///////////////////////////////////////////////////////////////////////////// // Name: src/common/filefn.cpp // Purpose: File- and directory-related functions // Author: Julian Smart // Modified by: // Created: 29/01/98 // RCS-ID: $Id: filefn.cpp 58220 2009-01-19 11:40:24Z VZ $ // Copyright: (c) 1998 Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/filefn.h" #ifndef WX_PRECOMP #include "wx/intl.h" #include "wx/log.h" #include "wx/utils.h" #endif #include "wx/file.h" #include "wx/filename.h" #include "wx/dir.h" #include "wx/tokenzr.h" // there are just too many of those... #ifdef __VISUALC__ #pragma warning(disable:4706) // assignment within conditional expression #endif // VC++ #include #include #include #include #if !wxONLY_WATCOM_EARLIER_THAN(1,4) #if !(defined(_MSC_VER) && (_MSC_VER > 800)) #include #endif #endif #if defined(__WXMAC__) #include "wx/mac/private.h" // includes mac headers #endif #ifdef __WINDOWS__ #include "wx/msw/private.h" #include "wx/msw/mslu.h" // sys/cygwin.h is needed for cygwin_conv_to_full_win32_path() // // note that it must be included after #ifdef __GNUWIN32__ #ifdef __CYGWIN__ #include #endif #endif // __GNUWIN32__ // io.h is needed for _get_osfhandle() // Already included by filefn.h for many Windows compilers #if defined __MWERKS__ || defined __CYGWIN__ #include #endif #endif // __WINDOWS__ #if defined(__VMS__) #include #endif // TODO: Borland probably has _wgetcwd as well? #ifdef _MSC_VER #define HAVE_WGETCWD #endif // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- #ifndef _MAXPATHLEN #define _MAXPATHLEN 1024 #endif #ifdef __WXMAC__ # include "MoreFilesX.h" #endif // ---------------------------------------------------------------------------- // private globals // ---------------------------------------------------------------------------- // MT-FIXME: get rid of this horror and all code using it static wxChar wxFileFunctionsBuffer[4*_MAXPATHLEN]; #if defined(__VISAGECPP__) && __IBMCPP__ >= 400 // // VisualAge C++ V4.0 cannot have any external linkage const decs // in headers included by more than one primary source // const int wxInvalidOffset = -1; #endif // ---------------------------------------------------------------------------- // macros // ---------------------------------------------------------------------------- // translate the filenames before passing them to OS functions #define OS_FILENAME(s) (s.fn_str()) // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wrappers around standard POSIX functions // ---------------------------------------------------------------------------- #ifdef wxNEED_WX_UNISTD_H WXDLLEXPORT int wxStat( const wxChar *file_name, wxStructStat *buf ) { return stat( wxConvFile.cWX2MB( file_name ), buf ); } WXDLLEXPORT int wxLstat( const wxChar *file_name, wxStructStat *buf ) { return lstat( wxConvFile.cWX2MB( file_name ), buf ); } WXDLLEXPORT int wxAccess( const wxChar *pathname, int mode ) { return access( wxConvFile.cWX2MB( pathname ), mode ); } WXDLLEXPORT int wxOpen( const wxChar *pathname, int flags, mode_t mode ) { return open( wxConvFile.cWX2MB( pathname ), flags, mode ); } #endif // wxNEED_WX_UNISTD_H #if wxUSE_UNICODE && defined __BORLANDC__ \ && __BORLANDC__ >= 0x550 && __BORLANDC__ <= 0x551 // BCC 5.5 and 5.5.1 have a bug in _wopen where files are created read only // regardless of the mode parameter. This hack works around the problem by // setting the mode with _wchmod. // int wxOpen(const wchar_t *pathname, int flags, mode_t mode) { int moreflags = 0; // we only want to fix the mode when the file is actually created, so // when creating first try doing it O_EXCL so we can tell if the file // was already there. if ((flags & O_CREAT) && !(flags & O_EXCL) && (mode & wxS_IWUSR) != 0) moreflags = O_EXCL; int fd = _wopen(pathname, flags | moreflags, mode); // the file was actually created and needs fixing if (fd != -1 && (flags & O_CREAT) != 0 && (mode & wxS_IWUSR) != 0) { close(fd); _wchmod(pathname, mode); fd = _wopen(pathname, flags & ~(O_EXCL | O_CREAT)); } // the open failed, but it may have been because the added O_EXCL stopped // the opening of an existing file, so try again without. else if (fd == -1 && moreflags != 0) { fd = _wopen(pathname, flags & ~O_CREAT); } return fd; } #endif // ---------------------------------------------------------------------------- // wxPathList // ---------------------------------------------------------------------------- bool wxPathList::Add(const wxString& path) { // add a path separator to force wxFileName to interpret it always as a directory // (i.e. if we are called with '/home/user' we want to consider it a folder and // not, as wxFileName would consider, a filename). wxFileName fn(path + wxFileName::GetPathSeparator()); // add only normalized relative/absolute paths // NB: we won't do wxPATH_NORM_DOTS in order