Log of /trunk/gr2lib_typedefs/typedefs/TextureCreator/default_texture_creator.cs
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49 -
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Modified
Sun Aug 8 07:43:37 2010 UTC
(10 years, 6 months ago)
by
william
File length: 8556 byte(s)
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previous 48
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continue support for ST3C textures...
Have BGR ST3C Texture Colors somwhate correct.
BGRA, still having problems with colors & alpha bein applied when there is no alpha
Revision
47 -
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Modified
Fri Aug 6 23:07:38 2010 UTC
(10 years, 6 months ago)
by
william
File length: 2266 byte(s)
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previous 46
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implemented Texture Creator binder to bind to the appropriate texture creator based on file type.
Revision
46 -
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Modified
Thu Aug 5 23:31:08 2010 UTC
(10 years, 6 months ago)
by
william
File length: 3055 byte(s)
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previous 42
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When checking for bindable textures, using: filename, byte[], or memorystream
Be sure to initialize the stream property from the base class...
Revision
38 -
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Modified
Thu Aug 5 20:56:59 2010 UTC
(10 years, 6 months ago)
by
william
File length: 2834 byte(s)
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previous 36
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attempt to implement some managed texture creators, so the the texture creation
can be maintained on a per-texture-type basis.
Revision
36 -
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Added
Thu Aug 5 19:00:37 2010 UTC
(10 years, 6 months ago)
by
william
File length: 1874 byte(s)
Add classes in an attempt to create an intelligent texture creator/importer/exporter/parser/etc,etc
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