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root/RomCheater/trunk/Win32/libWin32/Win32/UI/FloatBox.Designer.cs
Revision: 88
Committed: Wed May 9 20:52:20 2012 UTC (11 years ago) by william
File size: 1444 byte(s)
Log Message:

File Contents

# Content
1 namespace System.Windows.Forms
2 {
3 partial class FloatBox
4 {
5 /// <summary>
6 /// Required designer variable.
7 /// </summary>
8 private System.ComponentModel.IContainer components = null;
9
10 /// <summary>
11 /// Clean up any resources being used.
12 /// </summary>
13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14 protected override void Dispose(bool disposing)
15 {
16 if (disposing && (components != null))
17 {
18 components.Dispose();
19 }
20 base.Dispose(disposing);
21 }
22
23 #region Component Designer generated code
24
25 /// <summary>
26 /// Required method for Designer support - do not modify
27 /// the contents of this method with the code editor.
28 /// </summary>
29 private void InitializeComponent()
30 {
31 this.SuspendLayout();
32 //
33 // FloatBox
34 //
35 this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 18F);
36 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
37 this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowOnly;
38 this.Name = "FloatBox";
39 this.ResumeLayout(false);
40 this.PerformLayout();
41
42 }
43
44 #endregion
45
46 }
47 }