to avoid problems when trying to // normalize paths which starts with ".." (which can be normalized only if // we use also wxPATH_NORM_ABSOLUTE - which we don't want to use). if (!fn.Normalize(wxPATH_NORM_TILDE|wxPATH_NORM_LONG|wxPATH_NORM_ENV_VARS)) return false; wxString toadd = fn.GetPath(); if (Index(toadd) == wxNOT_FOUND) wxArrayString::Add(toadd); // do not add duplicates return true; } void wxPathList::Add(const wxArrayString &arr) { for (size_t j=0; j < arr.GetCount(); j++) Add(arr[j]); } // Add paths e.g. from the PATH environment variable void wxPathList::AddEnvList (const wxString& WXUNUSED_IN_WINCE(envVariable)) { // No environment variables on WinCE #ifndef __WXWINCE__ // The space has been removed from the tokenizers, otherwise a // path such as "C:\Program Files" would be split into 2 paths: // "C:\Program" and "Files"; this is true for both Windows and Unix. static const wxChar PATH_TOKS[] = #if defined(__WINDOWS__) || defined(__OS2__) wxT(";"); // Don't separate with colon in DOS (used for drive) #else wxT(":;"); #endif wxString val; if ( wxGetEnv(envVariable, &val) ) { // split into an array of string the value of the env var wxArrayString arr = wxStringTokenize(val, PATH_TOKS); WX_APPEND_ARRAY(*this, arr); } #endif // !__WXWINCE__ } // Given a full filename (with path), ensure that that file can // be accessed again USING FILENAME ONLY by adding the path // to the list if not already there. bool wxPathList::EnsureFileAccessible (const wxString& path) { return Add(wxPathOnly(path)); } #if WXWIN_COMPATIBILITY_2_6 bool wxPathList::Member (const wxString& path) const { return Index(path) != wxNOT_FOUND; } #endif wxString wxPathList::FindValidPath (const wxString& file) const { // normalize the given string as it could be a path + a filename // and not only a filename wxFileName fn(file); wxString strend; // NB: normalize without making absolute otherwise calling this function with // e.g. "b/c.txt" would result in removing the directory 'b' and the for loop // below would only add to the paths of this list the 'c.txt' part when doing // the existence checks... // NB: we don't use wxPATH_NORM_DOTS here, too (see wxPathList::Add for more info) if (!fn.Normalize(wxPATH_NORM_TILDE|wxPATH_NORM_LONG|wxPATH_NORM_ENV_VARS)) return wxEmptyString; wxASSERT_MSG(!fn.IsDir(), wxT("Cannot search for directories; only for files")); if (fn.IsAbsolute()) strend = fn.GetFullName(); // search for the file name and ignore the path part else strend = fn.GetFullPath(); for (size_t i=0; i 0) { if (buffer[i] == wxT('.')) { buffer[i] = 0; break; } i --; } } void wxStripExtension(wxString& buffer) { //RN: Be careful about the handling the case where //buffer.length() == 0 for(size_t i = buffer.length() - 1; i != wxString::npos; --i) { if (buffer.GetChar(i) == wxT('.')) { buffer = buffer.Left(i); break; } } } // Destructive removal of /./ and /../ stuff wxChar *wxRealPath (wxChar *path) { #ifdef __WXMSW__ static const wxChar SEP = wxT('\\'); wxUnix2DosFilename(path); #else static const wxChar SEP = wxT('/'); #endif if (path[0] && path[1]) { /* MATTHEW: special case "/./x" */ wxChar *p; if (path[2] == SEP && path[1] == wxT('.')) p = &path[0]; else p = &path[2]; for (; *p; p++) { if (*p == SEP) { if (p[1] == wxT('.') && p[2] == wxT('.') && (p[3] == SEP || p[3] == wxT('\0'))) { wxChar *q; for (q = p - 1; q >= path && *q != SEP; q--) { // Empty } if (q[0] == SEP && (q[1] != wxT('.') || q[2] != wxT('.') || q[3] != SEP) && (q - 1 <= path || q[-1] != SEP)) { wxStrcpy (q, p + 3); if (path[0] == wxT('\0')) { path[0] = SEP; path[1] = wxT('\0'); } #if defined(__WXMSW__) || defined(__OS2__) /* Check that path[2] is NULL! */ else if (path[1] == wxT(':') && !path[2]) { path[2] = SEP; path[3] = wxT('\0'); } #endif p = q - 1; } } else if (p[1] == wxT('.') && (p[2] == SEP || p[2] == wxT('\0'))) wxStrcpy (p, p + 2); } } } return path; } wxString wxRealPath(const wxString& path) { wxChar *buf1=MYcopystring(path); wxChar *buf2=wxRealPath(buf1); wxString buf(buf2); delete [] buf1; return buf; } // Must be destroyed wxChar *wxCopyAbsolutePath(const wxString& filename) { if (filename.empty()) return (wxChar *) NULL; if (! wxIsAbsolutePath(wxExpandPath(wxFileFunctionsBuffer, filename))) { wxString buf = ::wxGetCwd(); wxChar ch = buf.Last(); #ifdef __WXMSW__ if (ch != wxT('\\') && ch != wxT('/')) buf << wxT("\\"); #else if (ch != wxT('/')) buf << wxT("/"); #endif buf << wxFileFunctionsBuffer; buf = wxRealPath( buf ); return MYcopystring( buf ); } return MYcopystring( wxFileFunctionsBuffer ); } /*- Handles: ~/ => home dir ~user/ => user's home dir If the environment variable a = "foo" and b = "bar" then: Unix: $a => foo $a$b => foobar $a.c => foo.c xxx$a => xxxfoo ${a}! => foo! $(b)! => bar! \$a => \$a MSDOS: $a ==> $a $(a) ==> foo $(a)$b ==> foo$b $(a)$(b)==> foobar test.$$ ==> test.