/[pcsx2_0.9.7]/trunk/3rdparty/portaudio/README.txt
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--- trunk/3rdparty/portaudio/README.txt	2010/09/07 03:24:11	31
+++ trunk/3rdparty/portaudio/README.txt	2010/11/12 01:10:22	273
@@ -1,98 +1,98 @@
-README for PortAudio
-
-/*
- * PortAudio Portable Real-Time Audio Library
- * Latest Version at: http://www.portaudio.com
- *
- * Copyright (c) 1999-2008 Phil Burk and Ross Bencina
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files
- * (the "Software"), to deal in the Software without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * The text above constitutes the entire PortAudio license; however, 
- * the PortAudio community also makes the following non-binding requests:
- *
- * Any person wishing to distribute modifications to the Software is
- * requested to send the modifications to the original developer so that
- * they can be incorporated into the canonical version. It is also 
- * requested that these non-binding requests be included along with the 
- * license above.
- */
-
-
-PortAudio is a portable audio I/O library designed for cross-platform
-support of audio. It uses either a callback mechanism to request audio 
-processing, or blocking read/write calls to buffer data between the 
-native audio subsystem and the client. Audio can be processed in various 
-formats, including 32 bit floating point, and will be converted to the 
-native format internally.
-
-Documentation:
-	Documentation is available in "/doc/html/index.html"
-	Also see "src/common/portaudio.h" for API spec.
-	Also see http://www.portaudio.com/docs/
-	And see the "test/" directory for many examples of usage
-		(we suggest "test/patest_saw.c" for an example)
-
-For information on compiling programs with PortAudio, please see the
-tutorial at:
-
-  http://portaudio.com/trac/wiki/TutorialDir/TutorialStart
-  
-We have an active mailing list for user and developer discussions.
-Please feel free to join. See http://www.portaudio.com for details.
-
-
-Important Files and Folders:
-    include/portaudio.h     = header file for PortAudio API. Specifies API.	
-    src/common/             = platform independant code, host independant 
-                              code for all implementations.
-    src/os                  = os specific (but host api neutral) code
-    src/hostapi             = implementations for different host apis
-
-
-Host API Implementations:
-    src/hostapi/alsa        = Advanced Linux Sound Architecture (ALSA)
-    src/hostapi/asihpi      = AudioScience HPI
-    src/hostapi/asio        = ASIO for Windows and Macintosh
-    src/hostapi/coreaudio   = Macintosh Core Audio for OS X
-    src/hostapi/dsound      = Windows Direct Sound
-    src/hostapi/jack        = JACK Audio Connection Kit
-    src/hostapi/oss         = Unix Open Sound System (OSS)
-    src/hostapi/wasapi      = Windows Vista WASAPI
-    src/hostapi/wdmks       = Windows WDM Kernel Streaming
-    src/hostapi/wmme        = Windows MultiMedia Extensions (MME)
-
-
-Test Programs:
-    test/pa_fuzz.c         = guitar fuzz box
-    test/pa_devs.c         = print a list of available devices
-    test/pa_minlat.c       = determine minimum latency for your machine
-    test/paqa_devs.c       = self test that opens all devices
-    test/paqa_errs.c       = test error detection and reporting
-    test/patest_clip.c     = hear a sine wave clipped and unclipped
-    test/patest_dither.c   = hear effects of dithering (extremely subtle)
-    test/patest_pink.c     = fun with pink noise
-    test/patest_record.c   = record and playback some audio
-    test/patest_maxsines.c = how many sine waves can we play? Tests Pa_GetCPULoad().
-    test/patest_sine.c     = output a sine wave in a simple PA app
-    test/patest_sync.c     = test syncronization of audio and video
-    test/patest_wire.c     = pass input to output, wire simulator
+README for PortAudio
+
+/*
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ *
+ * Copyright (c) 1999-2008 Phil Burk and Ross Bencina
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * The text above constitutes the entire PortAudio license; however, 
+ * the PortAudio community also makes the following non-binding requests:
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version. It is also 
+ * requested that these non-binding requests be included along with the 
+ * license above.
+ */
+
+
+PortAudio is a portable audio I/O library designed for cross-platform
+support of audio. It uses either a callback mechanism to request audio 
+processing, or blocking read/write calls to buffer data between the 
+native audio subsystem and the client. Audio can be processed in various 
+formats, including 32 bit floating point, and will be converted to the 
+native format internally.
+
+Documentation:
+	Documentation is available in "/doc/html/index.html"
+	Also see "src/common/portaudio.h" for API spec.
+	Also see http://www.portaudio.com/docs/
+	And see the "test/" directory for many examples of usage
+		(we suggest "test/patest_saw.c" for an example)
+
+For information on compiling programs with PortAudio, please see the
+tutorial at:
+
+  http://portaudio.com/trac/wiki/TutorialDir/TutorialStart
+  
+We have an active mailing list for user and developer discussions.
+Please feel free to join. See http://www.portaudio.com for details.
+
+
+Important Files and Folders:
+    include/portaudio.h     = header file for PortAudio API. Specifies API.	
+    src/common/             = platform independant code, host independant 
+                              code for all implementations.
+    src/os                  = os specific (but host api neutral) code
+    src/hostapi             = implementations for different host apis
+
+
+Host API Implementations:
+    src/hostapi/alsa        = Advanced Linux Sound Architecture (ALSA)
+    src/hostapi/asihpi      = AudioScience HPI
+    src/hostapi/asio        = ASIO for Windows and Macintosh
+    src/hostapi/coreaudio   = Macintosh Core Audio for OS X
+    src/hostapi/dsound      = Windows Direct Sound
+    src/hostapi/jack        = JACK Audio Connection Kit
+    src/hostapi/oss         = Unix Open Sound System (OSS)
+    src/hostapi/wasapi      = Windows Vista WASAPI
+    src/hostapi/wdmks       = Windows WDM Kernel Streaming
+    src/hostapi/wmme        = Windows MultiMedia Extensions (MME)
+
+
+Test Programs:
+    test/pa_fuzz.c         = guitar fuzz box
+    test/pa_devs.c         = print a list of available devices
+    test/pa_minlat.c       = determine minimum latency for your machine
+    test/paqa_devs.c       = self test that opens all devices
+    test/paqa_errs.c       = test error detection and reporting
+    test/patest_clip.c     = hear a sine wave clipped and unclipped
+    test/patest_dither.c   = hear effects of dithering (extremely subtle)
+    test/patest_pink.c     = fun with pink noise
+    test/patest_record.c   = record and playback some audio
+    test/patest_maxsines.c = how many sine waves can we play? Tests Pa_GetCPULoad().
+    test/patest_sine.c     = output a sine wave in a simple PA app
+    test/patest_sync.c     = test syncronization of audio and video
+    test/patest_wire.c     = pass input to output, wire simulator

 

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