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/* PCSX2 - PS2 Emulator for PCs |
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* Copyright (C) 2002-2010 PCSX2 Dev Team |
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* |
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms |
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* of the GNU Lesser General Public License as published by the Free Software Found- |
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* ation, either version 3 of the License, or (at your option) any later version. |
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* |
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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* PURPOSE. See the GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License along with PCSX2. |
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* If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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|
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#include "PrecompiledHeader.h" |
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|
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#include <wx/fileconf.h> |
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|
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#include "IniInterface.h" |
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#include "Config.h" |
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#include "GS.h" |
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|
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void TraceLogFilters::LoadSave( IniInterface& ini ) |
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{ |
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TraceLogFilters defaults; |
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IniScopedGroup path( ini, L"TraceLog" ); |
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|
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IniEntry( Enabled ); |
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IniEntry( SIF ); |
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|
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// Retaining backwards compat of the trace log enablers isn't really important, and |
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// doing each one by hand would be murder. So let's cheat and just save it as an int: |
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|
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IniEntry( EE.bitset ); |
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IniEntry( IOP.bitset ); |
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} |
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|
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// all speedhacks are disabled by default |
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Pcsx2Config::SpeedhackOptions::SpeedhackOptions() |
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{ |
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bitset = 0; |
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EECycleRate = 0; |
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VUCycleSteal = 0; |
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} |
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|
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ConsoleLogFilters::ConsoleLogFilters() |
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{ |
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ELF = false; |
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StdoutEE = true; |
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StdoutIOP = true; |
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Deci2 = true; |
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} |
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|
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void ConsoleLogFilters::LoadSave( IniInterface& ini ) |
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{ |
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ConsoleLogFilters defaults; |
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IniScopedGroup path( ini, L"ConsoleLog" ); |
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|
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IniBitBool( ELF ); |
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IniBitBool( StdoutEE ); |
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IniBitBool( StdoutIOP ); |
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IniBitBool( Deci2 ); |
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} |
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|
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void Pcsx2Config::SpeedhackOptions::LoadSave( IniInterface& ini ) |
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{ |
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SpeedhackOptions defaults; |
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IniScopedGroup path( ini, L"Speedhacks" ); |
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|
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IniBitfield( EECycleRate ); |
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IniBitfield( VUCycleSteal ); |
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IniBitBool( IopCycleRate_X2 ); |
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IniBitBool( IntcStat ); |
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IniBitBool( WaitLoop ); |
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IniBitBool( vuFlagHack ); |
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IniBitBool( vuMinMax ); |
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} |
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|
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void Pcsx2Config::ProfilerOptions::LoadSave( IniInterface& ini ) |
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{ |
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ProfilerOptions defaults; |
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IniScopedGroup path( ini, L"Profiler" ); |
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|
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IniBitBool( Enabled ); |
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IniBitBool( RecBlocks_EE ); |
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IniBitBool( RecBlocks_IOP ); |
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IniBitBool( RecBlocks_VU0 ); |
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IniBitBool( RecBlocks_VU1 ); |
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} |
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|
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Pcsx2Config::RecompilerOptions::RecompilerOptions() |
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{ |
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bitset = 0; |
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|
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StackFrameChecks = false; |
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|
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// All recs are enabled by default. |
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|
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EnableEE = true; |
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EnableIOP = true; |
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EnableVU0 = true; |
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EnableVU1 = true; |
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|
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UseMicroVU0 = true; |
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UseMicroVU1 = true; |
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|
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// vu and fpu clamping default to standard overflow. |
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vuOverflow = true; |
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//vuExtraOverflow = false; |
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//vuSignOverflow = false; |