$$ */ /* input name in name, pathname output to buf. */ wxChar *wxExpandPath(wxChar *buf, const wxChar *name) { register wxChar *d, *s, *nm; wxChar lnm[_MAXPATHLEN]; int q; // Some compilers don't like this line. // const wxChar trimchars[] = wxT("\n \t"); wxChar trimchars[4]; trimchars[0] = wxT('\n'); trimchars[1] = wxT(' '); trimchars[2] = wxT('\t'); trimchars[3] = 0; #ifdef __WXMSW__ const wxChar SEP = wxT('\\'); #else const wxChar SEP = wxT('/'); #endif buf[0] = wxT('\0'); if (name == NULL || *name == wxT('\0')) return buf; nm = MYcopystring(name); // Make a scratch copy wxChar *nm_tmp = nm; /* Skip leading whitespace and cr */ while (wxStrchr((wxChar *)trimchars, *nm) != NULL) nm++; /* And strip off trailing whitespace and cr */ s = nm + (q = wxStrlen(nm)) - 1; while (q-- && wxStrchr((wxChar *)trimchars, *s) != NULL) *s = wxT('\0'); s = nm; d = lnm; #ifdef __WXMSW__ q = FALSE; #else q = nm[0] == wxT('\\') && nm[1] == wxT('~'); #endif /* Expand inline environment variables */ #ifdef __VISAGECPP__ while (*d) { *d++ = *s; if(*s == wxT('\\')) { *(d - 1) = *++s; if (*d) { s++; continue; } else break; } else #else while ((*d++ = *s) != 0) { # ifndef __WXMSW__ if (*s == wxT('\\')) { if ((*(d - 1) = *++s)!=0) { s++; continue; } else break; } else # endif #endif // No env variables on WinCE #ifndef __WXWINCE__ #ifdef __WXMSW__ if (*s++ == wxT('$') && (*s == wxT('{') || *s == wxT(')'))) #else if (*s++ == wxT('$')) #endif { register wxChar *start = d; register int braces = (*s == wxT('{') || *s == wxT('(')); register wxChar *value; while ((*d++ = *s) != 0) if (braces ? (*s == wxT('}') || *s == wxT(')')) : !(wxIsalnum(*s) || *s == wxT('_')) ) break; else s++; *--d = 0; value = wxGetenv(braces ? start + 1 : start); if (value) { for ((d = start - 1); (*d++ = *value++) != 0;) { // Empty } d--; if (braces && *s) s++; } } #endif // __WXWINCE__ } /* Expand ~ and ~user */ nm = lnm; if (nm[0] == wxT('~') && !q) { /* prefix ~ */ if (nm[1] == SEP || nm[1] == 0) { /* ~/filename */ // FIXME: wxGetUserHome could return temporary storage in Unicode mode if ((s = WXSTRINGCAST wxGetUserHome(wxEmptyString)) != NULL) { if (*++nm) nm++; } } else { /* ~user/filename */ register wxChar *nnm; register wxChar *home; for (s = nm; *s && *s != SEP; s++) { // Empty } int was_sep; /* MATTHEW: Was there a separator, or NULL? */ was_sep = (*s == SEP); nnm = *s ? s + 1 : s; *s = 0; // FIXME: wxGetUserHome could return temporary storage in Unicode mode if ((home = WXSTRINGCAST wxGetUserHome(wxString(nm + 1))) == NULL) { if (was_sep) /* replace only if it was there: */ *s = SEP; s = NULL; } else { nm = nnm; s = home; } } } d = buf; if (s && *s) { /* MATTHEW: s could be NULL if user '~' didn't exist */ /* Copy home dir */ while (wxT('\0') != (*d++ = *s++)) /* loop */; // Handle root home if (d - 1 > buf && *(d - 2) != SEP) *(d - 1) = SEP; } s = nm; while ((*d++ = *s++) != 0) { // Empty } delete[] nm_tmp; // clean up alloc /* Now clean up the buffer */ return wxRealPath(buf); } /* Contract Paths to be build upon an environment variable component: example: "/usr/openwin/lib", OPENWINHOME --> ${OPENWINHOME}/lib The call wxExpandPath can convert these back! */ wxChar * wxContractPath (const wxString& filename, const wxString& WXUNUSED_IN_WINCE(envname), const wxString& user) { static wxChar dest[_MAXPATHLEN]; if (filename.empty()) return (wxChar *) NULL; wxStrcpy (dest, WXSTRINGCAST filename); #ifdef __WXMSW__ wxUnix2DosFilename(dest); #endif // Handle environment const wxChar *val; #ifndef __WXWINCE__ wxChar *tcp; if (!envname.empty() && (val = wxGetenv (WXSTRINGCAST envname)) != NULL && (tcp = wxStrstr (dest, val)) != NULL) { wxStrcpy (wxFileFunctionsBuffer, tcp + wxStrlen (val)); *tcp++ = wxT('$'); *tcp++ = wxT('{'); wxStrcpy (tcp, WXSTRINGCAST envname); wxStrcat (tcp, wxT("}")); wxStrcat (tcp, wxFileFunctionsBuffer); } #endif // Handle User's home (ignore root homes!) val = wxGetUserHome (user); if (!val) return dest; const size_t len = wxStrlen(val); if (len <= 2) return dest; if (wxStrncmp(dest, val, len) == 0) { wxStrcpy(wxFileFunctionsBuffer, wxT("~")); if (!user.empty()) wxStrcat(wxFileFunctionsBuffer, (const wxChar*) user); wxStrcat(wxFileFunctionsBuffer, dest + len); wxStrcpy (dest, wxFileFunctionsBuffer); } return dest; } // Return just the filename, not the path (basename) wxChar *wxFileNameFromPath (wxChar *path) { wxString p = path; wxString n = wxFileNameFromPath(p); return path + p.length() - n.length(); } wxString wxFileNameFromPath (const wxString& path) { wxString name, ext; wxFileName::SplitPath(path, NULL, &name, &ext); wxString fullname = name; if ( !ext.empty() ) { fullname << wxFILE_SEP_EXT << ext; } return fullname; } // Return just the directory, or NULL if no directory wxChar * wxPathOnly (wxChar *path) { if (path && *path) { static wxChar buf[_MAXPATHLEN]; // Local copy wxStrcpy (buf, path); int l = wxStrlen(path); int i = l - 1; // Search backward for a backward or forward slash while (i > -1) { #if defined(__WXMAC__) && !defined(__DARWIN__) // Classic or Carbon CodeWarrior like // Carbon with Apple DevTools is Unix like if (path[i] == wxT(':') ) { buf[i] = 0; return buf; } #else // Unix like or Windows if (path[i] == wxT('/') || path[i] == wxT('\\')) { buf[i] = 0; return buf; } #endif #ifdef __VMS__ if (path[i] == wxT(']')) { buf[i+1] = 0; return buf; } #endif i --; } #if defined(__WXMSW__) || defined(__OS2__) // Try Drive specifier if (wxIsalpha (buf[0]) && buf[1] == wxT(':')) { // A:junk --> A:. (since A:.