/[Sims3RigEditor]/trunk/gr2lib_typedefs/typedefs/ArtToolInfo.cs
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Contents of /trunk/gr2lib_typedefs/typedefs/ArtToolInfo.cs

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Revision 5 - (show annotations) (download)
Thu Jul 29 17:25:37 2010 UTC (10 years, 8 months ago) by william
File size: 8609 byte(s)
initial commit --

** Started implementing native unmanaged <=> managed conversion

1 using System;
2 using System.Collections.Generic;
3 using System.Text;
4 using gr2lib.core.interfaces;
5 using System.Diagnostics;
6 using System.ComponentModel;
7
8 namespace gr2lib.core.coretypes.implementation
9 {
10 #region public class ArtToolInfoVersion
11 /// <summary>
12 /// ArtToolInfoVersion class
13 /// </summary>
14 public class ArtToolInfoVersion : IArtToolInfoVersion
15 {
16 /// <summary>
17 /// default constructor
18 /// </summary>
19 public ArtToolInfoVersion()
20 {
21 this.Major = 0;
22 this.Minor = 0;
23 }
24 /// <summary>
25 /// default constructor - specify: Major, Minor
26 /// </summary>
27 public ArtToolInfoVersion(int Major, int Minor)
28 {
29 this.Major = Major;
30 this.Minor = Minor;
31 }
32
33 private int _Major;
34 /// <summary>
35 /// Get/set the major
36 /// </summary>
37 [RefreshPropertiesAttribute(RefreshProperties.All)]
38 public int Major
39 {
40 get { return _Major; }
41 set { _Major = value; }
42 }
43 private int _Minor;
44 /// <summary>
45 /// Get/set the minor
46 /// </summary>
47 [RefreshPropertiesAttribute(RefreshProperties.All)]
48 public int Minor
49 {
50 get { return _Minor; }
51 set { _Minor = value; }
52 }
53 /// <summary>
54 /// string representation
55 /// </summary>
56 /// <returns></returns>
57 public override string ToString()
58 {
59 return string.Format("{0}.{1}", Major, Minor);
60 }
61 }
62 #endregion
63
64 #region public class ArtToolInfoVector
65 /// <summary>
66 /// ArtToolInfoVector class
67 /// </summary>
68 public class ArtToolInfoVector : IArtToolInfoVector
69 {
70 private Vector3 _Origin;
71 private Vector3 _Right;
72 private Vector3 _Up;
73 private Vector3 _Back;
74
75 /// <summary>
76 /// default constructor
77 /// </summary>
78 public ArtToolInfoVector()
79 {
80 this.Origin = new Vector3();
81 this.Right = new Vector3();
82 this.Up = new Vector3();
83 this.Back = new Vector3();
84 }
85 /// <summary>
86 /// default constructor - specify: Origin, Right, Up, Back
87 /// </summary>
88 public ArtToolInfoVector(Vector3 Origin, Vector3 Right, Vector3 Up, Vector3 Back)
89 {
90 this.Origin = Origin;
91 this.Right = Right;
92 this.Up = Up;
93 this.Back = Back;
94 }
95 /// <summary>
96 /// Get/set the Origin
97 /// </summary>
98 [RefreshPropertiesAttribute(RefreshProperties.All)]
99 public Vector3 Origin { get { return _Origin; } set { _Origin = value; } }
100 /// <summary>
101 /// Get/set the Right
102 /// </summary>
103 [RefreshPropertiesAttribute(RefreshProperties.All)]
104 public Vector3 Right { get { return _Right; } set { _Right = value; } }
105 /// <summary>
106 /// Get/set the Up
107 /// </summary>
108 [RefreshPropertiesAttribute(RefreshProperties.All)]
109 public Vector3 Up { get { return _Up; } set { _Up = value; } }
110 /// <summary>
111 /// Get/set the Back
112 /// </summary>
113 [RefreshPropertiesAttribute(RefreshProperties.All)]
114 public Vector3 Back { get { return _Back; } set { _Back = value; } }
115
116 /// <summary>
117 /// get string representation
118 /// </summary>
119 /// <returns></returns>
120 public override string ToString()
121 {
122 string format = "0.00";
123
124 string origin = "{" + string.Format("{0:" + format + "},{1:" + format + "},{2:" + format + "}", Origin.x, Origin.y, Origin.z) + "}";
125 string right = "{" + string.Format("{0:" + format + "},{1:" + format + "},{2:" + format + "}", Right.x, Right.y, Right.z) + "}";
126 string up = "{" + string.Format("{0:" + format + "},{1:" + format + "},{2:" + format + "}", Up.x, Up.y, Up.z) + "}";