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//vuUnderflow = false; |
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|
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fpuOverflow = true; |
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//fpuExtraOverflow = false; |
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//fpuFullMode = false; |
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} |
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|
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void Pcsx2Config::RecompilerOptions::ApplySanityCheck() |
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{ |
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bool fpuIsRight = true; |
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|
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if( fpuExtraOverflow ) |
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fpuIsRight = fpuOverflow; |
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|
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if( fpuFullMode ) |
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fpuIsRight = fpuOverflow && fpuExtraOverflow; |
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|
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if( !fpuIsRight ) |
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{ |
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// Values are wonky; assume the defaults. |
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fpuOverflow = RecompilerOptions().fpuOverflow; |
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fpuExtraOverflow= RecompilerOptions().fpuExtraOverflow; |
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fpuFullMode = RecompilerOptions().fpuFullMode; |
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} |
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|
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bool vuIsOk = true; |
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|
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if( vuExtraOverflow ) vuIsOk = vuIsOk && vuOverflow; |
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if( vuSignOverflow ) vuIsOk = vuIsOk && vuExtraOverflow; |
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|
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if( !vuIsOk ) |
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{ |
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// Values are wonky; assume the defaults. |
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vuOverflow = RecompilerOptions().vuOverflow; |
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vuExtraOverflow = RecompilerOptions().vuExtraOverflow; |
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vuSignOverflow = RecompilerOptions().vuSignOverflow; |
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vuUnderflow = RecompilerOptions().vuUnderflow; |
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} |
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} |
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|
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void Pcsx2Config::RecompilerOptions::LoadSave( IniInterface& ini ) |
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{ |
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RecompilerOptions defaults; |
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IniScopedGroup path( ini, L"Recompiler" ); |
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|
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IniBitBool( EnableEE ); |
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IniBitBool( EnableIOP ); |
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IniBitBool( EnableVU0 ); |
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IniBitBool( EnableVU1 ); |
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|
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IniBitBool( UseMicroVU0 ); |
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IniBitBool( UseMicroVU1 ); |
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|
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IniBitBool( vuOverflow ); |
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IniBitBool( vuExtraOverflow ); |
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IniBitBool( vuSignOverflow ); |
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IniBitBool( vuUnderflow ); |
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|
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IniBitBool( fpuOverflow ); |
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IniBitBool( fpuExtraOverflow ); |
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IniBitBool( fpuFullMode ); |
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|
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IniBitBool( StackFrameChecks ); |
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} |
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|
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Pcsx2Config::CpuOptions::CpuOptions() |
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{ |
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sseMXCSR.bitmask = DEFAULT_sseMXCSR; |
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sseVUMXCSR.bitmask = DEFAULT_sseVUMXCSR; |
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} |
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|
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void Pcsx2Config::CpuOptions::ApplySanityCheck() |
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{ |
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sseMXCSR.ClearExceptionFlags().DisableExceptions(); |
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sseVUMXCSR.ClearExceptionFlags().DisableExceptions(); |
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|
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Recompiler.ApplySanityCheck(); |
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} |
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|
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void Pcsx2Config::CpuOptions::LoadSave( IniInterface& ini ) |
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{ |
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CpuOptions defaults; |
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IniScopedGroup path( ini, L"CPU" ); |
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|
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IniBitBoolEx( sseMXCSR.DenormalsAreZero, "FPU.DenormalsAreZero" ); |
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IniBitBoolEx( sseMXCSR.FlushToZero, "FPU.FlushToZero" ); |
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IniBitfieldEx( sseMXCSR.RoundingControl, "FPU.Roundmode" ); |
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|
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IniBitBoolEx( sseVUMXCSR.DenormalsAreZero, "VU.DenormalsAreZero" ); |
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IniBitBoolEx( sseVUMXCSR.FlushToZero, "VU.FlushToZero" ); |
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IniBitfieldEx( sseVUMXCSR.RoundingControl, "VU.Roundmode" ); |
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|
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Recompiler.LoadSave( ini ); |
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} |
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|
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// Default GSOptions |
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Pcsx2Config::GSOptions::GSOptions() |
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{ |
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FrameLimitEnable = true; |
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FrameSkipEnable = false; |
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VsyncEnable = false; |
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|
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SynchronousMTGS = false; |
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DisableOutput = false; |
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|
