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william |
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/* PCSX2 - PS2 Emulator for PCs |
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* Copyright (C) 2002-2010 PCSX2 Dev Team |
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* |
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms |
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* of the GNU Lesser General Public License as published by the Free Software Found- |
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* ation, either version 3 of the License, or (at your option) any later version. |
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* |
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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* PURPOSE. See the GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License along with PCSX2. |
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* If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#pragma once |
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william |
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william |
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#include "VU.h" |
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#include "VUops.h" |
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#include "R5900.h" |
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william |
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static const uint VU0_MEMSIZE = 0x1000; |
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static const uint VU0_PROGSIZE = 0x1000; |
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static const uint VU1_MEMSIZE = 0x4000; |
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static const uint VU1_PROGSIZE = 0x4000; |
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static const uint VU0_MEMMASK = VU0_MEMSIZE-1; |
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static const uint VU0_PROGMASK = VU0_PROGSIZE-1; |
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static const uint VU1_MEMMASK = VU1_MEMSIZE-1; |
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static const uint VU1_PROGMASK = VU1_PROGSIZE-1; |
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william |
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#define vuRunCycles (512*12) // Cycles to run ExecuteBlockJIT() for (called from within recs) |
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#define vu0RunCycles (512*12) // Cycles to run vu0 for whenever ExecuteBlock() is called |
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#define vu1RunCycles (3000000) // mVU1 uses this for inf loop detection on dev builds |
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// -------------------------------------------------------------------------------------- |
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// BaseCpuProvider |
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// -------------------------------------------------------------------------------------- |
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// |
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// Design Note: This class is only partial C++ style. It still relies on Alloc and Shutdown |
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// calls for memory and resource management. This is because the underlying implementations |
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// of our CPU emulators don't have properly encapsulated objects yet -- if we allocate ram |
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// in a constructor, it won't get free'd if an exception occurs during object construction. |
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// Once we've resolved all the 'dangling pointers' and stuff in the recompilers, Alloc |
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// and Shutdown can be removed in favor of constructor/destructor syntax. |
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// |
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class BaseCpuProvider |
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{ |
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protected: |
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// allocation counter for multiple init/shutdown calls |
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// (most or all implementations will need this!) |
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int m_AllocCount; |
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public: |
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// this boolean indicates to some generic logging facilities if the VU's registers |
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// are valid for logging or not. (see DisVU1Micro.cpp, etc) [kinda hacky, might |
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// be removed in the future] |
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bool IsInterpreter; |
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public: |
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BaseCpuProvider() |
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{ |
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m_AllocCount = 0; |
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} |
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virtual ~BaseCpuProvider() throw() |
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{ |
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if( m_AllocCount != 0 ) |
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Console.Warning( "Cleanup miscount detected on CPU provider. Count=%d", m_AllocCount ); |
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} |
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virtual const char* GetShortName() const=0; |
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virtual wxString GetLongName() const=0; |
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virtual void Allocate()=0; |
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virtual void Shutdown()=0; |
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virtual void Reset()=0; |
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virtual void Execute(u32 cycles)=0; |
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virtual void ExecuteBlock(bool startUp)=0; |
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virtual void Step()=0; |
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virtual void Clear(u32 Addr, u32 Size)=0; |
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// C++ Calling Conventions are unstable, and some compilers don't even allow us to take the |
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// address of C++ methods. We need to use a wrapper function to invoke the ExecuteBlock from |
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// recompiled code. |
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static void __fastcall ExecuteBlockJIT( BaseCpuProvider* cpu ) |
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{ |
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cpu->Execute(1024); |
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} |
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}; |
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// -------------------------------------------------------------------------------------- |
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// BaseVUmicroCPU |
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// -------------------------------------------------------------------------------------- |
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// Layer class for possible future implementation (currently is nothing more than a type-safe |
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// type define). |
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// |
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class BaseVUmicroCPU : public BaseCpuProvider { |
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public: |
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int m_Idx; |
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u32 m_lastEEcycles; |
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BaseVUmicroCPU() { |
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m_Idx = 0; |
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m_lastEEcycles = 0; |
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} |
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virtual ~BaseVUmicroCPU() throw() {} |
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// Called by the PS2 VM's event manager for every internal vertical sync (occurs at either |
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// 50hz (pal) or 59.94hz (NTSC). |
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// |
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// Exceptions: |
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// This method is not allowed to throw exceptions, since exceptions may not propagate |
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// safely from the context of recompiled code stackframes. |
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// |
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// Thread Affinity: |
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// Called from the EEcore thread. No locking is performed, so any necessary locks must |
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// be implemented by the CPU provider manually. |
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// |
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virtual void Vsync() throw() { } |
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virtual void Step() { |
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// Ideally this would fall back on interpretation for executing single instructions |
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// for all CPU types, but due to VU complexities and large discrepancies between |
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// clamping in recs and ints, it's not really worth bothering with yet. |
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} |
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// Execute VU for the number of VU cycles (recs might go over 0~30 cycles) |
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// virtual void Execute(u32 cycles)=0; |
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// Executes a Block based on static preset cycles OR |
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// Executes a Block based on EE delta time (see VUmicro.cpp) |