\junk Not A:\junk) buf[2] = wxT('.'); buf[3] = wxT('\0'); return buf; } #endif } return (wxChar *) NULL; } // Return just the directory, or NULL if no directory wxString wxPathOnly (const wxString& path) { if (!path.empty()) { wxChar buf[_MAXPATHLEN]; // Local copy wxStrcpy (buf, WXSTRINGCAST path); int l = path.length(); int i = l - 1; // Search backward for a backward or forward slash while (i > -1) { #if defined(__WXMAC__) && !defined(__DARWIN__) // Classic or Carbon CodeWarrior like // Carbon with Apple DevTools is Unix like if (path[i] == wxT(':') ) { buf[i] = 0; return wxString(buf); } #else // Unix like or Windows if (path[i] == wxT('/') || path[i] == wxT('\\')) { // Don't return an empty string if (i == 0) i ++; buf[i] = 0; return wxString(buf); } #endif #ifdef __VMS__ if (path[i] == wxT(']')) { buf[i+1] = 0; return wxString(buf); } #endif i --; } #if defined(__WXMSW__) || defined(__OS2__) // Try Drive specifier if (wxIsalpha (buf[0]) && buf[1] == wxT(':')) { // A:junk --> A:. (since A:.\junk Not A:\junk) buf[2] = wxT('.'); buf[3] = wxT('\0'); return wxString(buf); } #endif } return wxEmptyString; } // Utility for converting delimiters in DOS filenames to UNIX style // and back again - or we get nasty problems with delimiters. // Also, convert to lower case, since case is significant in UNIX. #if defined(__WXMAC__) #if TARGET_API_MAC_OSX #define kDefaultPathStyle kCFURLPOSIXPathStyle #else #define kDefaultPathStyle kCFURLHFSPathStyle #endif wxString wxMacFSRefToPath( const FSRef *fsRef , CFStringRef additionalPathComponent ) { CFURLRef fullURLRef; fullURLRef = CFURLCreateFromFSRef(NULL, fsRef); if ( additionalPathComponent ) { CFURLRef parentURLRef = fullURLRef ; fullURLRef = CFURLCreateCopyAppendingPathComponent(NULL, parentURLRef, additionalPathComponent,false); CFRelease( parentURLRef ) ; } CFStringRef cfString = CFURLCopyFileSystemPath(fullURLRef, kDefaultPathStyle); CFRelease( fullURLRef ) ; CFMutableStringRef cfMutableString = CFStringCreateMutableCopy(NULL, 0, cfString); CFRelease( cfString ); CFStringNormalize(cfMutableString,kCFStringNormalizationFormC); return wxMacCFStringHolder(cfMutableString).AsString(); } OSStatus wxMacPathToFSRef( const wxString&path , FSRef *fsRef ) { OSStatus err = noErr ; CFMutableStringRef cfMutableString = CFStringCreateMutableCopy(NULL, 0, wxMacCFStringHolder(path)); CFStringNormalize(cfMutableString,kCFStringNormalizationFormD); CFURLRef url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, cfMutableString , kDefaultPathStyle, false); CFRelease( cfMutableString ); if ( NULL != url ) { if ( CFURLGetFSRef(url, fsRef) == false ) err = fnfErr ; CFRelease( url ) ; } else { err = fnfErr ; } return err ; } wxString wxMacHFSUniStrToString( ConstHFSUniStr255Param uniname ) { CFStringRef cfname = CFStringCreateWithCharacters( kCFAllocatorDefault, uniname->unicode, uniname->length ); CFMutableStringRef cfMutableString = CFStringCreateMutableCopy(NULL, 0, cfname); CFRelease( cfname ); CFStringNormalize(cfMutableString,kCFStringNormalizationFormC); return wxMacCFStringHolder(cfMutableString).AsString() ; } #ifndef __LP64__ wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) { FSRef fsRef ; if ( FSpMakeFSRef( spec , &fsRef) == noErr ) { return wxMacFSRefToPath( &fsRef ) ; } return wxEmptyString ; } void wxMacFilename2FSSpec( const wxString& path , FSSpec *spec ) { OSStatus err = noErr ; FSRef fsRef ; wxMacPathToFSRef( path , &fsRef ) ; err = FSRefMakeFSSpec( &fsRef , spec ) ; } #endif #endif // __WXMAC__ void wxDos2UnixFilename (wxChar *s) { if (s) while (*s) { if (*s == _T('\\')) *s = _T('/'); #ifdef __WXMSW__ else *s = (wxChar)wxTolower (*s); // Case INDEPENDENT #endif s++; } } void #if defined(__WXMSW__) || defined(__OS2__) wxUnix2DosFilename (wxChar *s) #else wxUnix2DosFilename (wxChar *WXUNUSED(s) ) #endif { // Yes, I really mean this to happen under DOS only! JACS #if defined(__WXMSW__) || defined(__OS2__) if (s) while (*s) { if (*s == wxT('/')) *s = wxT('\\'); s++; } #endif } // Concatenate two files to form third bool wxConcatFiles (const wxString& file1, const wxString& file2, const wxString& file3) { #if wxUSE_FILE wxFile in1(file1), in2(file2); wxTempFile