/[pcsx2_0.9.7]/trunk/3rdparty/Cg/cgD3D9.h
ViewVC logotype

Contents of /trunk/3rdparty/Cg/cgD3D9.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 290 - (show annotations) (download)
Sat Dec 25 02:51:30 2010 UTC (9 years, 9 months ago) by william
File MIME type: text/plain
File size: 7660 byte(s)
Auto Commited Import of: pcsx2-0.9.7-DEBUG (upstream: v0.9.7.4139 local: v0.9.7.283-latest) in ./trunk
1 /*
2 *
3 * Copyright (c) 2002-2010, NVIDIA Corporation.
4 *
5 *
6 *
7 * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
8 * of your agreement to the following terms, and your use, installation,
9 * modification or redistribution of this NVIDIA software constitutes
10 * acceptance of these terms. If you do not agree with these terms, please do
11 * not use, install, modify or redistribute this NVIDIA software.
12 *
13 *
14 *
15 * In consideration of your agreement to abide by the following terms, and
16 * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
17 * under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA
18 * Software"), to use, reproduce, modify and redistribute the NVIDIA
19 * Software, with or without modifications, in source and/or binary forms;
20 * provided that if you redistribute the NVIDIA Software, you must retain the
21 * copyright notice of NVIDIA, this notice and the following text and
22 * disclaimers in all such redistributions of the NVIDIA Software. Neither the
23 * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
24 * to endorse or promote products derived from the NVIDIA Software without
25 * specific prior written permission from NVIDIA. Except as expressly stated
26 * in this notice, no other rights or licenses express or implied, are granted
27 * by NVIDIA herein, including but not limited to any patent rights that may be
28 * infringed by your derivative works or by other works in which the NVIDIA
29 * Software may be incorporated. No hardware is licensed hereunder.
30 *
31 *
32 *
33 * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
34 * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
35 * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
36 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
37 * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
38 *
39 *
40 *
41 * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
42 * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
43 * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
44 * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
45 * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
46 * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
47 * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
48 * OF THE POSSIBILITY OF SUCH DAMAGE.
49 *
50 */
51
52 #ifndef CGD3D9_INCLUDED
53 #define CGD3D9_INCLUDED
54
55 #ifdef _WIN32
56
57 #pragma once
58
59 #include "cg.h"
60
61 #include <d3d9.h>
62 #include <d3dx9.h>
63 #include <windows.h>
64
65 /* Set up for either Win32 import/export/lib. */
66
67 #ifdef CGD3D9DLL_EXPORTS
68 # define CGD3D9DLL_API __declspec(dllexport)
69 #elif defined(CG_LIB)
70 # define CGD3D9DLL_API
71 #else
72 # define CGD3D9DLL_API __declspec(dllimport)
73 #endif
74
75 #ifndef CGD3D9ENTRY
76 # ifdef _WIN32
77 # define CGD3D9ENTRY __cdecl
78 # else
79 # define CGD3D9ENTRY
80 # endif
81 #endif
82
83 enum cgD3D9Errors
84 {
85 cgD3D9Failed = 1000,
86 cgD3D9DebugTrace = 1001
87 };
88
89 /*---------------------------------------------------------------------------
90 // HRESULTs specific to cgD3D9. When the CGerror is set to cgD3D9Failed
91 // cgD3D9GetLastError will return an HRESULT that could be one these.
92 // Use cgD3D9TranslateHRESULT() to translate these errors into strings.
93 ---------------------------------------------------------------------------*/
94
95 static const HRESULT CGD3D9ERR_NOTLOADED = MAKE_HRESULT(1, 0x877, 1);
96 static const HRESULT CGD3D9ERR_NODEVICE = MAKE_HRESULT(1, 0x877, 2);
97 static const HRESULT CGD3D9ERR_NOTSAMPLER = MAKE_HRESULT(1, 0x877, 3);
98 static const HRESULT CGD3D9ERR_INVALIDPROFILE = MAKE_HRESULT(1, 0x877, 4);
99 static const HRESULT CGD3D9ERR_NULLVALUE = MAKE_HRESULT(1, 0x877, 5);
100 static const HRESULT CGD3D9ERR_OUTOFRANGE = MAKE_HRESULT(1, 0x877, 6);
