1 |
/* PCSX2 - PS2 Emulator for PCs |
2 |
* Copyright (C) 2002-2010 PCSX2 Dev Team |
3 |
* |
4 |
* PCSX2 is free software: you can redistribute it and/or modify it under the terms |
5 |
* of the GNU Lesser General Public License as published by the Free Software Found- |
6 |
* ation, either version 3 of the License, or (at your option) any later version. |
7 |
* |
8 |
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
9 |
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
10 |
* PURPOSE. See the GNU General Public License for more details. |
11 |
* |
12 |
* You should have received a copy of the GNU General Public License along with PCSX2. |
13 |
* If not, see <http://www.gnu.org/licenses/>. |
14 |
*/ |
15 |
|
16 |
#include "../PrecompiledHeader.h" |
17 |
#include "ConsoleLogger.h" |
18 |
|
19 |
//#include <wx/gtk/win_gtk.h> |
20 |
#include <gdk/gdkkeysyms.h> |
21 |
#include <gdk/gdkx.h> |
22 |
|
23 |
// Returns a WXK_* keycode, given some kinda GDK input mess! |
24 |
int TranslateGDKtoWXK( u32 keysym ) |
25 |
{ |
26 |
int key_code; |
27 |
|
28 |
switch ( keysym ) |
29 |
{ |
30 |
// Shift, Control and Alt don't generate the CHAR events at all |
31 |
case GDK_Shift_L: |
32 |
case GDK_Shift_R: |
33 |
key_code = WXK_SHIFT; |
34 |
break; |
35 |
case GDK_Control_L: |
36 |
case GDK_Control_R: |
37 |
key_code = WXK_CONTROL; |
38 |
break; |
39 |
case GDK_Meta_L: |
40 |
case GDK_Meta_R: |
41 |
case GDK_Alt_L: |
42 |
case GDK_Alt_R: |
43 |
case GDK_Super_L: |
44 |
case GDK_Super_R: |
45 |
key_code = WXK_ALT; |
46 |
break; |
47 |
|
48 |
// neither do the toggle modifies |
49 |
case GDK_Scroll_Lock: |
50 |
key_code = WXK_SCROLL; |
51 |
break; |
52 |
|
53 |
case GDK_Caps_Lock: |
54 |
key_code = WXK_CAPITAL; |
55 |
break; |
56 |
|
57 |
case GDK_Num_Lock: |
58 |
key_code = WXK_NUMLOCK; |
59 |
break; |
60 |
|
61 |
|
62 |
// various other special keys |
63 |
case GDK_Menu: |
64 |
key_code = WXK_MENU; |
65 |
break; |
66 |
|
67 |
case GDK_Help: |
68 |
key_code = WXK_HELP; |
69 |
break; |
70 |
|
71 |
case GDK_BackSpace: |
72 |
key_code = WXK_BACK; |
73 |
break; |
74 |
|
75 |
case GDK_ISO_Left_Tab: |
76 |
case GDK_Tab: |
77 |
key_code = WXK_TAB; |
78 |
break; |
79 |
|
80 |
case GDK_Linefeed: |
81 |
case GDK_Return: |
82 |
key_code = WXK_RETURN; |
83 |
break; |
84 |
|
85 |
case GDK_Clear: |
86 |
key_code = WXK_CLEAR; |
87 |
break; |
88 |
|
89 |
case GDK_Pause: |
90 |
key_code = WXK_PAUSE; |
91 |
break; |
92 |
|
93 |
case GDK_Select: |
94 |
key_code = WXK_SELECT; |
95 |
break; |
96 |
|
97 |
case GDK_Print: |
98 |
key_code = WXK_PRINT; |
99 |
break; |
100 |
|
101 |
case GDK_Execute: |
102 |
key_code = WXK_EXECUTE; |
103 |
break; |
104 |
|
105 |
case GDK_Escape: |
106 |
key_code = WXK_ESCAPE; |
107 |
break; |
108 |
|
109 |
// cursor and other extended keyboard keys |
110 |
case GDK_Delete: |
111 |
key_code = WXK_DELETE; |
112 |
break; |
113 |
|
114 |
case GDK_Home: |
115 |
key_code = WXK_HOME; |
116 |
break; |
117 |
|
118 |
case GDK_Left: |
119 |
key_code = WXK_LEFT; |
120 |
break; |
121 |
|
122 |
case GDK_Up: |
123 |
key_code = WXK_UP; |
124 |
break; |
125 |
|
126 |
case GDK_Right: |
127 |
key_code = WXK_RIGHT; |
128 |
break; |
129 |
|
130 |
case GDK_Down: |
131 |
key_code = WXK_DOWN; |
132 |
break; |
133 |
|
134 |
case GDK_Prior: // == GDK_Page_Up |
135 |
key_code = WXK_PAGEUP; |
136 |
break; |
137 |
|
138 |
case GDK_Next: // == GDK_Page_Down |
139 |
key_code = WXK_PAGEDOWN; |
140 |
break; |
141 |
|
142 |
case GDK_End: |
143 |
key_code = WXK_END; |
144 |
break; |
145 |
|
146 |
case GDK_Begin: |
147 |
key_code = WXK_HOME; |
148 |
break; |
149 |
|
150 |
case GDK_Insert: |
151 |
key_code = WXK_INSERT; |
152 |
break; |
153 |
|
154 |
|
155 |
