/[Sims3RigEditor]/trunk/gr2lib_typedefs/typeeditors/PixelBytesEditor.cs
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Log of /trunk/gr2lib_typedefs/typeeditors/PixelBytesEditor.cs

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Revision 49 - (view) (download) (annotate) - [select for diffs]
Modified Sun Aug 8 07:43:37 2010 UTC (10 years, 6 months ago) by william
File length: 16338 byte(s)
Diff to previous 48 (colored)
continue support for ST3C textures...

Have BGR ST3C Texture Colors somwhate correct.
BGRA, still having problems with colors & alpha bein applied when there is no alpha


Revision 48 - (view) (download) (annotate) - [select for diffs]
Modified Sat Aug 7 02:42:31 2010 UTC (10 years, 6 months ago) by william
File length: 16405 byte(s)
Diff to previous 47 (colored)
continue support for importing textures


Revision 47 - (view) (download) (annotate) - [select for diffs]
Modified Fri Aug 6 23:07:38 2010 UTC (10 years, 6 months ago) by william
File length: 17229 byte(s)
Diff to previous 42 (colored)
implemented Texture Creator binder to bind to the appropriate texture creator based on file type.


Revision 42 - (view) (download) (annotate) - [select for diffs]
Modified Thu Aug 5 22:54:13 2010 UTC (10 years, 6 months ago) by william
File length: 14869 byte(s)
Diff to previous 38 (colored)
continue s3tc update


Revision 38 - (view) (download) (annotate) - [select for diffs]
Modified Thu Aug 5 20:56:59 2010 UTC (10 years, 6 months ago) by william
File length: 16542 byte(s)
Diff to previous 33 (colored)
attempt to implement some managed texture creators, so the the texture creation
can be maintained on a per-texture-type basis.


Revision 33 - (view) (download) (annotate) - [select for diffs]
Modified Thu Aug 5 12:59:04 2010 UTC (10 years, 6 months ago) by william
File length: 18907 byte(s)
Diff to previous 32 (colored)
bulk commit - continue update to support s3tc texture import (DDS)


Revision 32 - (view) (download) (annotate) - [select for diffs]
Modified Wed Aug 4 10:17:09 2010 UTC (10 years, 6 months ago) by william
File length: 16154 byte(s)
Diff to previous 30 (colored)
continue update to import dds textures


Revision 30 - (view) (download) (annotate) - [select for diffs]
Modified Tue Aug 3 09:20:25 2010 UTC (10 years, 6 months ago) by william
File length: 17262 byte(s)
Diff to previous 29 (colored)
add support to handle texture creation from different types of images


Revision 29 - (view) (download) (annotate) - [select for diffs]
Modified Mon Aug 2 08:57:24 2010 UTC (10 years, 6 months ago) by william
File length: 14847 byte(s)
Diff to previous 27 (colored)
Implement the importing/saving of user images...
Imported Image(s) Encoding must be forced to: granny_texture_encoding.GrannyRawTextureEncoding
For the images to be read/written properly.
If colors are messed up - try switching between the RGB(A) and BGR(A) SubFormats


Revision 27 - (view) (download) (annotate) - [select for diffs]
Modified Mon Aug 2 03:33:57 2010 UTC (10 years, 6 months ago) by william
File length: 14597 byte(s)
Diff to previous 21 (colored)
call coreapi.TextureSupport.GrannyFreeBuilderResult(ReferenceTexture.NativePointer);
when finsihed with the texture


Revision 21 - (view) (download) (annotate) - [select for diffs]
Added Sun Aug 1 06:31:31 2010 UTC (10 years, 6 months ago) by william
File length: 14453 byte(s)
Add some UI Editors


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