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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 14.08.00
7 // RCS-ID: $Id: setup0.h 49997 2007-11-16 16:14:49Z CE $
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.4 API: set it to 1 to
30 // enable it
31 //
32 // Default is 0.
33 //
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_4 0
36
37 // This setting determines the compatibility with 2.6 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_6 1
46
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
49 //
50 // Default is 1
51 //
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
65 //
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
69
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #ifdef __MWERKS__
77 #define wxUSE_DEBUG_CONTEXT 1
78 #else
79 #define wxUSE_DEBUG_CONTEXT 0
80 #endif
81
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
84 //
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
87 //
88 // Default is 0
89 //
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
92
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
103
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
108 //
109 // Default is 0
110 //
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
113
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
118 //
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 if your compiler supports it.
125 #ifdef _MSC_VER
126 #define wxUSE_ON_FATAL_EXCEPTION 1
127 #else
128 #define wxUSE_ON_FATAL_EXCEPTION 0
129 #endif
130
131 // ----------------------------------------------------------------------------
132 // Unicode support
133 // ----------------------------------------------------------------------------
134
135 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
136 // defined as wchar_t, wxString will use Unicode internally. If you set this
137 // to 1, you must use wxT() macro for all literal strings in the program.
138 //
139 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
140 // doesn't support it and the programs compiled in Unicode mode will not run
141 // under 9x).
142 //
143 // Default is 0
144 //
145 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
146 #ifndef wxUSE_UNICODE
147 #define wxUSE_UNICODE 0
148 #endif
149
150 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
151 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
152 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
153 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
154 // will have to modify the makefiles to include unicows.lib import library as the first
155 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
156 // command).
157 //
158 // If your compiler doesn't have unicows.lib, you can get a version of it at
159 // http://libunicows.sourceforge.net
160 //
161 // Default is 0
162 //
163 // Recommended setting: 0
164 #define wxUSE_UNICODE_MSLU 0
165
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
169 // to Unicode.
170 //
171 // Default is 1
172 //
173 // Recommended setting: 1 for win32 else 0
174 #if defined(__WIN32__) || defined(__WATCOMC__)
175 #define wxUSE_WCHAR_T 1
176 #else
177 #define wxUSE_WCHAR_T 0
178 #endif
179
180 // ----------------------------------------------------------------------------
181 // global features
182 // ----------------------------------------------------------------------------
183
184 // Compile library in exception-safe mode? If set to 1, the library will try to
185 // behave correctly in presence of exceptions (even though it still will not
186 // use the exceptions itself) and notify the user code about any unhandled
187 // exceptions. If set to 0, propagation of the exceptions through the library
188 // code will lead to undefined behaviour -- but the code itself will be
189 // slightly smaller and faster.
190 //
191 // Default is 1
192 //
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
196
197 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
198 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
199 // and for wxHashMap to be implemented with templates.
200 //
201 // Default is 0
202 //
203 // Recommended setting: YMMV
204 #define wxUSE_STL 0
205
206 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
207 //
208 // Default is 0
209 //
210 // Recommended setting: 0
211 #define wxUSE_EXTENDED_RTTI 0
212
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
215 // you are doing.
216 //
217 // Default is 1
218 //
219 // Recommended setting: 1 (always)
220 #define wxUSE_LOG 1
221
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
224
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
227
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
230
231 // Support for command line parsing using wxCmdLineParser class.
232 //
233 // Default is 1
234 //
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
237
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
243 //
244 // This is ignored under Win16, threads are only supported under Win32.
245 //
246 // Default is 1
247 //
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
250
251 // If enabled (1), compiles wxWidgets streams classes
252 #define wxUSE_STREAMS 1
253
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
255 #ifdef __MWERKS__
256 #define wxUSE_STD_IOSTREAM 1
257 #else
258 #define wxUSE_STD_IOSTREAM 0
259 #endif
260
261 // Enable conversion to standard C++ string if 1.
262 //
263 // Default is 1 for most compilers.
264 //
265 // Currently the Digital Mars and Watcom compilers come without standard C++
266 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
267 // them (e.g. from STLPort).
268 //
269 // VC++ 5.0 does include standard C++ library header, however they produce
270 // many warnings that can't be turned off when compiled at warning level 4.
271 #if defined(__DMC__) || defined(__WATCOMC__) \
272 || (defined(_MSC_VER) && _MSC_VER < 1200)
273 #define wxUSE_STD_STRING 0
274 #else
275 #define wxUSE_STD_STRING 1
276 #endif
277
278 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
279 // Note that if the system's implementation does not support positional
280 // parameters, setting this to 1 forces the use of the wxWidgets implementation
281 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
282 // many Unix systems but usually doesn't under Windows.
