../
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Igrnfileinfo.cs
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90
(13 years ago)
by william:
Add boolean indicators, that indicate if each type is present
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ISkeleton.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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ICameraInfo.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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IArtToolInfo.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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IMIPLevel.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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IBone.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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ILightInfo.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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ITransform.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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IExtendedData.cs
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82
(13 years ago)
by william:
move ExtenededData to it's own interface and make the classes, that need it, implement it.
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ITexture.cs
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82
(13 years ago)
by william:
move ExtenededData to it's own interface and make the classes, that need it, implement it.
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IMaterial.cs
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82
(13 years ago)
by william:
move ExtenededData to it's own interface and make the classes, that need it, implement it.
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IExporterInfo.cs
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82
(13 years ago)
by william:
move ExtenededData to it's own interface and make the classes, that need it, implement it.
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INativePointer.cs
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79
(13 years ago)
by william:
create and implement interfaces for all core classes (for type casting)
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IFilePath.cs
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79
(13 years ago)
by william:
create and implement interfaces for all core classes (for type casting)
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IPixel.cs
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79
(13 years ago)
by william:
create and implement interfaces for all core classes (for type casting)
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IImage.cs
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79
(13 years ago)
by william:
create and implement interfaces for all core classes (for type casting)
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ILayout.cs
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79
(13 years ago)
by william:
create and implement interfaces for all core classes (for type casting)
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IMap.cs
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79
(13 years ago)
by william:
create and implement interfaces for all core classes (for type casting)
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