/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ // This module contains code shared by both the dynarec and interpreter versions // of the VU0 micro. #include "PrecompiledHeader.h" #include "Common.h" #include "VUmicro.h" #include using namespace R5900; #define VF_VAL(x) ((x==0x80000000)?0:(x)) // This is called by the COP2 as per the CTC instruction void vu0ResetRegs() { VU0.VI[REG_VPU_STAT].UL &= ~0xff; // stop vu0 VU0.VI[REG_FBRST].UL &= ~0xff; // stop vu0 vif0Regs.stat.VEW = false; } void __fastcall vu0ExecMicro(u32 addr) { VUM_LOG("vu0ExecMicro %x", addr); if(VU0.VI[REG_VPU_STAT].UL & 0x1) { DevCon.Warning("vu0ExecMicro > Stalling for previous microprogram to finish"); vu0Finish(); } VU0.VI[REG_VPU_STAT].UL &= ~0xFF; VU0.VI[REG_VPU_STAT].UL |= 0x01; if ((s32)addr != -1) VU0.VI[REG_TPC].UL = addr; _vuExecMicroDebug(VU0); CpuVU0->ExecuteBlock(1); }