283 //
284 // Positional parameters are very useful when translating a program since using
285 // them in formatting strings allow translators to correctly reorder the
286 // translated sentences.
287 //
288 // Default is 1
289 //
290 // Recommended setting: 1 if you want to support multiple languages
291 #define wxUSE_PRINTF_POS_PARAMS 1
292
293 // ----------------------------------------------------------------------------
294 // non GUI features selection
295 // ----------------------------------------------------------------------------
296
297 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
298 // integer which is implemented in terms of native 64 bit integers if any or
299 // uses emulation otherwise.
300 //
301 // This class is required by wxDateTime and so you should enable it if you want
302 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
303 // integers in which case (almost) all of its functions are inline and it
304 // almost does not take any space, so there should be no reason to switch it
305 // off.
306 //
307 // Recommended setting: 1
308 #define wxUSE_LONGLONG 1
309
310 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
311 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
312 //
313 // Default is 1
314 //
315 // Recommended setting: 1 (wxFile is highly recommended as it is required by
316 // i18n code, wxFileConfig and others)
317 #define wxUSE_FILE 1
318 #define wxUSE_FFILE 1
319
320 // Use wxFSVolume class providing access to the configured/active mount points
321 //
322 // Default is 1
323 //
324 // Recommended setting: 1 (but may be safely disabled if you don't use it)
325 #define wxUSE_FSVOLUME 1
326
327 // Use wxStandardPaths class which allows to retrieve some standard locations
328 // in the file system
329 //
330 // Default is 1
331 //
332 // Recommended setting: 1 (may be disabled to save space, but not much)
333 #define wxUSE_STDPATHS 1
334
335 // use wxTextBuffer class: required by wxTextFile
336 #define wxUSE_TEXTBUFFER 1
337
338 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
339 // wxFileConfig
340 #define wxUSE_TEXTFILE 1
341
342 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
343 #define wxUSE_INTL 1
344
345 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
346 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
347 // old wxTime and wxDate classes which are still provided for backwards
348 // compatibility (and implemented in terms of wxDateTime).
349 //
350 // Note that this class is relatively new and is still officially in alpha
351 // stage because some features are not yet (fully) implemented. It is already
352 // quite useful though and should only be disabled if you are aiming at
353 // absolutely minimal version of the library.
354 //
355 // Requires: wxUSE_LONGLONG
356 //
357 // Default is 1
358 //
359 // Recommended setting: 1
360 #define wxUSE_DATETIME 1
361
362 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
363 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
364 // in new code
365 //
366 // Default is 0
367 //
368 // Recommended setting: 0 unless you have legacy code which uses these classes
369 #define wxUSE_TIMEDATE 0
370
371 // Set wxUSE_TIMER to 1 to compile wxTimer class
372 //
373 // Default is 1
374 //
375 // Recommended setting: 1
376 #define wxUSE_TIMER 1
377
378 // Use wxStopWatch clas.
379 //
380 // Default is 1
381 //
382 // Recommended setting: 1 (needed by wxSocket)
383 #define wxUSE_STOPWATCH 1
384
385 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
386 // which allow the application to store its settings in the persistent
387 // storage. Setting this to 1 will also enable on-demand creation of the
388 // global config object in wxApp.
389 //
390 // See also wxUSE_CONFIG_NATIVE below.
391 //
392 // Recommended setting: 1
393 #define wxUSE_CONFIG 1
394
395 // If wxUSE_CONFIG is 1, you may choose to use either the native config
396 // classes under Windows (using .INI files under Win16 and the registry under
397 // Win32) or the portable text file format used by the config classes under
398 // Unix.
399 //
400 // Default is 1 to use native classes. Note that you may still use
401 // wxFileConfig even if you set this to 1 - just the config object created by
402 // default for the applications needs will be a wxRegConfig or wxIniConfig and
403 // not wxFileConfig.
404 //
405 // Recommended setting: 0 (universal should not use native)
406 #if defined(__WIN32__)
407 #define wxUSE_CONFIG_NATIVE 0
408 #else
409 #define wxUSE_CONFIG_NATIVE 0
410 #endif
411
412 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
413 // to connect/disconnect from the network and be notified whenever the dial-up
414 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
415 //
416 // Default is 1.
417 //
418 // Recommended setting: 1
419 #if defined(__WIN32__)
420 #define wxUSE_DIALUP_MANAGER 1
421 #else
422 #define wxUSE_DIALUP_MANAGER 0
423 #endif
424
425 // Compile in classes for run-time DLL loading and function calling.
426 // Required by wxUSE_DIALUP_MANAGER.
