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william |
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///////////////////////////////////////////////////////////////////////////// |
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// Name: src/common/dynload.cpp |
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// Purpose: Dynamic loading framework |
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// Author: Ron Lee, David Falkinder, Vadim Zeitlin and a cast of 1000's |
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// (derived in part from dynlib.cpp (c) 1998 Guilhem Lavaux) |
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// Modified by: |
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// Created: 03/12/01 |
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// RCS-ID: $Id: dynload.cpp 40943 2006-08-31 19:31:43Z ABX $ |
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// Copyright: (c) 2001 Ron Lee <ron@debian.org> |
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// Licence: wxWindows licence |
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///////////////////////////////////////////////////////////////////////////// |
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// ---------------------------------------------------------------------------- |
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// headers |
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// ---------------------------------------------------------------------------- |
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#include "wx/wxprec.h" |
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#ifdef __BORLANDC__ |
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#pragma hdrstop |
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#endif |
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#if wxUSE_DYNAMIC_LOADER |
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#ifdef __WINDOWS__ |
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#include "wx/msw/private.h" |
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#endif |
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#ifndef WX_PRECOMP |
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#include "wx/log.h" |
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#include "wx/intl.h" |
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#include "wx/hash.h" |
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#include "wx/utils.h" |
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#include "wx/module.h" |
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#endif |
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#include "wx/strconv.h" |
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#include "wx/dynload.h" |
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// --------------------------------------------------------------------------- |
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// wxPluginLibrary |
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// --------------------------------------------------------------------------- |
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wxDLImports* wxPluginLibrary::ms_classes = NULL; |
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class wxPluginLibraryModule : public wxModule |
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{ |
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public: |
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wxPluginLibraryModule() { } |
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// TODO: create ms_classes on demand, why always preallocate it? |
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virtual bool OnInit() |
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{ |
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wxPluginLibrary::ms_classes = new wxDLImports; |
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wxPluginManager::CreateManifest(); |
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return true; |
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} |
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virtual void OnExit() |
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{ |
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delete wxPluginLibrary::ms_classes; |
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wxPluginLibrary::ms_classes = NULL; |
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wxPluginManager::ClearManifest(); |
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} |
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private: |
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DECLARE_DYNAMIC_CLASS(wxPluginLibraryModule ) |
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}; |
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IMPLEMENT_DYNAMIC_CLASS(wxPluginLibraryModule, wxModule) |
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wxPluginLibrary::wxPluginLibrary(const wxString &libname, int flags) |
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: m_linkcount(1) |
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, m_objcount(0) |
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{ |
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m_before = wxClassInfo::sm_first; |
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Load( libname, flags ); |
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m_after = wxClassInfo::sm_first; |
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if( m_handle != 0 ) |
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{ |
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UpdateClasses(); |
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RegisterModules(); |
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} |
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else |
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{ |
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// Flag us for deletion |
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--m_linkcount; |
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} |
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} |
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wxPluginLibrary::~wxPluginLibrary() |
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{ |
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if( m_handle != 0 ) |
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{ |
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UnregisterModules(); |
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RestoreClasses(); |
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} |
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} |
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wxPluginLibrary *wxPluginLibrary::RefLib() |
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{ |
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wxCHECK_MSG( m_linkcount > 0, NULL, |
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_T("Library had been already deleted!") ); |
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++m_linkcount; |
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return this; |
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} |
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bool wxPluginLibrary::UnrefLib() |
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{ |
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wxASSERT_MSG( m_objcount == 0, |
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_T("Library unloaded before all objects were destroyed") ); |
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if ( m_linkcount == 0 || --m_linkcount == 0 ) |
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{ |
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delete this; |
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return true; |
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} |
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return false; |
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} |
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// ------------------------ |
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// Private methods |
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// ------------------------ |
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void wxPluginLibrary::UpdateClasses() |
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{ |
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for (wxClassInfo *info = m_after; info != m_before; info = info->m_next) |
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{ |
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if( info->GetClassName() ) |
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{ |
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// Hash all the class names into a local table too so |
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// we can quickly find the entry they correspond to. |
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(*ms_classes)[info->GetClassName()] = this; |
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} |
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} |
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} |
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void wxPluginLibrary::RestoreClasses() |
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{ |
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// Check if there is a need to restore classes. |
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if (!ms_classes) |
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return; |
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for(wxClassInfo *info = m_after; info != m_before; info = info->m_next) |
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{ |
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ms_classes->erase(ms_classes->find(info->GetClassName())); |
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} |
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} |
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void wxPluginLibrary::RegisterModules() |
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{ |
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// Plugin libraries might have wxModules, Register and initialise them if |
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// they do. |
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// |
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// Note that these classes are NOT included in the reference counting since |
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// it's implicit that they will be unloaded if and when the last handle to |
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// the library is. We do have to keep a copy of the module's pointer |
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// though, as there is currently no way to Unregister it without it. |
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wxASSERT_MSG( m_linkcount == 1, |
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_T("RegisterModules should only be called for the first load") ); |
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for ( wxClassInfo *info = m_after; info != m_before; info = info->m_next) |
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{ |
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if( info->IsKindOf(CLASSINFO(wxModule)) ) |
