/[pcsx2_0.9.7]/branch/r3113_0.9.7_beta/CMakeLists.txt
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Contents of /branch/r3113_0.9.7_beta/CMakeLists.txt

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Revision 32 - (show annotations) (download)
Tue Sep 7 03:29:01 2010 UTC (9 years, 4 months ago) by william
File MIME type: text/plain
File size: 4831 byte(s)
branching from upstream revision (http://pcsx2.googlecode.com/svn/trunk
): r3113 to
https://svn.netsolutions.dnsalias.com/websvn/ps2/pcsx2/pcsx2_0.9.7/branch/r3113_0.9.7_beta
1
2 # Project Name
3 project(Pcsx2)
4
5 # need cmake version >=2.6
6 cmake_minimum_required(VERSION 2.6)
7
8 #-------------------------------------------------------------------------------
9 # Detect the 32bit/64bit and set the 32bit library path 32_LD_LIBRARY_PATH
10 #-------------------------------------------------------------------------------
11 if (UNIX)
12 if (CMAKE_SIZEOF_VOID_P MATCHES "8")
13 # 64 bits machine
14 if (EXISTS /usr/lib32)
15 # 32 bits library in /usr/lib32
16 set(32_LD_LIBRARY_PATH /usr/lib32)
17 else (EXISTS /usr/lib32)
18 set(32_LD_LIBRARY_PATH /usr/lib)
19 endif (EXISTS /usr/lib32)
20 else (CMAKE_SIZEOF_VOID_P MATCHES "8")
21 # 32 bits machine
22 set(32_LD_LIBRARY_PATH /usr/lib)
23 endif (CMAKE_SIZEOF_VOID_P MATCHES "8")
24 endif (UNIX)
25
26 # set module path
27 set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
28
29 #-------------------------------------------------------------------------------
30 # if no build type is set, use Devel as default
31 #-------------------------------------------------------------------------------
32 if(CMAKE_BUILD_TYPE STREQUAL "")
33 set(CMAKE_BUILD_TYPE Devel)
34 message(STATUS "BuildType set to ${CMAKE_BUILD_TYPE} by default")
35 endif(CMAKE_BUILD_TYPE STREQUAL "")
36 #-------------------------------------------------------------------------------
37
38 #-------------------------------------------------------------------------------
39 # Set default strip option. Can be set with -DCMAKE_BUILD_STRIP=TRUE/FALSE
40 #-------------------------------------------------------------------------------
41 if(NOT DEFINED CMAKE_BUILD_STRIP)
42 if(CMAKE_BUILD_TYPE STREQUAL "Release")
43 set(CMAKE_BUILD_STRIP TRUE)
44 message(STATUS "Enable the stripping by default in ${CMAKE_BUILD_TYPE} build !!!")
45 else(CMAKE_BUILD_TYPE STREQUAL "Release")
46 set(CMAKE_BUILD_STRIP FALSE)
47 message(STATUS "Disable the stripping by default in ${CMAKE_BUILD_TYPE} build !!!")
48 endif(CMAKE_BUILD_TYPE STREQUAL "Release")
49 endif(NOT DEFINED CMAKE_BUILD_STRIP)
50
51 #-------------------------------------------------------------------------------
52
53 # Force the choice of 3rd party library either system one or pcsx2 one
54 # Use all internal lib: -DFORCE_INTERNAL_ALL=TRUE
55 # Use a52 internal lib: -DFORCE_INTERNAL_A52=TRUE
56 # Use bzip internal lib: -DFORCE_INTERNAL_BZIP2=TRUE
57 # Use soundtouch internal lib: -DFORCE_INTERNAL_SOUNDTOUCH=TRUE
58 # Use zlib internal lib: -DFORCE_INTERNAL_ZLIB=TRUE
59 #-------------------------------------------------------------------------------
60
61 # There have been issues in the past with sound quality depending on the version
62 # of Soundtouch, so for the moment, we'll use the internal version.
63 set(FORCE_INTERNAL_SOUNDTOUCH TRUE)
64
65 if(FORCE_INTERNAL_ALL)
66 set(FORCE_INTERNAL_A52 TRUE)
67 set(FORCE_INTERNAL_BZIP2 TRUE)
68 set(FORCE_INTERNAL_SOUNDTOUCH TRUE)
69 set(FORCE_INTERNAL_ZLIB TRUE)
70 endif(FORCE_INTERNAL_ALL)
71
72 if(NOT DEFINED FORCE_INTERNAL_A52)
73 set(FORCE_INTERNAL_A52 FALSE)
74 endif(NOT DEFINED FORCE_INTERNAL_A52)
75
76 if(NOT DEFINED FORCE_INTERNAL_BZIP2)
77 set(FORCE_INTERNAL_BZIP2 FALSE)
78 endif(NOT DEFINED FORCE_INTERNAL_BZIP2)
79
80 if(NOT DEFINED FORCE_INTERNAL_SOUNDTOUCH)
81 set(FORCE_INTERNAL_SOUNDTOUCH FALSE)
82 endif(NOT DEFINED FORCE_INTERNAL_SOUNDTOUCH)
83
84 if(NOT DEFINED FORCE_INTERNAL_ZLIB)
85 set(FORCE_INTERNAL_ZLIB FALSE)
86 endif(NOT DEFINED FORCE_INTERNAL_ZLIB)
87
88 #-------------------------------------------------------------------------------
89 # include modules
90 include(Pcsx2Utils)
91 include(SearchForStuff)
92
93 # add additional project-wide include directories
94 include_directories(${PROJECT_SOURCE_DIR}/3rdparty
95 ${PROJECT_SOURCE_DIR}/common/include
96 ${PROJECT_SOURCE_DIR}/common/include/Utilities
97 ${PROJECT_SOURCE_DIR}/common/include/x86emitter)
98
99 # make 3rdParty
100 add_subdirectory(3rdparty)
101
102 # make common
103 add_subdirectory(common)
104
105 # make tools
106 add_subdirectory(tools)
107
108 # make pcsx2
109 add_subdirectory(pcsx2)
110
111 # make plugins
112 add_subdirectory(plugins)
113
114 #-------------------------------------------------------------------------------
115 # Resources
116 #-------------------------------------------------------------------------------
117 # Specify all binary images to convert them into c/c++ header files.
118 #
119 #-------------------------------------------------------------------------------
120 # add resources here
121 set(resourceList AppIcon16.png
122 AppIcon32.png
123 AppIcon64.png
124 BackgroundLogo.png
125 ButtonIcon_Camera.png
126 ConfigIcon_Cpu.png
127 ConfigIcon_Gamefixes.png
128 ConfigIcon_MemoryCard.png
129 ConfigIcon_Paths.png
130 ConfigIcon_Plugins.png
131 ConfigIcon_Speedhacks.png
132 ConfigIcon_Video.png
133 Dualshock.jpg)
134
135 createResourceTarget(${resourceList})
136 #-------------------------------------------------------------------------------
137

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