../
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Skeleton.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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LightInfo.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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Transform.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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Matrix33.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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Matrix44.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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grnfileinfo.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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Quaternion.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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Bone.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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CameraInfo.cs
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83
(13 years ago)
by william:
bulk commit --
** Enable Support for Skeletons & Bones
** A bug has found its way into the code
-get an unhandled EHAccessViolation
- I think the problem is in the Textures Class (or one of the sub-classes)
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Material.cs
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79
(13 years ago)
by william:
create and implement interfaces for all core classes (for type casting)
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Map.cs
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79
(13 years ago)
by william:
create and implement interfaces for all core classes (for type casting)
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Layout.cs
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72
(13 years ago)
by william:
add: reading of textures
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Pixel.cs
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72
(13 years ago)
by william:
add: reading of textures
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Image.cs
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72
(13 years ago)
by william:
add: reading of textures
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MIPLevel.cs
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72
(13 years ago)
by william:
add: reading of textures
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ExporterInfo.cs
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70
(13 years ago)
by william:
initial commit of support to read ArtToolInfo
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SizeAttribute.cs
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70
(13 years ago)
by william:
initial commit of support to read ArtToolInfo
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ArrayOfStructures.cs
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70
(13 years ago)
by william:
initial commit of support to read ArtToolInfo
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Texture.cs
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70
(13 years ago)
by william:
initial commit of support to read ArtToolInfo
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ArrayOfReferences.cs
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70
(13 years ago)
by william:
initial commit of support to read ArtToolInfo
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ArrayOfVariants.cs
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70
(13 years ago)
by william:
initial commit of support to read ArtToolInfo
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ArtToolInfo.cs
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70
(13 years ago)
by william:
initial commit of support to read ArtToolInfo
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FileInfo.cs
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70
(13 years ago)
by william:
initial commit of support to read ArtToolInfo
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