427 //
428 // This setting is for Win32 only
429 //
430 // Default is 1.
431 //
432 // Recommended setting: 1
433 #if defined(__WIN32__)
434 #define wxUSE_DYNLIB_CLASS 1
435 #else
436 #define wxUSE_DYNLIB_CLASS 0
437 #endif
438
439 // experimental, don't use for now
440 #if defined(__WIN32__)
441 #define wxUSE_DYNAMIC_LOADER 1
442 #else
443 #define wxUSE_DYNAMIC_LOADER 0
444 #endif
445
446 // Set to 1 to use socket classes
447 #define wxUSE_SOCKETS 1
448
449 // Set to 1 to enable virtual file systems (required by wxHTML)
450 #define wxUSE_FILESYSTEM 1
451
452 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
453 #define wxUSE_FS_ZIP 1
454
455 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
456 #define wxUSE_FS_ARCHIVE 1
457
458 // wxArchive classes for accessing archives such as zip and tar
459 #define wxUSE_ARCHIVE_STREAMS 1
460
461 // Set to 1 to compile wxZipInput/OutputStream classes.
462 #define wxUSE_ZIPSTREAM 1
463
464 // Set to 1 to compile wxTarInput/OutputStream classes.
465 #define wxUSE_TARSTREAM 1
466
467 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
468 // wxUSE_LIBPNG
469 #define wxUSE_ZLIB 1
470
471 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
472 #define wxUSE_FS_INET 1
473
474 // If enabled, the code written by Apple will be used to write, in a portable
475 // way, float on the disk. See extended.c for the license which is different
476 // from wxWidgets one.
477 //
478 // Default is 1.
479 //
480 // Recommended setting: 1 unless you don't like the license terms (unlikely)
481 #define wxUSE_APPLE_IEEE 1
482
483 // Joystick support class
484 #if defined(__WIN32__)
485 #define wxUSE_JOYSTICK 1
486 #else
487 #define wxUSE_JOYSTICK 1
488 #endif
489
490 // wxFontMapper class
491 #define wxUSE_FONTMAP 1
492
493 // wxMimeTypesManager class
494 #define wxUSE_MIMETYPE 1
495
496 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
497 // or wxURL you need to set this to 1.
498 //
499 // Default is 1.
500 //
501 // Recommended setting: 1
502 #define wxUSE_PROTOCOL 1
503
504 // The settings for the individual URL schemes
505 #define wxUSE_PROTOCOL_FILE 1
506 #define wxUSE_PROTOCOL_FTP 1
507 #define wxUSE_PROTOCOL_HTTP 1
508
509 // Define this to use wxURL class.
510 #define wxUSE_URL 1
511
512 // Support for wxVariant class used in several places throughout the library,
513 // notably in wxDataViewCtrl API.
514 //
515 // Default is 1.
516 //
517 // Recommended setting: 1 unless you want to reduce the library size as much as
518 // possible in which case setting this to 0 can gain up to 100KB.
519 #define wxUSE_VARIANT 1
520
521 // Support for regular expression matching via wxRegEx class: enable this to
522 // use POSIX regular expressions in your code. You need to compile regex
523 // library from src/regex to use it under Windows.
524 //
525 // Default is 0
526 //
527 // Recommended setting: 1 if your compiler supports it, if it doesn't please
528 // contribute us a makefile for src/regex for it
529 #define wxUSE_REGEX 1
530
531 // wxSystemOptions class
532 #define wxUSE_SYSTEM_OPTIONS 1
533
534 // wxSound class
535 #define wxUSE_SOUND 1
536
537 // Use wxMediaCtrl
538 //
539 // Default is 1.
540 //
541 // Recommended setting: 1
542 #define wxUSE_MEDIACTRL 1
543
544 // Use QuickTime
545 //
546 // Default is 0
547 //
548 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
549 #define wxUSE_QUICKTIME 0
550
551 // Use DirectShow
552 //
553 // Default is 0
554 //
555 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
556 #define wxUSE_DIRECTSHOW 0
557
558 // Use wxWidget's XRC XML-based resource system. Recommended.
559 //
560 // Default is 1
561 //
562 // Recommended setting: 1 (requires wxUSE_XML)
563 #define wxUSE_XRC 1
564
565 // XML parsing classes. Note that their API will change in the future, so
566 // using wxXmlDocument and wxXmlNode in your app is not recommended.