out(file3); if ( !in1.IsOpened() || !in2.IsOpened() || !out.IsOpened() ) return false; ssize_t ofs; unsigned char buf[1024]; for( int i=0; i<2; i++) { wxFile *in = i==0 ? &in1 : &in2; do{ if ( (ofs = in->Read(buf,WXSIZEOF(buf))) == wxInvalidOffset ) return false; if ( ofs > 0 ) if ( !out.Write(buf,ofs) ) return false; } while ( ofs == (ssize_t)WXSIZEOF(buf) ); } return out.Commit(); #else wxUnusedVar(file1); wxUnusedVar(file2); wxUnusedVar(file3); return false; #endif } // Copy files bool wxCopyFile (const wxString& file1, const wxString& file2, bool overwrite) { #if defined(__WIN32__) && !defined(__WXMICROWIN__) // CopyFile() copies file attributes and modification time too, so use it // instead of our code if available // // NB: 3rd parameter is bFailIfExists i.e. the inverse of overwrite if ( !::CopyFile(file1, file2, !overwrite) ) { wxLogSysError(_("Failed to copy the file '%s' to '%s'"), file1.c_str(), file2.c_str()); return false; } #elif defined(__OS2__) if ( ::DosCopy((PSZ)file1.c_str(), (PSZ)file2.c_str(), overwrite ? DCPY_EXISTING : 0) != 0 ) return false; #elif defined(__PALMOS__) // TODO with http://www.palmos.com/dev/support/docs/protein_books/Memory_Databases_Files/ return false; #elif wxUSE_FILE // !Win32 wxStructStat fbuf; // get permissions of file1 if ( wxStat( file1.c_str(), &fbuf) != 0 ) { // the file probably doesn't exist or we haven't the rights to read // from it anyhow wxLogSysError(_("Impossible to get permissions for file '%s'"), file1.c_str()); return false; } // open file1 for reading wxFile fileIn(file1, wxFile::read); if ( !fileIn.IsOpened() ) return false; // remove file2, if it exists. This is needed for creating // file2 with the correct permissions in the next step if ( wxFileExists(file2) && (!overwrite || !wxRemoveFile(file2))) { wxLogSysError(_("Impossible to overwrite the file '%s'"), file2.c_str()); return false; } // reset the umask as we want to create the file with exactly the same // permissions as the original one wxCHANGE_UMASK(0); // create file2 with the same permissions than file1 and open it for // writing wxFile fileOut; if ( !fileOut.Create(file2, overwrite, fbuf.st_mode & 0777) ) return false; // copy contents of file1 to file2 char buf[4096]; size_t count; for ( ;; ) { count = fileIn.Read(buf, WXSIZEOF(buf)); if ( fileIn.Error() ) return false; // end of file? if ( !count ) break; if ( fileOut.Write(buf, count) < count ) return false; } // we can expect fileIn to be closed successfully, but we should ensure // that fileOut was closed as some write errors (disk full) might not be // detected before doing this if ( !fileIn.Close() || !fileOut.Close() ) return false; #if !defined(__VISAGECPP__) && !defined(__WXMAC__) || defined(__UNIX__) // no chmod in VA. Should be some permission API for HPFS386 partitions // however if ( chmod(OS_FILENAME(file2), fbuf.st_mode) != 0 ) { wxLogSysError(_("Impossible to set permissions for the file '%s'"), file2.c_str()); return false; } #endif // OS/2 || Mac #else // !Win32 && ! wxUSE_FILE // impossible to simulate with wxWidgets API wxUnusedVar(file1); wxUnusedVar(file2); wxUnusedVar(overwrite); return false; #endif // __WXMSW__ && __WIN32__ return true; } bool wxRenameFile(const wxString& file1, const wxString& file2, bool overwrite) { if ( !overwrite && wxFileExists(file2) ) { wxLogSysError ( _("Failed to rename the file '%s' to '%s' because the destination file already exists."), file1.c_str(), file2.c_str() ); return false; } #if !defined(__WXWINCE__) && !defined(__WXPALMOS__) // Normal system call if ( wxRename (file1, file2) == 0 ) return true; #endif // Try to copy if (wxCopyFile(file1, file2, overwrite)) { wxRemoveFile(file1); return true; } // Give up return false; } bool wxRemoveFile(const wxString& file) { #if defined(__VISUALC__) \ || defined(__BORLANDC__) \ || defined(__WATCOMC__) \ || defined(__DMC__) \ || defined(__GNUWIN32__) \ || (defined(__MWERKS__) && defined(__MSL__)) int res = wxRemove(file); #elif defined(__WXMAC__) int res = unlink(wxFNCONV(file)); #elif defined(__WXPALMOS__) int res = 1; // TODO with VFSFileDelete() #else int res = unlink(OS_FILENAME(file)); #endif return res == 0; } bool wxMkdir(const wxString& dir, int perm) { #if defined(__WXPALMOS__) return false; #elif defined(__WXMAC__) && !defined(__UNIX__) return (mkdir( wxFNCONV(dir) , 0 ) == 0); #else // !Mac const wxChar *dirname = dir.c_str(); // assume mkdir() has 2 args on non Windows-OS/2 platforms and on Windows too // for the GNU compiler #if (!