 3 of the License, or (at your option) any later version. |
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* |
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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* PURPOSE. See the GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License along with PCSX2. |
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* If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#pragma once |
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william |
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typedef void (__fastcall *UNPACKFUNCTYPE)(u32 *dest, const u32 *data); |
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typedef void (__fastcall *UNPACKFUNCTYPE_ODD)(u32 *dest, const u32 *data, int size); |
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typedef int (*UNPACKPARTFUNCTYPESSE)(u32 *dest, const u32 *data, int size); |
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william |
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william |
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#define create_unpack_u_type(bits) typedef void (__fastcall *UNPACKFUNCTYPE_U##bits)(u32 *dest, const u##bits *data); |
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#define create_unpack_odd_u_type(bits) typedef void (__fastcall *UNPACKFUNCTYPE_ODD_U##bits)(u32 *dest, const u##bits *data, int size); |
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#define create_unpack_s_type(bits) typedef void (__fastcall *UNPACKFUNCTYPE_S##bits)(u32 *dest, const s##bits *data); |
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#define create_unpack_odd_s_type(bits) typedef void (__fastcall *UNPACKFUNCTYPE_ODD_S##bits)(u32 *dest, const s##bits *data, int size); |
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william |
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#define create_some_unpacks(bits) \ |
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create_unpack_u_type(bits); \ |
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create_unpack_odd_u_type(bits); \ |
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create_unpack_s_type(bits); \ |
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create_unpack_odd_s_type(bits); |
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create_some_unpacks(32); |
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create_some_unpacks(16); |
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create_some_unpacks(8); |
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struct VIFUnpackFuncTable |
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{ |
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UNPACKFUNCTYPE funcU; |
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UNPACKFUNCTYPE funcS; |
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UNPACKFUNCTYPE_ODD oddU; // needed for old-style vif only, remove when old vif is removed. |
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UNPACKFUNCTYPE_ODD oddS; // needed for old-style vif only, remove when old vif is removed. |
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u8 bsize; // currently unused |
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u8 dsize; // byte size of one channel |
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u8 gsize; // size of data in bytes used for each write cycle |
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u8 qsize; // used for unpack parts, num of vectors that |
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// will be decompressed from data for 1 cycle |
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}; |
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extern const __aligned16 VIFUnpackFuncTable VIFfuncTable[32]; |
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william |
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extern int nVifUnpack (int idx, const u8 *data); |
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william |
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extern void resetNewVif(int idx); |
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william |
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template< int idx > |
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extern void vifUnpackSetup(const u32 *data); |