fix 3d bone viewer, to display bones in correct order
bulk commit
continue to add xml documentation
Add documentation to All: INativePointer Members IExtendedData Members
GrannyRigParentResource
implement Granny2ExceptionWriter
add compiler directive to write exceptions to console or not
add StackTrace support for error handling (to see the stack calls)
Add Try/Catch blocks in to all API Calls
bulk commit -- ** Enable Support for Skeletons & Bones ** A bug has found its way into the code -get an unhandled EHAccessViolation - I think the problem is in the Textures Class (or one of the sub-classes)
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