(defined(__WXMSW__) || defined(__OS2__) || defined(__DOS__))) || (defined(__GNUWIN32__) && !defined(__MINGW32__)) || defined(__WINE__) || defined(__WXMICROWIN__) #if defined(MSVCRT) wxUnusedVar(perm); if ( mkdir(wxFNCONV(dirname)) != 0 ) #else if ( mkdir(wxFNCONV(dirname), perm) != 0 ) #endif #elif defined(__OS2__) wxUnusedVar(perm); if (::DosCreateDir((PSZ)dirname, NULL) != 0) // enhance for EAB's?? #elif defined(__DOS__) #if defined(__WATCOMC__) (void)perm; if ( wxMkDir(wxFNSTRINGCAST wxFNCONV(dirname)) != 0 ) #elif defined(__DJGPP__) if ( mkdir(wxFNCONV(dirname), perm) != 0 ) #else #error "Unsupported DOS compiler!" #endif #else // !MSW, !DOS and !OS/2 VAC++ wxUnusedVar(perm); #ifdef __WXWINCE__ if ( !CreateDirectory(dirname, NULL) ) #else if ( wxMkDir(dir.fn_str()) != 0 ) #endif #endif // !MSW/MSW { wxLogSysError(_("Directory '%s' couldn't be created"), dirname); return false; } return true; #endif // Mac/!Mac } bool wxRmdir(const wxString& dir, int WXUNUSED(flags)) { #if defined(__VMS__) return false; //to be changed since rmdir exists in VMS7.x #elif defined(__OS2__) return (::DosDeleteDir((PSZ)dir.c_str()) == 0); #elif defined(__WXWINCE__) return (RemoveDirectory(dir) != 0); #elif defined(__WXPALMOS__) // TODO with VFSFileRename() return false; #else return (wxRmDir(OS_FILENAME(dir)) == 0); #endif } // does the path exists? (may have or not '/' or '\\' at the end) bool wxDirExists(const wxChar *pszPathName) { wxString strPath(pszPathName); #if defined(__WINDOWS__) || defined(__OS2__) // Windows fails to find directory named "c:\dir\" even if "c:\dir" exists, // so remove all trailing backslashes from the path - but don't do this for // the paths "d:\" (which are different from "d:") nor for just "\" while ( wxEndsWithPathSeparator(strPath) ) { size_t len = strPath.length(); if ( len == 1 || (len == 3 && strPath[len - 2] == _T(':')) ) break; strPath.Truncate(len - 1); } #endif // __WINDOWS__ #ifdef __OS2__ // OS/2 can't handle "d:", it wants either "d:\" or "d:." if (strPath.length() == 2 && strPath[1u] == _T(':')) strPath << _T('.'); #endif #if defined(__WXPALMOS__) return false; #elif defined(__WIN32__) && !defined(__WXMICROWIN__) // stat() can't cope with network paths DWORD ret = ::GetFileAttributes(strPath); return (ret != (DWORD)-1) && (ret & FILE_ATTRIBUTE_DIRECTORY); #elif defined(__OS2__) FILESTATUS3 Info = {{0}}; APIRET rc = ::DosQueryPathInfo((PSZ)(WXSTRINGCAST strPath), FIL_STANDARD, (void*) &Info, sizeof(FILESTATUS3)); return ((rc == NO_ERROR) && (Info.attrFile & FILE_DIRECTORY)) || (rc == ERROR_SHARING_VIOLATION); // If we got a sharing violation, there must be something with this name. #else // !__WIN32__ wxStructStat st; #ifndef __VISAGECPP__ return wxStat(strPath.c_str(), &st) == 0 && ((st.st_mode & S_IFMT) == S_IFDIR); #else // S_IFMT not supported in VA compilers.. st_mode is a 2byte value only return wxStat(pszPathName, &st) == 0 && (st.st_mode == S_IFDIR); #endif #endif // __WIN32__/!__WIN32__ } // Get a temporary filename, opening and closing the file. wxChar *wxGetTempFileName(const wxString& prefix, wxChar *buf) { wxString filename; if ( !wxGetTempFileName(prefix, filename) ) return NULL; if ( buf ) wxStrcpy(buf, filename); else buf = MYcopystring(filename); return buf; } bool wxGetTempFileName(const wxString& prefix, wxString& buf) { #if wxUSE_FILE buf = wxFileName::CreateTempFileName(prefix); return !buf.empty(); #else // !wxUSE_FILE wxUnusedVar(prefix); wxUnusedVar(buf); return false; #endif // wxUSE_FILE/!wxUSE_FILE } // Get first file name matching given wild card. static wxDir *gs_dir = NULL; static wxString gs_dirPath; wxString wxFindFirstFile(const wxChar *spec, int flags) { wxSplitPath(spec, &gs_dirPath, NULL, NULL); if ( gs_dirPath.empty() ) gs_dirPath = wxT("."); if ( !wxEndsWithPathSeparator(gs_dirPath ) ) gs_dirPath << wxFILE_SEP_PATH; if (gs_dir) delete gs_dir; gs_dir = new wxDir(gs_dirPath); if ( !gs_dir->IsOpened() ) { wxLogSysError(_("Can not enumerate files '%s'"), spec); return wxEmptyString; } int dirFlags; switch (flags) { case wxDIR: dirFlags = wxDIR_DIRS; break; case wxFILE: dirFlags = wxDIR_FILES; break; default: dirFlags = wxDIR_DIRS | wxDIR_FILES; break; } wxString result; gs_dir->GetFirst(&result, wxFileNameFromPath(wxString(spec)), dirFlags); if ( result.empty() ) { wxDELETE(gs_dir); return result; } return gs_dirPath + result; } wxString wxFindNextFile() { wxASSERT_MSG( gs_dir, wxT("You must call wxFindFirstFile before!") ); wxString result; gs_dir->GetNext(&result); if ( result.empty() ) { wxDELETE(gs_dir); return result; } return gs_dirPath + result; } // Get current working directory. // If buf is NULL, allocates space using new, else copies into buf. // wxGetWorkingDirectory() is obsolete, use wxGetCwd() // wxDoGetCwd() is their common core to be moved // to wxGetCwd() once wxGetWorkingDirectory() will be removed. // Do not expose wxDoGetCwd in headers! wxChar *wxDoGetCwd(wxChar *buf, int sz) { #if defined(__WXPALMOS__) // TODO if(buf && sz>0) buf[0] = _T('\0'); return buf; #elif defined(__WXWINCE__) // TODO if(buf && sz>0) buf[0] = _T('\0'); return buf; #else if ( !buf ) { buf = new wxChar[sz + 