Add boolean indicators, that indicate if each type is present
Add Try/Catch blocks in to all API Calls
commit latest build
bulk commit -- ** Enable Support for Skeletons & Bones ** A bug has found its way into the code -get an unhandled EHAccessViolation - I think the problem is in the Textures Class (or one of the sub-classes)
implement materials parsing
bulk commit
#region test -> #region Read Granny2 Data
add: reading of textures
enable reading of ExporterInfo
initial commit of support to read ArtToolInfo
fix commandline parsing
add support for passing file on commandline
Add GRANNY_TEST_FILE constant
Include="media\gryphon.gr2"
add: media\gryphon.gr2
update program.cs
latest build
update to reflect latest gr2lib
Compile Include="shared.cs"
add shared api information
latest build
catch granny2apiloadexception
rename _version to apiversion
make all versiontype members lowercase
latest build
latest build
lowercase
latest build
make classes lowercase
latest build
Include documentation for class members
latest builds
latest build
update ignores
add bin\debug
add bin dir
include build output in project
if APIVersions donot match, return from void()
Check if - Loaded Granny2 API Version Matches API Version that was built against
Add: Unit Test for gr2lib