567 //
568 // Default is 1
569 //
570 // Recommended setting: 1 (required by XRC)
571 #if wxUSE_XRC
572 # define wxUSE_XML 1
573 #else
574 # define wxUSE_XML 0
575 #endif
576
577 // Use wxWidget's AUI docking system
578 //
579 // Default is 1
580 //
581 // Recommended setting: 1
582 #define wxUSE_AUI 1
583
584
585 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
586 // 2D drawing API. (Still somewhat experimental)
587 //
588 // Please note that on Windows you will need to link with gdiplus.lib (use
589 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
590 // application if you want it to be runnable on pre-XP systems.
591 //
592 // Default is 0
593 //
594 // Recommended setting: 1
595 #ifndef wxUSE_GRAPHICS_CONTEXT
596 #define wxUSE_GRAPHICS_CONTEXT 0
597 #endif
598
599 // Set to 1 to compile MS Windows XP theme engine support
600 #define wxUSE_UXTHEME 0
601
602 // Set to 1 to auto-adapt to MS Windows XP themes where possible
603 // (notably, wxNotebook pages)
604 #define wxUSE_UXTHEME_AUTO 0
605
606 // ----------------------------------------------------------------------------
607 // Individual GUI controls
608 // ----------------------------------------------------------------------------
609
610 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
611 // (without it, wxControl class is not compiled)
612 //
613 // Default is 1
614 //
615 // Recommended setting: 1 (don't change except for very special programs)
616 #define wxUSE_CONTROLS 1
617
618 // wxPopupWindow class is a top level transient window. It is currently used
619 // to implement wxTipWindow
620 //
621 // Default is 1
622 //
623 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
624 #define wxUSE_POPUPWIN 1
625
626 // wxTipWindow allows to implement the custom tooltips, it is used by the
627 // context help classes. Requires wxUSE_POPUPWIN.
628 //
629 // Default is 1
630 //
631 // Recommended setting: 1 (may be set to 0)
632 #define wxUSE_TIPWINDOW 1
633
634 // Each of the settings below corresponds to one wxWidgets control. They are
635 // all switched on by default but may be disabled if you are sure that your
636 // program (including any standard dialogs it can show!) doesn't need them and
637 // if you desperately want to save some space. If you use any of these you must
638 // set wxUSE_CONTROLS as well.
639 //
640 // Default is 1
641 //
642 // Recommended setting: 1
643 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
644 #define wxUSE_BUTTON 1 // wxButton
645 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
646 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
647 #define wxUSE_CHECKBOX 1 // wxCheckBox
648 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
649 #define wxUSE_CHOICE 1 // wxChoice
650 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
651 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
652 #define wxUSE_COMBOBOX 1 // wxComboBox
653 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
654 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
655 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
656 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
657 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
658 #define wxUSE_GAUGE 1 // wxGauge
659 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
660 #define wxUSE_LISTBOX 1 // wxListBox
661 #define wxUSE_LISTCTRL 1 // wxListCtrl
662 #define wxUSE_RADIOBOX 1 // wxRadioBox
663 #define wxUSE_RADIOBTN 1 // wxRadioButton
664 #define wxUSE_SCROLLBAR 1 // wxScrollBar
665 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
666 #define wxUSE_SLIDER 1 // wxSlider
667 #define wxUSE_SPINBTN 1 // wxSpinButton
668 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
669 #define wxUSE_STATBOX 1 // wxStaticBox
670 #define wxUSE_STATLINE 1 // wxStaticLine
671 #define wxUSE_STATTEXT 1 // wxStaticText
672 #define wxUSE_STATBMP 1 // wxStaticBitmap
673 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
674 #define wxUSE_TOGGLEBTN 1 // wxToggleButton
675 #define wxUSE_TREECTRL 1 // wxTreeCtrl
676
677 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
678 // below either wxStatusBar95 or a generic wxStatusBar will be used.
679 //
680 // Default is 1
681 //
682 // Recommended setting: 1
683 #define wxUSE_STATUSBAR 1
684
685 // Two status bar implementations are available under Win32: the generic one
686 // or the wrapper around native control. For native look and feel the native
687 // version should be used.
688 //
689 // Default is 0.
690 //
691 // Recommended setting: 0
692 #define wxUSE_NATIVE_STATUSBAR 0
693
694 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
695 // classes at all. Otherwise, use the native toolbar class unless
696 // wxUSE_TOOLBAR_NATIVE is 0.
697 //
698 // Default is 0 for all settings.
699 //
700 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
701 #define wxUSE_TOOLBAR 1
702 #define wxUSE_TOOLBAR_NATIVE 0
703
704 // wxNotebook is a control with several "tabs" located on one of its sides. It
705 // may be used ot logically organise the data presented to the user instead of
706 // putting everything in one huge dialog. It replaces wxTabControl and related
707 // classes of wxWin 1.6x.
708 //
709 // Default is 1.
