/[Sims3RigEditor]
ViewVC logotype

Revision 38


Jump to revision: Previous Next
Author: william
Date: Thu Aug 5 20:56:59 2010 UTC (9 years, 5 months ago)
Changed paths: 11
Log Message:
attempt to implement some managed texture creators, so the the texture creation
can be maintained on a per-texture-type basis.


Changed paths

Path Details
Directorytrunk/gr2lib_typedefs/gr2lib_typedefs.csproj modified , text changed
Directorytrunk/gr2lib_typedefs/typedefs/TextureBinder.cs deleted
Directorytrunk/gr2lib_typedefs/typedefs/TextureCreator/ATextureResource.cs modified , text changed
Directorytrunk/gr2lib_typedefs/typedefs/TextureCreator/BaseTextureCreator.cs modified , text changed
Directorytrunk/gr2lib_typedefs/typedefs/TextureCreator/TextureBinder.cs
(Copied from trunk/gr2lib_typedefs/typedefs/TextureBinder.cs, r36)
added , text changed
Directorytrunk/gr2lib_typedefs/typedefs/TextureCreator/bink_texture_creator.cs modified , text changed
Directorytrunk/gr2lib_typedefs/typedefs/TextureCreator/default_texture_creator.cs modified , text changed
Directorytrunk/gr2lib_typedefs/typedefs/TextureCreator/interfaces/ITextureBinder.cs modified , text changed
Directorytrunk/gr2lib_typedefs/typedefs/TextureCreator/s3tc_texture_creator.cs modified , text changed
Directorytrunk/gr2lib_typedefs/typeeditors/PixelBytesEditor.Designer.cs modified , text changed
Directorytrunk/gr2lib_typedefs/typeeditors/PixelBytesEditor.cs modified , text changed

  ViewVC Help
Powered by ViewVC 1.1.22