// numpad keys |
156 |
case GDK_KP_0: |
157 |
case GDK_KP_1: |
158 |
case GDK_KP_2: |
159 |
case GDK_KP_3: |
160 |
case GDK_KP_4: |
161 |
case GDK_KP_5: |
162 |
case GDK_KP_6: |
163 |
case GDK_KP_7: |
164 |
case GDK_KP_8: |
165 |
case GDK_KP_9: |
166 |
key_code = WXK_NUMPAD0 + keysym - GDK_KP_0; |
167 |
break; |
168 |
|
169 |
case GDK_KP_Space: |
170 |
key_code = WXK_NUMPAD_SPACE; |
171 |
break; |
172 |
|
173 |
case GDK_KP_Tab: |
174 |
key_code = WXK_NUMPAD_TAB; |
175 |
break; |
176 |
|
177 |
case GDK_KP_Enter: |
178 |
key_code = WXK_NUMPAD_ENTER; |
179 |
break; |
180 |
|
181 |
case GDK_KP_F1: |
182 |
key_code = WXK_NUMPAD_F1; |
183 |
break; |
184 |
|
185 |
case GDK_KP_F2: |
186 |
key_code = WXK_NUMPAD_F2; |
187 |
break; |
188 |
|
189 |
case GDK_KP_F3: |
190 |
key_code = WXK_NUMPAD_F3; |
191 |
break; |
192 |
|
193 |
case GDK_KP_F4: |
194 |
key_code = WXK_NUMPAD_F4; |
195 |
break; |
196 |
|
197 |
case GDK_KP_Home: |
198 |
key_code = WXK_NUMPAD_HOME; |
199 |
break; |
200 |
|
201 |
case GDK_KP_Left: |
202 |
key_code = WXK_NUMPAD_LEFT; |
203 |
break; |
204 |
|
205 |
case GDK_KP_Up: |
206 |
key_code = WXK_NUMPAD_UP; |
207 |
break; |
208 |
|
209 |
case GDK_KP_Right: |
210 |
key_code = WXK_NUMPAD_RIGHT; |
211 |
break; |
212 |
|
213 |
case GDK_KP_Down: |
214 |
key_code = WXK_NUMPAD_DOWN; |
215 |
break; |
216 |
|
217 |
case GDK_KP_Prior: // == GDK_KP_Page_Up |
218 |
key_code = WXK_NUMPAD_PAGEUP; |
219 |
break; |
220 |
|
221 |
case GDK_KP_Next: // == GDK_KP_Page_Down |
222 |
key_code = WXK_NUMPAD_PAGEDOWN; |
223 |
break; |
224 |
|
225 |
case GDK_KP_End: |
226 |
key_code = WXK_NUMPAD_END; |
227 |
break; |
228 |
|
229 |
case GDK_KP_Begin: |
230 |
key_code = WXK_NUMPAD_BEGIN; |
231 |
break; |
232 |
|
233 |
case GDK_KP_Insert: |
234 |
key_code = WXK_NUMPAD_INSERT; |
235 |
break; |
236 |
|
237 |
case GDK_KP_Delete: |
238 |
key_code = WXK_NUMPAD_DELETE; |
239 |
break; |
240 |
|
241 |
case GDK_KP_Equal: |
242 |
key_code = WXK_NUMPAD_EQUAL; |
243 |
break; |
244 |
|
245 |
case GDK_KP_Multiply: |
246 |
key_code = WXK_NUMPAD_MULTIPLY; |
247 |
break; |
248 |
|
249 |
case GDK_KP_Add: |
250 |
key_code = WXK_NUMPAD_ADD; |
251 |
break; |
252 |
|
253 |
case GDK_KP_Separator: |
254 |
// FIXME: what is this? |
255 |
// |
256 |
// Some numeric keyboards have a comma on them. I believe this is the symbol |
257 |
// for the comma, to distinguish it from the period on the numeric keypad. |
258 |
// --arcum42 |
259 |
key_code = WXK_NUMPAD_SEPARATOR; |
260 |
break; |
261 |
|
262 |
case GDK_KP_Subtract: |
263 |
key_code = WXK_NUMPAD_SUBTRACT; |
264 |
break; |
265 |
|
266 |
case GDK_KP_Decimal: |
267 |
key_code = WXK_NUMPAD_DECIMAL; |
268 |
break; |
269 |
|
270 |
case GDK_KP_Divide: |
271 |
key_code = WXK_NUMPAD_DIVIDE; |
272 |
break; |
273 |
|
274 |
|
275 |
// function keys |
276 |
case GDK_F1: |
277 |
case GDK_F2: |
278 |
case GDK_F3: |
279 |
case GDK_F4: |
280 |
case GDK_F5: |
281 |
case GDK_F6: |
282 |
case GDK_F7: |
283 |
case GDK_F8: |
284 |
case GDK_F9: |
285 |
case GDK_F10: |
286 |
case GDK_F11: |
287 |
case GDK_F12: |
288 |
key_code = WXK_F1 + keysym - GDK_F1; |
289 |
break; |
290 |
|
291 |
default: |
292 |
key_code = 0; |
293 |
} |
294 |
|
295 |
return key_code; |
296 |
} |
297 |
|
298 |
// NewPipeRedir .. Homeless function for now .. This is as good a spot as any. |
299 |
// Eventually we might be so fancy as to have a linux console pipe to our own console |
300 |
// window, same as the Win32 one. Not sure how doable it is, and it's not as urgent |
301 |
// anyway since Linux has better generic console support and commandline piping. |
302 |
// |
303 |
PipeRedirectionBase* NewPipeRedir( FILE* stdstream ) |
304 |
{ |
305 |
return NULL; |
306 |
} |