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virtual void ExecuteBlock(bool startUp=0); |
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static void __fastcall ExecuteBlockJIT(BaseVUmicroCPU* cpu); |
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}; |
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// -------------------------------------------------------------------------------------- |
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// InterpVU0 / InterpVU1 |
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// -------------------------------------------------------------------------------------- |
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class InterpVU0 : public BaseVUmicroCPU |
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{ |
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public: |
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InterpVU0(); |
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virtual ~InterpVU0() throw() { Shutdown(); } |
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const char* GetShortName() const { return "intVU0"; } |
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wxString GetLongName() const { return L"VU0 Interpreter"; } |
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void Allocate() { } |
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void Shutdown() throw() { } |
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void Reset() { } |
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void Step(); |
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void Execute(u32 cycles); |
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void Clear(u32 addr, u32 size) {} |
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}; |
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class InterpVU1 : public BaseVUmicroCPU |
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{ |
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public: |
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InterpVU1(); |
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virtual ~InterpVU1() throw() { Shutdown(); } |
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const char* GetShortName() const { return "intVU1"; } |
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wxString GetLongName() const { return L"VU1 Interpreter"; } |
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void Allocate() { } |
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void Shutdown() throw() { } |
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void Reset() { } |
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void Step(); |
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void Execute(u32 cycles); |
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void Clear(u32 addr, u32 size) {} |
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}; |
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// -------------------------------------------------------------------------------------- |
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// recMicroVU0 / recMicroVU1 |
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// -------------------------------------------------------------------------------------- |
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class recMicroVU0 : public BaseVUmicroCPU |
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{ |
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public: |
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recMicroVU0(); |
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virtual ~recMicroVU0() throw() { Shutdown(); } |
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const char* GetShortName() const { return "mVU0"; } |
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wxString GetLongName() const { return L"microVU0 Recompiler"; } |
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void Allocate(); |
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void Shutdown() throw(); |
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void Reset(); |
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void Execute(u32 cycles); |
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void Clear(u32 addr, u32 size); |
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void Vsync() throw(); |
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}; |
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class recMicroVU1 : public BaseVUmicroCPU |
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{ |
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public: |
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recMicroVU1(); |
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virtual ~recMicroVU1() throw() { Shutdown(); } |
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const char* GetShortName() const { return "mVU1"; } |
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wxString GetLongName() const { return L"microVU1 Recompiler"; } |
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void Allocate(); |
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void Shutdown() throw(); |
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void Reset(); |
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void Execute(u32 cycles); |
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void Clear(u32 addr, u32 size); |
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void Vsync() throw(); |
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}; |
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// -------------------------------------------------------------------------------------- |
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// recSuperVU0 / recSuperVU1 |
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// -------------------------------------------------------------------------------------- |
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class recSuperVU0 : public BaseVUmicroCPU |
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{ |
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public: |
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recSuperVU0(); |
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const char* GetShortName() const { return "sVU0"; } |
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wxString GetLongName() const { return L"SuperVU0 Recompiler"; } |
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void Allocate(); |
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void Shutdown() throw(); |
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void Reset(); |
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void Execute(u32 cycles); |
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void Clear(u32 Addr, u32 Size); |
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}; |
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class recSuperVU1 : public BaseVUmicroCPU |
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{ |
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public: |
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recSuperVU1(); |
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const char* GetShortName() const { return "sVU1"; } |
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wxString GetLongName() const { return L"SuperVU1 Recompiler"; } |
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void Allocate(); |
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void Shutdown() throw(); |
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void Reset(); |
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void Execute(u32 cycles); |
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void Clear(u32 Addr, u32 Size); |
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}; |
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extern BaseVUmicroCPU* CpuVU0; |
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extern BaseVUmicroCPU* CpuVU1; |
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william |
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extern void vuMicroMemAlloc(); |
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extern void vuMicroMemShutdown(); |
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extern void vuMicroMemReset(); |
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william |
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// VU0 |
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extern void vu0ResetRegs(); |
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extern void __fastcall vu0ExecMicro(u32 addr); |
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extern void vu0Exec(VURegs* VU); |
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extern void vu0Finish(); |
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william |
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extern void iDumpVU0Registers(); |
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william |
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// VU1 |
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extern void vu1Finish(); |
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extern void vu1ResetRegs(); |
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extern void __fastcall vu1ExecMicro(u32 addr); |
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extern void vu1Exec(VURegs* VU); |
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william |
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extern void iDumpVU1Registers(); |
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william |
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#ifdef VUM_LOG |
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#define IdebugUPPER(VU) \ |
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VUM_LOG("%s", dis##VU##MicroUF(VU.code, VU.VI[REG_TPC].UL)); |
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#define IdebugLOWER(VU) \ |
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VUM_LOG("%s", dis##VU##MicroLF(VU.code, VU.VI[REG_TPC].UL)); |
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#define _vuExecMicroDebug(VU) \ |
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VUM_LOG("_vuExecMicro: %8.8x", VU.VI[REG_TPC].UL); |
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#else |
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#define IdebugUPPER(VU) |
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#define IdebugLOWER(VU) |
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#define _vuExecMicroDebug(VU) |
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#endif |