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{ |
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wxModule *m = wxDynamicCast(info->CreateObject(), wxModule); |
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wxASSERT_MSG( m, _T("wxDynamicCast of wxModule failed") ); |
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m_wxmodules.push_back(m); |
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wxModule::RegisterModule(m); |
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} |
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} |
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// FIXME: Likewise this is (well was) very similar to InitializeModules() |
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for ( wxModuleList::iterator it = m_wxmodules.begin(); |
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it != m_wxmodules.end(); |
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++it) |
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{ |
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if( !(*it)->Init() ) |
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{ |
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wxLogDebug(_T("wxModule::Init() failed for wxPluginLibrary")); |
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// XXX: Watch this, a different hash implementation might break it, |
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// a good hash implementation would let us fix it though. |
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// The name of the game is to remove any uninitialised modules and |
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// let the dtor Exit the rest on shutdown, (which we'll initiate |
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// shortly). |
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wxModuleList::iterator oldNode = m_wxmodules.end(); |
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do { |
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++it; |
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if( oldNode != m_wxmodules.end() ) |
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m_wxmodules.erase(oldNode); |
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wxModule::UnregisterModule( *it ); |
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oldNode = it; |
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} while( it != m_wxmodules.end() ); |
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--m_linkcount; // Flag us for deletion |
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break; |
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} |
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} |
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} |
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void wxPluginLibrary::UnregisterModules() |
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{ |
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wxModuleList::iterator it; |
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for ( it = m_wxmodules.begin(); it != m_wxmodules.end(); ++it ) |
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(*it)->Exit(); |
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for ( it = m_wxmodules.begin(); it != m_wxmodules.end(); ++it ) |
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wxModule::UnregisterModule( *it ); |
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// NB: content of the list was deleted by UnregisterModule calls above: |
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m_wxmodules.clear(); |
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} |
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// --------------------------------------------------------------------------- |
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// wxPluginManager |
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// --------------------------------------------------------------------------- |
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wxDLManifest* wxPluginManager::ms_manifest = NULL; |
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// ------------------------ |
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// Static accessors |
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// ------------------------ |
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wxPluginLibrary * |
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wxPluginManager::LoadLibrary(const wxString &libname, int flags) |
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{ |
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wxString realname(libname); |
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if( !(flags & wxDL_VERBATIM) ) |
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realname += wxDynamicLibrary::GetDllExt(); |
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wxPluginLibrary *entry; |
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if ( flags & wxDL_NOSHARE ) |
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{ |
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entry = NULL; |
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} |
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else |
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{ |
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entry = FindByName(realname); |
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} |
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if ( entry ) |
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{ |
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wxLogTrace(_T("dll"), |
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_T("LoadLibrary(%s): already loaded."), realname.c_str()); |
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entry->RefLib(); |
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} |
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else |
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{ |
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entry = new wxPluginLibrary( libname, flags ); |
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if ( entry->IsLoaded() ) |
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{ |
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(*ms_manifest)[realname] = entry; |
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wxLogTrace(_T("dll"), |
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_T("LoadLibrary(%s): loaded ok."), realname.c_str()); |
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} |
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else |
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{ |
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wxLogTrace(_T("dll"), |
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_T("LoadLibrary(%s): failed to load."), realname.c_str()); |
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// we have created entry just above |
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if ( !entry->UnrefLib() ) |
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{ |
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// ... so UnrefLib() is supposed to delete it |
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wxFAIL_MSG( _T("Currently linked library is not loaded?") ); |
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} |
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entry = NULL; |
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} |
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} |
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return entry; |
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} |
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bool wxPluginManager::UnloadLibrary(const wxString& libname) |
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{ |
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wxString realname = libname; |
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wxPluginLibrary *entry = FindByName(realname); |
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if ( !entry ) |
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{ |
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realname += wxDynamicLibrary::GetDllExt(); |
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entry = FindByName(realname); |
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} |
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if ( !entry ) |
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{ |
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wxLogDebug(_T("Attempt to unload library '%s' which is not loaded."), |
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libname.c_str()); |
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return false; |
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} |
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wxLogTrace(_T("dll"), _T("UnloadLibrary(%s)"), realname.c_str()); |
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if ( !entry->UnrefLib() ) |
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{ |
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// not really unloaded yet |
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return false; |
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} |
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ms_manifest->erase(ms_manifest->find(realname)); |
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return true; |
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} |
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// ------------------------ |
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// Class implementation |
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// ------------------------ |
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bool wxPluginManager::Load(const wxString &libname, int flags) |
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{ |
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m_entry = wxPluginManager::LoadLibrary(libname, flags); |
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return IsLoaded(); |
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} |
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void wxPluginManager::Unload() |
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{ |
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wxCHECK_RET( m_entry, _T("unloading an invalid wxPluginManager?") ); |
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for ( wxDLManifest::iterator i = ms_manifest->begin(); |
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i != ms_manifest->end(); |
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++i ) |
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{ |
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if ( i->second == m_entry ) |
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{ |
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ms_manifest->erase(i); |
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break; |
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} |
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} |
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m_entry->UnrefLib(); |
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m_entry = NULL; |
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} |
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#endif // wxUSE_DYNAMIC_LOADER |