127 string back = "{" + string.Format("{0:" + format + "},{1:" + format + "},{2:" + format + "}", Back.x, Back.y, Back.z) + "}";
128
129 return string.Format("{0} ; {1} ; {2} ; {3}", origin, right, up, back);
130 }
131
132
133
134 }
135 #endregion
136
137 /// <summary>
138 /// ArtToolInfo class
139 /// </summary>
140 public class ArtToolInfo : IArtToolInfo
141 {
142 //private string _ParentResourceName;
143 /// <summary>
144 /// Get's the parent resource name
145 /// </summary>
146 protected internal string ParentResourceName { get { return "Art Tool Info"; } }
147
148 private string _fromArtToolName;
149 //private granny_int32 _artToolMajorRevision;
150 //private granny_int32 _artToolMinorRevision;
151 private float _unitsPerMeter;
152
153
154
155
156 //private Vector3 _Origin;
157 //private Vector3 _Right;
158 //private Vector3 _Up;
159 //private Vector3 _Back;
160
161 /// <summary>
162 /// default constructor
163 /// </summary>
164 public ArtToolInfo()
165 {
166 this.FromArtToolName = "";
167 this.ToolVersion = new ArtToolInfoVersion();
168
169 this.ArtToolMajorRevision = 0;
170 this.ArtToolMinorRevision = 0;
171 this.UnitsPerMeter = 1;
172 //this.ExtendedData = IntPtr.Zero;
173 //this.NativePointer = IntPtr.Zero;
174 this.Vector = new ArtToolInfoVector();
175
176 //this.Origin = new Vector3(0, 0, 0);
177 //this.Right = new Vector3(0, 0, 0);
178 //this.Up = new Vector3(0, 0, 0);
179 //this.Back = new Vector3(0, 0, 0);
180
181
182
183 }
184
185
186 #region IArtToolInfo Members
187 /// <summary>
188 /// Get/set ArtTool Name
189 /// </summary>
190 [RefreshPropertiesAttribute(RefreshProperties.All)]
191 public string FromArtToolName { get { return _fromArtToolName; } set { _fromArtToolName = value; } }
192 /// <summary>
193 /// Get/set ArtTool Major
194 /// </summary>
195 [RefreshPropertiesAttribute(RefreshProperties.All)]
196 public int ArtToolMajorRevision { get { return _ToolVersion.Major; } set { _ToolVersion.Major = value; } }
197 /// <summary>
198 /// Get/set ArtTool Minor
199 /// </summary>
200 [RefreshPropertiesAttribute(RefreshProperties.All)]
201 public int ArtToolMinorRevision { get { return _ToolVersion.Minor; } set { _ToolVersion.Minor = value; } }
202
203 private ArtToolInfoVersion _ToolVersion;
204 /// <summary>
205 /// Get/set ArtTool Version
206 /// </summary>
207 [RefreshPropertiesAttribute(RefreshProperties.All)]
208 public ArtToolInfoVersion ToolVersion { get { return _ToolVersion; } set { _ToolVersion = value; } }
209
210 /// <summary>
211 ///Get/set ArtTool UnitsPerMeter
212 /// </summary>
213 [RefreshPropertiesAttribute(RefreshProperties.All)]
214 //[Editor(typeof(UINumericEditor<NumericType<float>,float>), typeof(UITypeEditor))]
215 public float UnitsPerMeter { get { return _unitsPerMeter; } set { _unitsPerMeter = value; } }
216
217 /// <summary>
218 ///Get/set ArtTool Origin
219 /// </summary>
220 [RefreshPropertiesAttribute(RefreshProperties.All)]
221 public Vector3 Origin { get { return Vector.Origin; } set { Vector.Origin = value; } }
222 /// <summary>
223 ///Get/set ArtTool Right
224 /// </summary>
225 [RefreshPropertiesAttribute(RefreshProperties.All)]
226 public Vector3 Right { get { return Vector.Right; } set { Vector.Right = value; } }
227 /// <summary>
228 ///Get/set ArtTool Up
229 /// </summary>
230 [RefreshPropertiesAttribute(RefreshProperties.All)]
231 public Vector3 Up { get { return Vector.Up; } set { Vector.Up = value; } }
232 /// <summary>
233 ///Get/set ArtTool Back
234 /// </summary>
235 [RefreshPropertiesAttribute(RefreshProperties.All)]
236 public Vector3 Back { get { return Vector.Back; } set { Vector.Back = value; } }
237
238 private ArtToolInfoVector _Vector;
239 /// <summary>
240 ///Get/set ArtTool Vector
241 /// </summary>
242 [RefreshPropertiesAttribute(RefreshProperties.All)]
243 public ArtToolInfoVector Vector
244 {
245 get { return _Vector; }
246 set { _Vector = value; }
247 }
248 #endregion
249
250
251 }
252 }
253

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