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DefaultRegionMode = Region_NTSC; |
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FramesToDraw = 2; |
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FramesToSkip = 2; |
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|
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LimitScalar = 1.0; |
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FramerateNTSC = 59.94; |
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FrameratePAL = 50.0; |
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} |
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|
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void Pcsx2Config::GSOptions::LoadSave( IniInterface& ini ) |
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{ |
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GSOptions defaults; |
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IniScopedGroup path( ini, L"GS" ); |
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|
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IniEntry( SynchronousMTGS ); |
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IniEntry( DisableOutput ); |
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|
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IniEntry( FrameLimitEnable ); |
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IniEntry( FrameSkipEnable ); |
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IniEntry( VsyncEnable ); |
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|
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IniEntry( LimitScalar ); |
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IniEntry( FramerateNTSC ); |
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IniEntry( FrameratePAL ); |
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|
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static const wxChar * const ntsc_pal_str[2] = { L"ntsc", L"pal" }; |
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ini.EnumEntry( L"DefaultRegionMode", DefaultRegionMode, ntsc_pal_str, defaults.DefaultRegionMode ); |
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|
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IniEntry( FramesToDraw ); |
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IniEntry( FramesToSkip ); |
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} |
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|
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void Pcsx2Config::GamefixOptions::LoadSave( IniInterface& ini ) |
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{ |
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GamefixOptions defaults; |
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IniScopedGroup path( ini, L"Gamefixes" ); |
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|
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IniBitBool( VuAddSubHack ); |
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IniBitBool( VuClipFlagHack ); |
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IniBitBool( FpuCompareHack ); |
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IniBitBool( FpuMulHack ); |
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IniBitBool( FpuNegDivHack ); |
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IniBitBool( XgKickHack ); |
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IniBitBool( IPUWaitHack ); |
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IniBitBool( EETimingHack ); |
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} |
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|
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Pcsx2Config::Pcsx2Config() |
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{ |
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bitset = 0; |
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McdEnableEjection = true; |
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} |
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|
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void Pcsx2Config::LoadSave( IniInterface& ini ) |
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{ |
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Pcsx2Config defaults; |
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IniScopedGroup path( ini, L"EmuCore" ); |
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|
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IniBitBool( CdvdVerboseReads ); |
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IniBitBool( CdvdDumpBlocks ); |
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IniBitBool( EnablePatches ); |
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IniBitBool( EnableCheats ); |
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IniBitBool( ConsoleToStdio ); |
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IniBitBool( HostFs ); |
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|
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IniBitBool( McdEnableEjection ); |
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IniBitBool( MultitapPort0_Enabled ); |
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IniBitBool( MultitapPort1_Enabled ); |
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|
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// Process various sub-components: |
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|
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Speedhacks .LoadSave( ini ); |
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Cpu .LoadSave( ini ); |
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GS .LoadSave( ini ); |
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Gamefixes .LoadSave( ini ); |
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Profiler .LoadSave( ini ); |
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|
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Trace .LoadSave( ini ); |
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Log .LoadSave( ini ); |
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|
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ini.Flush(); |
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} |
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|
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bool Pcsx2Config::MultitapEnabled( uint port ) const |
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{ |
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pxAssert( port < 2 ); |
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return (port==0) ? MultitapPort0_Enabled : MultitapPort1_Enabled; |
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} |
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|
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void Pcsx2Config::Load( const wxString& srcfile ) |
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{ |
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//m_IsLoaded = true; |
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|
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// Note: Extra parenthesis resolves "I think this is a function" issues with C++. |
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wxFileConfig cfg( srcfile ); |
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IniLoader loader( (IniLoader( cfg )) ); |
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LoadSave( loader ); |
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} |
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|
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void Pcsx2Config::Save( const wxString& dstfile ) |
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{ |
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//if( !m_IsLoaded ) return; |
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|
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wxFileConfig cfg( dstfile ); |
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IniSaver saver( (IniSaver( cfg )) ); |
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LoadSave( saver ); |
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} |