710 //
711 // Recommended setting: 1
712 #define wxUSE_NOTEBOOK 1
713
714 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
715 // the tabs
716 //
717 // Default is 1.
718 //
719 // Recommended setting: 1
720 #define wxUSE_LISTBOOK 1
721
722 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
723 // the tabs
724 //
725 // Default is 1.
726 //
727 // Recommended setting: 1
728 #define wxUSE_CHOICEBOOK 1
729
730 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
731 // the tabs
732 //
733 // Default is 1.
734 //
735 // Recommended setting: 1
736 #define wxUSE_TREEBOOK 1
737
738 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
739 // tabs
740 //
741 // Default is 1.
742 //
743 // Recommended setting: 1
744 #define wxUSE_TOOLBOOK 1
745
746 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
747 // the new class. It shouldn't be used in new code.
748 //
749 // Default is 0.
750 //
751 // Recommended setting: 0 (use wxNotebook)
752 #define wxUSE_TAB_DIALOG 0
753
754 // wxGrid class
755 //
756 // Default is 1, set to 0 to cut down compilation time and binaries size if you
757 // don't use it.
758 //
759 // Recommended setting: 1
760 //
761 #define wxUSE_GRID 1
762
763 // wxProperty[Value/Form/List] classes, used by Dialog Editor
764 #define wxUSE_PROPSHEET 1
765
766
767 // wxMiniFrame class: a frame with narrow title bar
768 //
769 // Default is 1.
770 //
771 // Recommended setting: 1 (it doesn't cost almost anything)
772 #define wxUSE_MINIFRAME 1
773
774
775 // wxComboCtrl and related classes: combobox with custom popup window and
776 // not necessarily a listbox.
777 //
778 // Default is 1.
779 //
780 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
781 // it used by wxComboBox
782 #define wxUSE_COMBOCTRL 1
783
784 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
785 // items.
786 //
787 // Default is 1.
788 //
789 // Recommended setting: 1 but can be safely set to 0, except where it is
790 // needed as a base class for generic wxBitmapComboBox.
791 #define wxUSE_ODCOMBOBOX 1
792
793 // wxBitmapComboBox a combobox that can have images in front of text items.
794 //
795 // Default is 1.
796 //
797 // Recommended setting: 1 but can be safely set to 0
798 #define wxUSE_BITMAPCOMBOBOX 1
799
800 // ----------------------------------------------------------------------------
801 // Miscellaneous GUI stuff
802 // ----------------------------------------------------------------------------
803
804 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
805 #define wxUSE_ACCEL 1
806
807 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
808 // under Windows).
809 //
810 // Default is 1.
811 //
812 // Recommended setting: 1 (can be safely set to 0, not used by the library)
813 #define wxUSE_CARET 1
814
815 // Use wxDisplay class: it allows enumerating all displays on a system and
816 // working with them.
817 //
818 // Default is 0 because it isn't yet implemented on all platforms
819 //
820 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
821 #define wxUSE_DISPLAY 0
822
823 // Miscellaneous geometry code: needed for Canvas library
824 #define wxUSE_GEOMETRY 0
825
826 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
827 // wxListCtrl.
828 //
829 // Default is 1.
830 //
831 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
832 // enumerated above, then this class is mostly useless too)
833 #define wxUSE_IMAGLIST 1
834
835 // Use wxMenu, wxMenuBar, wxMenuItem.
836 //
837 // Default is 1.
838 //
839 // Recommended setting: 1 (can't be disabled under MSW)
840 #define wxUSE_MENUS 1
841
842 // Use wxSashWindow class.
843 //
844 // Default is 1.
845 //
846 // Recommended setting: 1
847 #define wxUSE_SASH 1
848
849 // Use wxSplitterWindow class.
850 //
851 // Default is 1.
852 //
853 // Recommended setting: 1
854 #define wxUSE_SPLITTER 1
855
856 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
857 //
858 // Default is 1.
859 //
860 // Recommended setting: 1
861 #ifdef __WIN32__
862 #define wxUSE_TOOLTIPS 1
863 #else
864 #define wxUSE_TOOLTIPS 0
865 #endif
866
867 // wxValidator class and related methods
868 #define wxUSE_VALIDATORS 1
869
870 // wxDC cacheing implementation
871 #define wxUSE_DC_CACHEING 1
872
873 // Set this to 1 to enable the use of DIB's for wxBitmap to support
874 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
875 #define wxUSE_DIB_FOR_BITMAP 0
876
877 // ----------------------------------------------------------------------------
878 // common dialogs
879 // ----------------------------------------------------------------------------
880
881 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
882 // file selector, printer dialog). Switching this off also switches off the
883 // printing architecture and interactive wxPrinterDC.
