/[pcsx2_0.9.7]/trunk/3rdparty/portaudio/README.txt
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revision 31 by william, Tue Sep 7 03:24:11 2010 UTC revision 273 by william, Fri Nov 12 01:10:22 2010 UTC
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1  README for PortAudio  README for PortAudio
2    
3  /*  /*
4   * PortAudio Portable Real-Time Audio Library   * PortAudio Portable Real-Time Audio Library
5   * Latest Version at: http://www.portaudio.com   * Latest Version at: http://www.portaudio.com
6   *   *
7   * Copyright (c) 1999-2008 Phil Burk and Ross Bencina   * Copyright (c) 1999-2008 Phil Burk and Ross Bencina
8   *   *
9   * Permission is hereby granted, free of charge, to any person obtaining   * Permission is hereby granted, free of charge, to any person obtaining
10   * a copy of this software and associated documentation files   * a copy of this software and associated documentation files
11   * (the "Software"), to deal in the Software without restriction,   * (the "Software"), to deal in the Software without restriction,
12   * including without limitation the rights to use, copy, modify, merge,   * including without limitation the rights to use, copy, modify, merge,
13   * publish, distribute, sublicense, and/or sell copies of the Software,   * publish, distribute, sublicense, and/or sell copies of the Software,
14   * and to permit persons to whom the Software is furnished to do so,   * and to permit persons to whom the Software is furnished to do so,
15   * subject to the following conditions:   * subject to the following conditions:
16   *   *
17   * The above copyright notice and this permission notice shall be   * The above copyright notice and this permission notice shall be
18   * included in all copies or substantial portions of the Software.   * included in all copies or substantial portions of the Software.
19   *   *
20   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21   * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF   * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22   * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.   * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23   * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR   * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
24   * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF   * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
25   * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION   * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26   * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.   * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27   */   */
28    
29  /*  /*
30   * The text above constitutes the entire PortAudio license; however,   * The text above constitutes the entire PortAudio license; however,
31   * the PortAudio community also makes the following non-binding requests:   * the PortAudio community also makes the following non-binding requests:
32   *   *
33   * Any person wishing to distribute modifications to the Software is   * Any person wishing to distribute modifications to the Software is
34   * requested to send the modifications to the original developer so that   * requested to send the modifications to the original developer so that
35   * they can be incorporated into the canonical version. It is also   * they can be incorporated into the canonical version. It is also
36   * requested that these non-binding requests be included along with the   * requested that these non-binding requests be included along with the
37   * license above.   * license above.
38   */   */
39    
40    
41  PortAudio is a portable audio I/O library designed for cross-platform  PortAudio is a portable audio I/O library designed for cross-platform
42  support of audio. It uses either a callback mechanism to request audio  support of audio. It uses either a callback mechanism to request audio
43  processing, or blocking read/write calls to buffer data between the  processing, or blocking read/write calls to buffer data between the
44  native audio subsystem and the client. Audio can be processed in various  native audio subsystem and the client. Audio can be processed in various
45  formats, including 32 bit floating point, and will be converted to the  formats, including 32 bit floating point, and will be converted to the
46  native format internally.  native format internally.
47    
48  Documentation:  Documentation:
49          Documentation is available in "/doc/html/index.html"          Documentation is available in "/doc/html/index.html"
50          Also see "src/common/portaudio.h" for API spec.          Also see "src/common/portaudio.h" for API spec.
51          Also see http://www.portaudio.com/docs/          Also see http://www.portaudio.com/docs/
52          And see the "test/" directory for many examples of usage          And see the "test/" directory for many examples of usage
53                  (we suggest "test/patest_saw.c" for an example)                  (we suggest "test/patest_saw.c" for an example)
54    
55  For information on compiling programs with PortAudio, please see the  For information on compiling programs with PortAudio, please see the
56  tutorial at:  tutorial at:
57    
58    http://portaudio.com/trac/wiki/TutorialDir/TutorialStart    http://portaudio.com/trac/wiki/TutorialDir/TutorialStart
59        
60  We have an active mailing list for user and developer discussions.  We have an active mailing list for user and developer discussions.