1]; } bool ok wxDUMMY_INITIALIZE(false); // for the compilers which have Unicode version of _getcwd(), call it // directly, for the others call the ANSI version and do the translation #if !wxUSE_UNICODE #define cbuf buf #else // wxUSE_UNICODE bool needsANSI = true; #if !defined(HAVE_WGETCWD) || wxUSE_UNICODE_MSLU char cbuf[_MAXPATHLEN]; #endif #ifdef HAVE_WGETCWD #if wxUSE_UNICODE_MSLU if ( wxGetOsVersion() != wxOS_WINDOWS_9X ) #else char *cbuf = NULL; // never really used because needsANSI will always be false #endif { ok = _wgetcwd(buf, sz) != NULL; needsANSI = false; } #endif if ( needsANSI ) #endif // wxUSE_UNICODE { #if defined(_MSC_VER) || defined(__MINGW32__) ok = _getcwd(cbuf, sz) != NULL; #elif defined(__WXMAC__) && !defined(__DARWIN__) char lbuf[1024] ; if ( getcwd( lbuf , sizeof( lbuf ) ) ) { wxString res( lbuf , *wxConvCurrent ) ; wxStrcpy( buf , res ) ; ok = true; } else ok = false ; #elif defined(__OS2__) APIRET rc; ULONG ulDriveNum = 0; ULONG ulDriveMap = 0; rc = ::DosQueryCurrentDisk(&ulDriveNum, &ulDriveMap); ok = rc == 0; if (ok) { sz -= 3; rc = ::DosQueryCurrentDir( 0 // current drive ,(PBYTE)cbuf + 3 ,(PULONG)&sz ); cbuf[0] = char('A' + (ulDriveNum - 1)); cbuf[1] = ':'; cbuf[2] = '\\'; ok = rc == 0; } #else // !Win32/VC++ !Mac !OS2 ok = getcwd(cbuf, sz) != NULL; #endif // platform #if wxUSE_UNICODE && !(defined(__WXMAC__) && !defined(__DARWIN__)) // finally convert the result to Unicode if needed wxConvFile.MB2WC(buf, cbuf, sz); #endif // wxUSE_UNICODE } if ( !ok ) { wxLogSysError(_("Failed to get the working directory")); // VZ: the old code used to return "." on error which didn't make any // sense at all to me - empty string is a better error indicator // (NULL might be even better but I'm afraid this could lead to // problems with the old code assuming the return is never NULL) buf[0] = _T('\0'); } else // ok, but we might need to massage the path into the right format { #ifdef __DJGPP__ // VS: DJGPP is a strange mix of DOS and UNIX API and returns paths // with / deliminers. We don't like that. for (wxChar *ch = buf; *ch; ch++) { if (*ch == wxT('/')) *ch = wxT('\\'); } #endif // __DJGPP__ // MBN: we hope that in the case the user is compiling a GTK+/Motif app, // he needs Unix as opposed to Win32 pathnames #if defined( __CYGWIN__ ) && defined( __WINDOWS__ ) // another example of DOS/Unix mix (Cygwin) wxString pathUnix = buf; #if wxUSE_UNICODE char bufA[_MAXPATHLEN]; cygwin_conv_to_full_win32_path(pathUnix.mb_str(wxConvFile), bufA); wxConvFile.MB2WC(buf, bufA, sz); #else cygwin_conv_to_full_win32_path(pathUnix, buf); #endif // wxUSE_UNICODE #endif // __CYGWIN__ } return buf; #if !wxUSE_UNICODE #undef cbuf #endif #endif // __WXWINCE__ } #if WXWIN_COMPATIBILITY_2_6 wxChar *wxGetWorkingDirectory(wxChar *buf, int sz) { return wxDoGetCwd(buf,sz); } #endif // WXWIN_COMPATIBILITY_2_6 wxString wxGetCwd() { wxString str; wxDoGetCwd(wxStringBuffer(str, _MAXPATHLEN), _MAXPATHLEN); return str; } bool wxSetWorkingDirectory(const wxString& d) { #if defined(__OS2__) if (d[1] == ':') { ::DosSetDefaultDisk(1 + wxToupper(d[0]) - _T('A')); // do not call DosSetCurrentDir when just changing drive, // since it requires e.g. "d:." instead of "d:"! if (d.length() == 2) return true; } return (::DosSetCurrentDir((PSZ)d.c_str()) == 0); #elif defined(__UNIX__) || defined(__WXMAC__) || defined(__DOS__) return (chdir(wxFNSTRINGCAST d.fn_str()) == 0); #elif defined(__WINDOWS__) #ifdef __WIN32__ #ifdef __WXWINCE__ // No equivalent in WinCE wxUnusedVar(d); return false; #else return (bool)(SetCurrentDirectory(d) != 0); #endif #else // Must change drive, too. bool isDriveSpec = ((strlen(d) > 1) && (d[1] == ':')); if (isDriveSpec) { wxChar firstChar = d[0]; // To upper case if (firstChar > 90) firstChar = firstChar - 32; // To a drive number unsigned int driveNo = firstChar - 64; if (driveNo > 0) { unsigned int noDrives; _dos_setdrive(driveNo, &noDrives); } } bool success = (chdir(WXSTRINGCAST d) == 0); return success; #endif #endif } // Get the OS directory if appropriate (such as the Windows directory). // On non-Windows platform, probably just return the empty string. wxString wxGetOSDirectory() { #ifdef __WXWINCE__ return wxString(wxT("\\Windows")); #elif defined(__WINDOWS__) && !defined(__WXMICROWIN__) wxChar buf[256]; GetWindowsDirectory(buf, 256); return wxString(buf); #elif defined(__WXMAC__) return wxMacFindFolder(kOnSystemDisk, 'macs', false); #else return wxEmptyString; #endif } bool wxEndsWithPathSeparator(const wxChar *pszFileName) { size_t len = wxStrlen(pszFileName); return len && wxIsPathSeparator(pszFileName[len - 1]); } // find a file in a list of directories, returns false if not found bool wxFindFileInPath(wxString *pStr, const wxChar *pszPath, const wxChar *pszFile) { // we assume that it's not empty wxCHECK_MSG( !wxIsEmpty(pszFile), false, _T("empty