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william |
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/* PCSX2 - PS2 Emulator for PCs |
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* Copyright (C) 2002-2010 PCSX2 Dev Team |
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* |
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms |
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* of the GNU Lesser General Public License as published by the Free Software Found- |
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* ation, either version 3 of the License, or (at your option) any later version. |
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* |
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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* PURPOSE. See the GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License along with PCSX2. |
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* If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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// Old Patching functions that are currently not used |
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// so out-sourced them to this header file that isn't referenced... |
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// Obsolete code used by old cheats-gui code... |
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int AddPatch(int Mode, int Place, int Address, int Size, u64 data) |
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{ |
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if ( patchnumber >= MAX_PATCH ) |
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{ |
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Console.Error( "Patch ERROR: Maximum number of patches reached."); |
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return -1; |
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} |
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Patch[patchnumber].placetopatch = Mode; |
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Patch[patchnumber].cpu = (patch_cpu_type)Place; |
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Patch[patchnumber].addr = Address; |
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Patch[patchnumber].type = (patch_data_type)Size; |
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Patch[patchnumber].data = data; |
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return patchnumber++; |
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} |
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void PrintPatch(int i) |
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{ |
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Console.WriteLn("Patch[%d]:", i); |
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if (Patch[i].enabled == 0) |
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Console.WriteLn("Disabled."); |
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else |
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Console.WriteLn("Enabled."); |
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Console.WriteLn("PlaceToPatch:%d", Patch[i].placetopatch); |
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switch(Patch[i].cpu) |
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{ |
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case CPU_EE: Console.WriteLn("Cpu: EE"); break; |
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case CPU_IOP: Console.WriteLn("Cpu: IOP"); break; |
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default: Console.WriteLn("Cpu: None"); break; |
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} |
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Console.WriteLn("Address: %X", Patch[i].addr); |
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switch (Patch[i].type) |
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{ |
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case BYTE_T: Console.WriteLn("Type: Byte"); break; |
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case SHORT_T: Console.WriteLn("Type: Short"); break; |
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case WORD_T: Console.WriteLn("Type: Word"); break; |
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case DOUBLE_T: Console.WriteLn("Type: Double"); break; |
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case EXTENDED_T: Console.WriteLn("Type: Extended"); break; |
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default: Console.WriteLn("Type: None"); break; |
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} |
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Console.WriteLn("Data: %I64X", Patch[i].data); |
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} |
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void ResetPatch( void ) |
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{ |
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patchnumber = 0; |
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} |
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void PrintRoundMode(SSE_RoundMode ee, SSE_RoundMode vu) |
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{ |
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switch(ee) |
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{ |
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case SSEround_Nearest: DevCon.WriteLn("EE: Near"); break; |
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case SSEround_NegInf: DevCon.WriteLn("EE: Down"); break; |
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case SSEround_PosInf: DevCon.WriteLn("EE: Up"); break; |
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case SSEround_Chop: DevCon.WriteLn("EE: Chop"); break; |
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default: DevCon.WriteLn("EE: ?"); break; |
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} |
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switch(vu) |
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{ |
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case SSEround_Nearest: DevCon.WriteLn("VU: Near"); break; |
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case SSEround_NegInf: DevCon.WriteLn("VU: Down"); break; |
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case SSEround_PosInf: DevCon.WriteLn("VU: Up"); break; |
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case SSEround_Chop: DevCon.WriteLn("VU: Chop"); break; |
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default: DevCon.WriteLn("VU: ?"); break; |
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} |
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} |