884 //
885 // Default is 1
886 //
887 // Recommended setting: 1 (unless it really doesn't work)
888 #define wxUSE_COMMON_DIALOGS 1
889
890 // wxBusyInfo displays window with message when app is busy. Works in same way
891 // as wxBusyCursor
892 #define wxUSE_BUSYINFO 1
893
894 // Use single/multiple choice dialogs.
895 //
896 // Default is 1
897 //
898 // Recommended setting: 1 (used in the library itself)
899 #define wxUSE_CHOICEDLG 1
900
901 // Use colour picker dialog
902 //
903 // Default is 1
904 //
905 // Recommended setting: 1
906 #define wxUSE_COLOURDLG 1
907
908 // wxDirDlg class for getting a directory name from user
909 #define wxUSE_DIRDLG 1
910
911 // TODO: setting to choose the generic or native one
912
913 // Use file open/save dialogs.
914 //
915 // Default is 1
916 //
917 // Recommended setting: 1 (used in many places in the library itself)
918 #if defined(__WIN32__)
919 #define wxUSE_FILEDLG 1
920 #else
921 #define wxUSE_FILEDLG 1
922 #endif
923
924 // Use find/replace dialogs.
925 //
926 // Default is 1
927 //
928 // Recommended setting: 1 (but may be safely set to 0)
929 #define wxUSE_FINDREPLDLG 1
930
931 // Use font picker dialog
932 //
933 // Default is 1
934 //
935 // Recommended setting: 1 (used in the library itself)
936 #define wxUSE_FONTDLG 1
937
938 // Use wxMessageDialog and wxMessageBox.
939 //
940 // Default is 1
941 //
942 // Recommended setting: 1 (used in the library itself)
943 #define wxUSE_MSGDLG 1
944
945 // progress dialog class for lengthy operations
946 #define wxUSE_PROGRESSDLG 1
947
948 // support for startup tips (wxShowTip &c)
949 #define wxUSE_STARTUP_TIPS 1
950
951 // text entry dialog and wxGetTextFromUser function
952 #define wxUSE_TEXTDLG 1
953
954 // number entry dialog
955 #define wxUSE_NUMBERDLG 1
956
957 // splash screen class
958 #define wxUSE_SPLASH 1
959
960 // wizards
961 #define wxUSE_WIZARDDLG 1
962
963 // Compile in wxAboutBox() function showing the standard "About" dialog.
964 //
965 // Default is 1
966 //
967 // Recommended setting: 1 but can be set to 0 to save some space if you don't
968 // use this function
969 #define wxUSE_ABOUTDLG 1
970
971 // ----------------------------------------------------------------------------
972 // Metafiles support
973 // ----------------------------------------------------------------------------
974
975 // Windows supports the graphics format known as metafile which is, though not
976 // portable, is widely used under Windows and so is supported by wxWin (under
977 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
978 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
979 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
980 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
981 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
982 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
983 // in any metafile related classes at all.
984 //
985 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
986 //
987 // Recommended setting: default or 0 for everything for portable programs.
988 #if defined(__WIN32__)
989 #define wxUSE_METAFILE 1
990 #define wxUSE_ENH_METAFILE 1
991 #define wxUSE_WIN_METAFILES_ALWAYS 0
992 #else
993 #define wxUSE_METAFILE 0
994 #define wxUSE_ENH_METAFILE 0
995 #define wxUSE_WIN_METAFILES_ALWAYS 0
996 #endif
997
998 // ----------------------------------------------------------------------------
999 // Big GUI components
1000 // ----------------------------------------------------------------------------
1001
1002 // Set to 0 to disable MDI support.
1003 //
1004 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1005 //
1006 // Default is 1.
1007 //
1008 // Recommended setting: 1, can be safely set to 0.
1009 #define wxUSE_MDI 1
1010
1011 // Set to 0 to disable document/view architecture
1012 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1013
1014 // Set to 0 to disable MDI document/view architecture
1015 //
1016 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1017 #define wxUSE_MDI_ARCHITECTURE 1
1018
1019 // Set to 0 to disable print/preview architecture code
1020 #define wxUSE_PRINTING_ARCHITECTURE 1
1021
1022 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1023 // much more.
1024 //
1025 // Default is 1.
1026 //
1027 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1028 // smaller library.
1029 #define wxUSE_HTML 1
1030
1031 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1032 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1033 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1034 // will need to manually add opengl32.lib and glu32.lib to the list of
1035 // libraries linked with your program if you use OpenGL.
1036 //
1037 // Default is 0.