file name in wxFindFileInPath")); // skip path separator in the beginning of the file name if present if ( wxIsPathSeparator(*pszFile) ) pszFile++; // copy the path (strtok will modify it) wxChar *szPath = new wxChar[wxStrlen(pszPath) + 1]; wxStrcpy(szPath, pszPath); wxString strFile; wxChar *pc, *save_ptr; for ( pc = wxStrtok(szPath, wxPATH_SEP, &save_ptr); pc != NULL; pc = wxStrtok((wxChar *) NULL, wxPATH_SEP, &save_ptr) ) { // search for the file in this directory strFile = pc; if ( !wxEndsWithPathSeparator(pc) ) strFile += wxFILE_SEP_PATH; strFile += pszFile; if ( wxFileExists(strFile) ) { *pStr = strFile; break; } } // suppress warning about unused variable save_ptr when wxStrtok() is a // macro which throws away its third argument save_ptr = pc; delete [] szPath; return pc != NULL; // if true => we breaked from the loop } void WXDLLEXPORT wxSplitPath(const wxChar *pszFileName, wxString *pstrPath, wxString *pstrName, wxString *pstrExt) { // it can be empty, but it shouldn't be NULL wxCHECK_RET( pszFileName, wxT("NULL file name in wxSplitPath") ); wxFileName::SplitPath(pszFileName, pstrPath, pstrName, pstrExt); } #if wxUSE_DATETIME time_t WXDLLEXPORT wxFileModificationTime(const wxString& filename) { wxDateTime mtime; if ( !wxFileName(filename).GetTimes(NULL, &mtime, NULL) ) return (time_t)-1; return mtime.GetTicks(); } #endif // wxUSE_DATETIME // Parses the filterStr, returning the number of filters. // Returns 0 if none or if there's a problem. // filterStr is in the form: "All files (*.*)|*.*|JPEG Files (*.jpeg)|*.jpeg" int WXDLLEXPORT wxParseCommonDialogsFilter(const wxString& filterStr, wxArrayString& descriptions, wxArrayString& filters) { descriptions.Clear(); filters.Clear(); wxString str(filterStr); wxString description, filter; int pos = 0; while( pos != wxNOT_FOUND ) { pos = str.Find(wxT('|')); if ( pos == wxNOT_FOUND ) { // if there are no '|'s at all in the string just take the entire // string as filter and make description empty for later autocompletion if ( filters.IsEmpty() ) { descriptions.Add(wxEmptyString); filters.Add(filterStr); } else { wxFAIL_MSG( _T("missing '|' in the wildcard string!") ); } break; } description = str.Left(pos); str = str.Mid(pos + 1); pos = str.Find(wxT('|')); if ( pos == wxNOT_FOUND ) { filter = str; } else { filter = str.Left(pos); str = str.Mid(pos + 1); } descriptions.Add(description); filters.Add(filter); } #if defined(__WXMOTIF__) // split it so there is one wildcard per entry for( size_t i = 0 ; i < descriptions.GetCount() ; i++ ) { pos = filters[i].Find(wxT(';')); if (pos != wxNOT_FOUND) { // first split only filters descriptions.Insert(descriptions[i],i+1); filters.Insert(filters[i].Mid(pos+1),i+1); filters[i]=filters[i].Left(pos); // autoreplace new filter in description with pattern: // C/C++ Files(*.cpp;*.c;*.h)|*.cpp;*.c;*.h // cause split into: // C/C++ Files(*.cpp)|*.cpp // C/C++ Files(*.c;*.h)|*.c;*.h // and next iteration cause another split into: // C/C++ Files(*.cpp)|*.cpp // C/C++ Files(*.c)|*.c // C/C++ Files(*.h)|*.h for ( size_t k=i;kbefore.Find(_T(')'),true)) { before = before.Left(pos+1); before << filters[k]; pos = after.Find(_T(')')); int pos1 = after.Find(_T('(')); if (pos != wxNOT_FOUND && (pos * * The match procedure is public domain code (from ircII's reg.c) * but modified to suit our tastes (RN: No "%" syntax I guess) */ bool wxMatchWild( const wxString& pat, const wxString& text, bool dot_special ) { if (text.empty()) { /* Match if both are empty. */ return pat.empty(); } const wxChar *m = pat.c_str(), *n = text.c_str(), *ma = NULL, *na = NULL; int just = 0, acount = 0, count = 0; if (dot_special && (*n == wxT('.'))) { /* Never match so that hidden Unix files * are never found. */ return false; } for (;;) { if (*m == wxT('*')) { ma = ++m; na = n; just = 1; acount = count; } else if (*m == wxT('?')) { m++; if (!*n++) return false; } else { if (*m == wxT('\\')) { m++; /* Quoting "nothing" is a bad thing */ if (!*m) return false; } if (!*m) { /* * If we are out of both strings or we just * saw a wildcard, then we can say we have a * match */ if (!*n) return true; if (just) return true; just = 0; goto not_matched; } /* * We could check for *n == NULL at this point, but * since it's more common to have a character there, * check to see if they match first (m and n) and * then if they don't match, THEN we can check for * the NULL of n */ just = 0; if (*m == *n) { m++; count++; n++; } else { not_matched: /* * If there are no more characters in the * string, but we still need to find another * character (*m != NULL), then it will be * impossible to match it */ if (!*n) return false; if (ma) { m = ma; n = ++na; count = acount; } else return false; } } } } #ifdef __VISUALC__ #pragma warning(default:4706) // assignment within conditional expression #endif // VC++