/[Sims3RigEditor]/trunk/gr2lib_typedefs
ViewVC logotype

Log of /trunk/gr2lib_typedefs

View Directory Listing Directory Listing


Sticky Revision:

Revision 55 - Directory Listing
Modified Thu Aug 12 08:37:47 2010 UTC (10 years ago) by william
Fix all, current, c++ compiler warnings and linker errors


Revision 54 - Directory Listing
Modified Wed Aug 11 10:59:40 2010 UTC (10 years ago) by william
move everything to BINK texture creator -- it seems to be the only format that is completely working at this point.


Revision 53 - Directory Listing
Modified Wed Aug 11 10:34:12 2010 UTC (10 years ago) by william
committing fully-working bink texture creator (should support all or most image formats)
-- still need to implement other SurfaceFormat types


Revision 51 - Directory Listing
Modified Wed Aug 11 09:45:49 2010 UTC (10 years ago) by william
Add preliminary support for importing texutres as bink textures


Revision 49 - Directory Listing
Modified Sun Aug 8 07:43:37 2010 UTC (10 years ago) by william
continue support for ST3C textures...

Have BGR ST3C Texture Colors somwhate correct.
BGRA, still having problems with colors & alpha bein applied when there is no alpha


Revision 48 - Directory Listing
Modified Sat Aug 7 02:42:31 2010 UTC (10 years ago) by william
continue support for importing textures


Revision 47 - Directory Listing
Modified Fri Aug 6 23:07:38 2010 UTC (10 years ago) by william
implemented Texture Creator binder to bind to the appropriate texture creator based on file type.


Revision 46 - Directory Listing
Modified Thu Aug 5 23:31:08 2010 UTC (10 years ago) by william
When checking for bindable textures, using: filename, byte[], or memorystream
Be sure to initialize the stream property from the base class...


Revision 45 - Directory Listing
Modified Thu Aug 5 23:30:21 2010 UTC (10 years ago) by william
Change access modifier on BinaryFileReader Subclass from: private -> protected, so that it can be used by derived classes as a binary file reader utility class


Revision 44 - Directory Listing
Modified Thu Aug 5 23:29:26 2010 UTC (10 years ago) by william
When unable tp create instance of Texture Creator, also output the source texture_creators type name


Revision 43 - Directory Listing
Modified Thu Aug 5 23:20:22 2010 UTC (10 years ago) by william
When calling CheckForBindableTexture -> be sure to test if the class implements: IBindableTexture, before calling the method(s).


Revision 42 - Directory Listing
Modified Thu Aug 5 22:54:13 2010 UTC (10 years ago) by william
continue s3tc update


Revision 41 - Directory Listing
Modified Thu Aug 5 21:39:39 2010 UTC (10 years ago) by william
implement initial code to read the DDS file format


Revision 40 - Directory Listing
Modified Thu Aug 5 21:39:14 2010 UTC (10 years ago) by william
when initializing the stream, after a file was passed in, do not reset AsBytes to 0;


Revision 38 - Directory Listing
Modified Thu Aug 5 20:56:59 2010 UTC (10 years ago) by william
attempt to implement some managed texture creators, so the the texture creation
can be maintained on a per-texture-type basis.


Revision 36 - Directory Listing
Modified Thu Aug 5 19:00:37 2010 UTC (10 years ago) by william
Add classes in an attempt to create an intelligent texture creator/importer/exporter/parser/etc,etc


Revision 33 - Directory Listing
Modified Thu Aug 5 12:59:04 2010 UTC (10 years ago) by william
bulk commit - continue update to support s3tc texture import (DDS)


Revision 32 - Directory Listing
Modified Wed Aug 4 10:17:09 2010 UTC (10 years ago) by william
continue update to import dds textures


Revision 31 - Directory Listing
Modified Tue Aug 3 10:09:17 2010 UTC (10 years ago) by william
Changed ULLayoutEditor so that pixel layouts can be chosen via the granny_pixel_layout enum, just like the subformat can


Revision 30 - Directory Listing
Modified Tue Aug 3 09:20:25 2010 UTC (10 years ago) by william
add support to handle texture creation from different types of images


Revision 29 - Directory Listing
Modified Mon Aug 2 08:57:24 2010 UTC (10 years ago) by william
Implement the importing/saving of user images...
Imported Image(s) Encoding must be forced to: granny_texture_encoding.GrannyRawTextureEncoding
For the images to be read/written properly.
If colors are messed up - try switching between the RGB(A) and BGR(A) SubFormats


Revision 27 - Directory Listing
Modified Mon Aug 2 03:33:57 2010 UTC (10 years ago) by william
call coreapi.TextureSupport.GrannyFreeBuilderResult(ReferenceTexture.NativePointer);
when finsihed with the texture


Revision 22 - Directory Listing
Modified Sun Aug 1 06:33:06 2010 UTC (10 years ago) by william
Add Support to Convert Texture List to Managed...
Still need to implement support to convert managed texture list to native


Revision 21 - Directory Listing
Modified Sun Aug 1 06:31:31 2010 UTC (10 years ago) by william
Add some UI Editors


Revision 19 - Directory Listing
Modified Sun Aug 1 04:22:12 2010 UTC (10 years ago) by william
Add Support for:
** writing granny2 data to a new or existing file
   -- the way this is setup, is that if we only a change a few things
	and update that data in the root granny_file_info; then all
	existing unchanged data present in the granny_file_info will
	be written out as well.
	This way we can add support to edit data in a piece-milled fashion.


Revision 18 - Directory Listing
Modified Sun Aug 1 03:01:19 2010 UTC (10 years ago) by william
Add dependencies:
**PropertyGridEx
**Be.Windows.Forms.HexBox
Implement:
**UIVectorEditor (for editing vectors)


Revision 15 - Directory Listing
Modified Sun Aug 1 02:44:09 2010 UTC (10 years ago) by william
Add Property Wrapper for displaying Granny2 Rig data in property grid


Revision 14 - Directory Listing
Modified Sun Aug 1 02:15:12 2010 UTC (10 years ago) by william
implement ExporterInfo


Revision 6 - Directory Listing
Modified Fri Jul 30 00:28:19 2010 UTC (10 years ago) by william
bulk commit


Revision 5 - Directory Listing
Added Thu Jul 29 17:25:37 2010 UTC (10 years ago) by william
initial commit --

** Started implementing native unmanaged <=> managed conversion


  ViewVC Help
Powered by ViewVC 1.1.22