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root/gr2lib/trunk/gr2lib/core/interfaces/IBone.cs
Revision 198 - (view) (download) (annotate) - [select for diffs]
Modified Thu Jul 29 08:12:27 2010 UTC (11 years, 11 months ago) by william
File length: 1949 byte(s)
Diff to previous 196
fix 3d bone viewer, to display bones in correct order

Revision 196 - (view) (download) (annotate) - [select for diffs]
Modified Thu Jul 29 07:47:26 2010 UTC (11 years, 11 months ago) by william
File length: 1936 byte(s)
Diff to previous 185
bulk commit

Revision 185 - (view) (download) (annotate) - [select for diffs]
Modified Fri Jul 23 23:55:52 2010 UTC (11 years, 11 months ago) by william
File length: 1731 byte(s)
Diff to previous 96
continue to add xml documentation

Revision 96 - (view) (download) (annotate) - [select for diffs]
Modified Sat Jul 17 05:11:13 2010 UTC (11 years, 11 months ago) by william
File length: 630 byte(s)
Diff to previous 83
bulk commit:

*Update structs to use simple datatypes
*Add new Classes, etc, etc

Revision 83 - (view) (download) (annotate) - [select for diffs]
Added Fri Jul 16 21:26:08 2010 UTC (11 years, 11 months ago) by william
File length: 576 byte(s)
bulk commit --
** Enable Support for Skeletons & Bones

** A bug has found its way into the code
 -get an unhandled EHAccessViolation
 - I think the problem is in the Textures Class (or one of the sub-classes)

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