1038 //
1039 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1040 #if defined(__WIN32__)
1041 #define wxUSE_GLCANVAS 1
1042 #else
1043 #define wxUSE_GLCANVAS 0
1044 #endif
1045
1046 // wxRichTextCtrl allows editing of styled text.
1047 //
1048 // Default is 1.
1049 //
1050 // Recommended setting: 1, set to 0 if you want compile a
1051 // smaller library.
1052 #define wxUSE_RICHTEXT 1
1053
1054 // wxTreeLayout class
1055 #define wxUSE_TREELAYOUT 1
1056
1057 // ----------------------------------------------------------------------------
1058 // Data transfer
1059 // ----------------------------------------------------------------------------
1060
1061 // Use wxClipboard class for clipboard copy/paste.
1062 //
1063 // Default is 1.
1064 //
1065 // Recommended setting: 1
1066 #define wxUSE_CLIPBOARD 1
1067
1068 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1069 // drop
1070 //
1071 // Default is 1.
1072 //
1073 // Recommended setting: 1 for WIN32
1074 #define wxUSE_DATAOBJ 1
1075
1076 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1077 // different from "built in" drag and drop in wxTreeCtrl which is always
1078 // available). Requires wxUSE_DATAOBJ.
1079 //
1080 // Default is 1.
1081 //
1082 // Recommended setting: 1
1083 #if defined(__WIN32__)
1084 #define wxUSE_DRAG_AND_DROP 1
1085 #else
1086 #define wxUSE_DRAG_AND_DROP 0
1087 #endif
1088
1089 // Use wxAccessible for enhanced and customisable accessibility.
1090 // Depends on wxUSE_OLE.
1091 //
1092 // Default is 0.
1093 //
1094 // Recommended setting (at present): 0
1095 #define wxUSE_ACCESSIBILITY 0
1096
1097 // ----------------------------------------------------------------------------
1098 // miscellaneous settings
1099 // ----------------------------------------------------------------------------
1100
1101 // wxSingleInstanceChecker class allows to verify at startup if another program
1102 // instance is running (it is only available under Win32)
1103 //
1104 // Default is 1
1105 //
1106 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1107 // space)
1108 #if defined(__WIN32__)
1109 #define wxUSE_SNGLINST_CHECKER 1
1110 #else
1111 #define wxUSE_SNGLINST_CHECKER 0
1112 #endif
1113
1114 // Drag image
1115 #define wxUSE_DRAGIMAGE 1
1116
1117 // Interprocess communication
1118 #define wxUSE_IPC 1
1119
1120 // Help
1121 #if defined(__WIN32__)
1122 #define wxUSE_HELP 1
1123 #else
1124 #define wxUSE_HELP 1
1125 #endif
1126
1127 // MS help
1128 #define wxUSE_MS_HTML_HELP 1
1129
1130 // Use wxHTML-based help controller
1131 #define wxUSE_WXHTML_HELP 1
1132
1133 // Use resources
1134 #define wxUSE_RESOURCES 0
1135
1136 // Window layout constraint system
1137 #define wxUSE_CONSTRAINTS 1
1138
1139 // Splines
1140 #define wxUSE_SPLINES 1
1141
1142 // Include mouse wheel support
1143 #define wxUSE_MOUSEWHEEL 1
1144
1145 // ----------------------------------------------------------------------------
1146 // postscript support settings
1147 // ----------------------------------------------------------------------------
1148
1149 // Set to 1 for PostScript device context.
1150 #define wxUSE_POSTSCRIPT 1
1151
1152 // Set to 1 to use font metric files in GetTextExtent
1153 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1154
1155 // ----------------------------------------------------------------------------
1156 // database classes
1157 // ----------------------------------------------------------------------------
1158
1159 // Define 1 to use ODBC classes
1160 #define wxUSE_ODBC 1
1161
1162 // For backward compatibility reasons, this parameter now only controls the
1163 // default scrolling method used by cursors. This default behavior can be
1164 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1165 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1166 // that use the connection) should support forward only scrolling of cursors,
1167 // or both forward and backward support for backward scrolling cursors is
1168 // dependent on the data source as well as the ODBC driver being used.
1169 #define wxODBC_FWD_ONLY_CURSORS 0
1170
1171 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1172 // member variables. With a setting of 1, full backward compatibility with the
1173 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1174 // as future development will be done only on the non-deprecated
1175 // functions/classes/member variables/etc.
1176 #define wxODBC_BACKWARD_COMPATABILITY 0
1177
1178 // ----------------------------------------------------------------------------
1179 // other compiler (mis)features
1180 // ----------------------------------------------------------------------------
1181
1182 // Set this to 0 if your compiler can't cope with omission of prototype
1183 // parameters.
