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root/TS3.SkuReader/trunk/TS3.SkuReader/TS3.SkuReader.csproj
Revision: 8
Committed: Thu Sep 15 05:46:10 2011 UTC (12 years, 2 months ago) by william
File size: 5402 byte(s)
Log Message:
*** add initial logging support
*** add initial support for reading Sims3 gameData

File Contents

# Content
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
6 <ProductVersion>8.0.30703</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{99740A96-EE64-4485-90C4-C7455C7F2BBC}</ProjectGuid>
9 <OutputType>WinExe</OutputType>
10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 <RootNamespace>TS3.SkuReader</RootNamespace>
12 <AssemblyName>TS3.SkuReader</AssemblyName>
13 <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
14 <TargetFrameworkProfile>Client</TargetFrameworkProfile>
15 <FileAlignment>512</FileAlignment>
16 </PropertyGroup>
17 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
18 <PlatformTarget>x86</PlatformTarget>
19 <DebugSymbols>true</DebugSymbols>
20 <DebugType>full</DebugType>
21 <Optimize>false</Optimize>
22 <OutputPath>bin\Debug\</OutputPath>
23 <DefineConstants>DEBUG;TRACE</DefineConstants>
24 <ErrorReport>prompt</ErrorReport>
25 <WarningLevel>4</WarningLevel>
26 </PropertyGroup>
27 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
28 <PlatformTarget>x86</PlatformTarget>
29 <DebugType>pdbonly</DebugType>
30 <Optimize>true</Optimize>
31 <OutputPath>bin\Release\</OutputPath>
32 <DefineConstants>TRACE</DefineConstants>
33 <ErrorReport>prompt</ErrorReport>
34 <WarningLevel>4</WarningLevel>
35 </PropertyGroup>
36 <ItemGroup>
37 <Reference Include="DebugConsoleControl, Version=1.0.4108.35123, Culture=neutral, PublicKeyToken=cebee931ba752c27, processorArchitecture=MSIL">
38 <SpecificVersion>False</SpecificVersion>
39 <HintPath>..\deps\S3PIWrapper\DebugConsoleControl.dll</HintPath>
40 </Reference>
41 <Reference Include="S3PIWrapper">
42 <HintPath>..\deps\S3PIWrapper\S3PIWrapper.dll</HintPath>
43 </Reference>
44 <Reference Include="S3PIWrapper.AssemblyManager">
45 <HintPath>..\deps\S3PIWrapper\S3PIWrapper.AssemblyManager.dll</HintPath>
46 </Reference>
47 <Reference Include="S3PIWrapper.EPCompatibilityTool">
48 <HintPath>..\deps\S3PIWrapper\S3PIWrapper.EPCompatibilityTool.dll</HintPath>
49 </Reference>
50 <Reference Include="S3PIWrapper.Extras">
51 <HintPath>..\deps\S3PIWrapper\S3PIWrapper.Extras.dll</HintPath>
52 </Reference>
53 <Reference Include="S3PIWrapper.ResourceDataParser">
54 <HintPath>..\deps\S3PIWrapper\S3PIWrapper.ResourceDataParser.dll</HintPath>
55 </Reference>
56 <Reference Include="S3PIWrapper.SimsGameData">
57 <HintPath>..\deps\S3PIWrapper\S3PIWrapper.SimsGameData.dll</HintPath>
58 </Reference>
59 <Reference Include="S3PIWrapper.TuningHelpers">
60 <HintPath>..\deps\S3PIWrapper\S3PIWrapper.TuningHelpers.dll</HintPath>
61 </Reference>
62 <Reference Include="S3PIWrapper.Utilities">
63 <HintPath>..\deps\S3PIWrapper\S3PIWrapper.Utilities.dll</HintPath>
64 </Reference>
65 <Reference Include="S3PIWrapper2">
66 <HintPath>..\deps\S3PIWrapper\S3PIWrapper2.dll</HintPath>
67 </Reference>
68 <Reference Include="S3PIWrapperVersioning">
69 <HintPath>..\deps\S3PIWrapper\S3PIWrapperVersioning.dll</HintPath>
70 </Reference>
71 <Reference Include="System" />
72 <Reference Include="System.Core" />
73 <Reference Include="System.Xml.Linq" />
74 <Reference Include="System.Data.DataSetExtensions" />
75 <Reference Include="Microsoft.CSharp" />
76 <Reference Include="System.Data" />
77 <Reference Include="System.Deployment" />
78 <Reference Include="System.Drawing" />
79 <Reference Include="System.Windows.Forms" />
80 <Reference Include="System.Xml" />
81 </ItemGroup>
82 <ItemGroup>
83 <Compile Include="Form1.cs">
84 <SubType>Form</SubType>
85 </Compile>
86 <Compile Include="Form1.Designer.cs">
87 <DependentUpon>Form1.cs</DependentUpon>
88 </Compile>
89 <Compile Include="Program.cs" />
90 <Compile Include="Properties\AssemblyInfo.cs" />
91 <EmbeddedResource Include="Form1.resx">
92 <DependentUpon>Form1.cs</DependentUpon>
93 </EmbeddedResource>
94 <EmbeddedResource Include="Properties\Resources.resx">
95 <Generator>ResXFileCodeGenerator</Generator>
96 <LastGenOutput>Resources.Designer.cs</LastGenOutput>
97 <SubType>Designer</SubType>
98 </EmbeddedResource>
99 <Compile Include="Properties\Resources.Designer.cs">
100 <AutoGen>True</AutoGen>
101 <DependentUpon>Resources.resx</DependentUpon>
102 </Compile>
103 <None Include="Properties\Settings.settings">
104 <Generator>SettingsSingleFileGenerator</Generator>
105 <LastGenOutput>Settings.Designer.cs</LastGenOutput>
106 </None>
107 <Compile Include="Properties\Settings.Designer.cs">
108 <AutoGen>True</AutoGen>
109 <DependentUpon>Settings.settings</DependentUpon>
110 <DesignTimeSharedInput>True</DesignTimeSharedInput>
111 </Compile>
112 </ItemGroup>
113 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
114 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
115 Other similar extension points exist, see Microsoft.Common.targets.
116 <Target Name="BeforeBuild">
117 </Target>
118 <Target Name="AfterBuild">
119 </Target>
120 -->
121 </Project>