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implement Granny2ExceptionWriter
add compiler directive to write exceptions to console or not
add StackTrace support for error handling (to see the stack calls)
managed.Pixels[i] = default(Pixel); -> managed.Pixels[i] = New Pixel();
Add: #define READ_PIXELS_FROM_MEMORY If defined, will read the pixels from memory if not defined, will initialize to a default Pixel.
Add Try/Catch blocks in to all API Calls
bulk commit -- ** Enable Support for Skeletons & Bones ** A bug has found its way into the code -get an unhandled EHAccessViolation - I think the problem is in the Textures Class (or one of the sub-classes)
create and implement interfaces for all core classes (for type casting)
Add/Update: PixelList
setup default constructors to initialize each class to its default values
add: reading of textures
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