101 static const HRESULT CGD3D9ERR_NOTUNIFORM = MAKE_HRESULT(1, 0x877, 7);
102 static const HRESULT CGD3D9ERR_NOTMATRIX = MAKE_HRESULT(1, 0x877, 8);
103 static const HRESULT CGD3D9ERR_INVALIDPARAM = MAKE_HRESULT(1, 0x877, 9);
104
105 /*---------------------------------------------------------------------------
106 // Other error return values
107 ---------------------------------------------------------------------------*/
108
109 static const DWORD CGD3D9_INVALID_USAGE = 0xFF;
110
111 #ifdef __cplusplus
112 extern "C"
113 {
114 #endif
115
116 #ifndef CGD3D9_EXPLICIT
117
118 CGD3D9DLL_API DWORD CGD3D9ENTRY cgD3D9TypeToSize(CGtype type);
119 CGD3D9DLL_API BYTE CGD3D9ENTRY cgD3D9ResourceToDeclUsage(CGresource resource);
120 CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9GetVertexDeclaration(CGprogram prog, D3DVERTEXELEMENT9 decl[MAXD3DDECLLENGTH]);
121 CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9ValidateVertexDeclaration(CGprogram prog, const D3DVERTEXELEMENT9 *decl);
122 CGD3D9DLL_API IDirect3DDevice9 * CGD3D9ENTRY cgD3D9GetDevice(void);
123 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetDevice(IDirect3DDevice9 *pDevice);
124 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9LoadProgram(CGprogram prog, CGbool paramShadowing, DWORD assemFlags);
125 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9UnloadProgram(CGprogram prog);
126 CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9IsProgramLoaded(CGprogram prog);
127 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9BindProgram(CGprogram prog);
128 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetUniform(CGparameter param, const void *floats);
129 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetUniformArray(CGparameter param, DWORD offset, DWORD numItems, const void *values);
130 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetUniformMatrix(CGparameter param, const D3DMATRIX *matrix);
131 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetUniformMatrixArray(CGparameter param, DWORD offset, DWORD numItems, const D3DMATRIX *matrices);
132 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetTexture(CGparameter param, IDirect3DBaseTexture9 *tex);
133 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetSamplerState(CGparameter param, D3DSAMPLERSTATETYPE type, DWORD value);
134 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetTextureWrapMode(CGparameter param, DWORD value);
135 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9EnableParameterShadowing(CGprogram prog, CGbool enable);
136 CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9IsParameterShadowingEnabled(CGprogram prog);
137 CGD3D9DLL_API CGprofile CGD3D9ENTRY cgD3D9GetLatestVertexProfile(void);
138 CGD3D9DLL_API CGprofile CGD3D9ENTRY cgD3D9GetLatestPixelProfile(void);
139 CGD3D9DLL_API const char ** CGD3D9ENTRY cgD3D9GetOptimalOptions(CGprofile profile);
140 CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9IsProfileSupported(CGprofile profile);
141 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9GetLastError(void);
142 CGD3D9DLL_API const char * CGD3D9ENTRY cgD3D9TranslateCGerror(CGerror error);
143 CGD3D9DLL_API const char * CGD3D9ENTRY cgD3D9TranslateHRESULT(HRESULT hr);
144 CGD3D9DLL_API void CGD3D9ENTRY cgD3D9EnableDebugTracing(CGbool enable);
145 CGD3D9DLL_API void CGD3D9ENTRY cgD3D9RegisterStates(CGcontext ctx);
146 CGD3D9DLL_API void CGD3D9ENTRY cgD3D9SetManageTextureParameters(CGcontext ctx, CGbool flag);
147 CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9GetManageTextureParameters(CGcontext ctx);
148 CGD3D9DLL_API IDirect3DBaseTexture9 * CGD3D9ENTRY cgD3D9GetTextureParameter(CGparameter param);
149 CGD3D9DLL_API void CGD3D9ENTRY cgD3D9SetTextureParameter(CGparameter param, IDirect3DBaseTexture9 *tex);
150 CGD3D9DLL_API void CGD3D9ENTRY cgD3D9UnloadAllPrograms(void);
151 CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9UnbindProgram(CGprogram prog);
152
153 #endif /* CGD3D9_EXPLICIT */
154
155 #ifdef __cplusplus
156 }
157 #endif
158
159 #endif /* _WIN32 */
160
161 #endif

Properties

Name Value
svn:executable *

  ViewVC Help
Powered by ViewVC 1.1.22