61  Please feel free to join. See http://www.portaudio.com for details.  Please feel free to join. See http://www.portaudio.com for details.
62    
63    
64  Important Files and Folders:  Important Files and Folders:
65      include/portaudio.h     = header file for PortAudio API. Specifies API.          include/portaudio.h     = header file for PortAudio API. Specifies API.    
66      src/common/             = platform independant code, host independant      src/common/             = platform independant code, host independant
67                                code for all implementations.                                code for all implementations.
68      src/os                  = os specific (but host api neutral) code      src/os                  = os specific (but host api neutral) code
69      src/hostapi             = implementations for different host apis      src/hostapi             = implementations for different host apis
70    
71    
72  Host API Implementations:  Host API Implementations:
73      src/hostapi/alsa        = Advanced Linux Sound Architecture (ALSA)      src/hostapi/alsa        = Advanced Linux Sound Architecture (ALSA)
74      src/hostapi/asihpi      = AudioScience HPI      src/hostapi/asihpi      = AudioScience HPI
75      src/hostapi/asio        = ASIO for Windows and Macintosh      src/hostapi/asio        = ASIO for Windows and Macintosh
76      src/hostapi/coreaudio   = Macintosh Core Audio for OS X      src/hostapi/coreaudio   = Macintosh Core Audio for OS X
77      src/hostapi/dsound      = Windows Direct Sound      src/hostapi/dsound      = Windows Direct Sound
78      src/hostapi/jack        = JACK Audio Connection Kit      src/hostapi/jack        = JACK Audio Connection Kit
79      src/hostapi/oss         = Unix Open Sound System (OSS)      src/hostapi/oss         = Unix Open Sound System (OSS)
80      src/hostapi/wasapi      = Windows Vista WASAPI      src/hostapi/wasapi      = Windows Vista WASAPI
81      src/hostapi/wdmks       = Windows WDM Kernel Streaming      src/hostapi/wdmks       = Windows WDM Kernel Streaming
82      src/hostapi/wmme        = Windows MultiMedia Extensions (MME)      src/hostapi/wmme        = Windows MultiMedia Extensions (MME)
83    
84    
85  Test Programs:  Test Programs:
86      test/pa_fuzz.c         = guitar fuzz box      test/pa_fuzz.c         = guitar fuzz box
87      test/pa_devs.c         = print a list of available devices      test/pa_devs.c         = print a list of available devices
88      test/pa_minlat.c       = determine minimum latency for your machine      test/pa_minlat.c       = determine minimum latency for your machine
89      test/paqa_devs.c       = self test that opens all devices      test/paqa_devs.c       = self test that opens all devices
90      test/paqa_errs.c       = test error detection and reporting      test/paqa_errs.c       = test error detection and reporting
91      test/patest_clip.c     = hear a sine wave clipped and unclipped      test/patest_clip.c     = hear a sine wave clipped and unclipped
92      test/patest_dither.c   = hear effects of dithering (extremely subtle)      test/patest_dither.c   = hear effects of dithering (extremely subtle)
93      test/patest_pink.c     = fun with pink noise      test/patest_pink.c     = fun with pink noise
94      test/patest_record.c   = record and playback some audio      test/patest_record.c   = record and playback some audio
95      test/patest_maxsines.c = how many sine waves can we play? Tests Pa_GetCPULoad().      test/patest_maxsines.c = how many sine waves can we play? Tests Pa_GetCPULoad().
96      test/patest_sine.c     = output a sine wave in a simple PA app      test/patest_sine.c     = output a sine wave in a simple PA app
97      test/patest_sync.c     = test syncronization of audio and video      test/patest_sync.c     = test syncronization of audio and video
98      test/patest_wire.c     = pass input to output, wire simulator      test/patest_wire.c     = pass input to output, wire simulator

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