1184 //
1185 // Default is 1.
1186 //
1187 // Recommended setting: 1 (should never need to set this to 0)
1188 #define REMOVE_UNUSED_ARG 1
1189
1190 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1191 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1192 //
1193 // Default is 1.
1194 //
1195 // Recommended setting: whatever your compiler likes more
1196 #ifdef __MWERKS__
1197 #define wxUSE_IOSTREAMH 1
1198 #else
1199 #define wxUSE_IOSTREAMH 0
1200 #endif
1201
1202 // ----------------------------------------------------------------------------
1203 // image format support
1204 // ----------------------------------------------------------------------------
1205
1206 // wxImage supports many different image formats which can be configured at
1207 // compile-time. BMP is always supported, others are optional and can be safely
1208 // disabled if you don't plan to use images in such format sometimes saving
1209 // substantial amount of code in the final library.
1210 //
1211 // Some formats require an extra library which is included in wxWin sources
1212 // which is mentioned if it is the case.
1213
1214 // Set to 1 for wxImage support (recommended).
1215 #define wxUSE_IMAGE 1
1216
1217 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1218 #define wxUSE_LIBPNG 1
1219
1220 // Set to 1 for JPEG format support (requires libjpeg)
1221 #define wxUSE_LIBJPEG 1
1222
1223 // Set to 1 for TIFF format support (requires libtiff)
1224 #define wxUSE_LIBTIFF 1
1225
1226 // Set to 1 for GIF format support
1227 #define wxUSE_GIF 1
1228
1229 // Set to 1 for PNM format support
1230 #define wxUSE_PNM 1
1231
1232 // Set to 1 for PCX format support
1233 #define wxUSE_PCX 1
1234
1235 // Set to 1 for IFF format support (Amiga format)
1236 #define wxUSE_IFF 0
1237
1238 // Set to 1 for XPM format support
1239 #define wxUSE_XPM 1
1240
1241 // Set to 1 for MS Icons and Cursors format support
1242 #define wxUSE_ICO_CUR 0
1243
1244 // Set to 1 to compile in wxPalette class
1245 #define wxUSE_PALETTE 1
1246
1247 // ----------------------------------------------------------------------------
1248 // Windows-only settings
1249 // ----------------------------------------------------------------------------
1250 #if defined(__WINDOWS__)
1251
1252 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1253 // will override some other settings (see below)
1254 //
1255 // Default is 0.
1256 //
1257 // Recommended setting: 0 unless you really have to use MFC
1258 #define wxUSE_MFC 0
1259
1260 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1261 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1262 // can't compile/doesn't have the OLE headers.
1263 //
1264 // Default is 1.
1265 //
1266 // Recommended setting: 1 for WIN32
1267 #define wxUSE_OLE 1
1268
1269 // Set to 0 to disable PostScript print/preview architecture code under Windows
1270 // (just use Windows printing).
1271 #if defined(__WIN32__)
1272 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1273 #else
1274 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1275 #endif
1276
1277 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1278 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1279 // doesn't have such limitation).
1280 //
1281 // Default is 1 for compilers which support it
1282 //
1283 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1284 // or can't compile <richedit.h>
1285 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1286 // TODO: This should be ifdef'ed for any compilers that don't support
1287 // RichEdit 2.0 but do have RichEdit 1.0...
1288 #define wxUSE_RICHEDIT 0 // currently not supported
1289 #define wxUSE_RICHEDIT2 0 // currently not supported
1290
1291 #else
1292 #define wxUSE_RICHEDIT 0
1293 #define wxUSE_RICHEDIT2 0
1294 #endif
1295
1296 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1297 //
1298 // Default is 1.
1299 //
1300 // Recommended setting: 1, set to 0 for a small library size reduction
1301 #define wxUSE_OWNER_DRAWN 0
1302
1303 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1304 // dumps of your program when it crashes (or at any other moment)
1305 //
1306 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1307 //
1308 // Recommended setting: 1, set to 0 if your programs never crash
1309 #define wxUSE_CRASHREPORT 1
1310
1311 #endif
1312
1313 // ----------------------------------------------------------------------------
1314 // unknown settings
1315 // ----------------------------------------------------------------------------
1316
1317 // If 1, enables provision of run-time type information.
1318 // NOW MANDATORY: don't change.
1319 #define wxUSE_DYNAMIC_CLASSES 1
1320
1321 //??????
1322 #if defined(__WIN32__)
1323 #define wxUSE_DDE_FOR_IPC 0
1324 #else
1325 #define wxUSE_DDE_FOR_IPC 0
1326 #endif
1327
1328 #endif // _WX_UNIV_SETUP_H_

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