/[RomCheater]/trunk/Win32/libWin32/Win32/UI/FloatBox.Designer.cs
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Annotation of /trunk/Win32/libWin32/Win32/UI/FloatBox.Designer.cs

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Revision 88 - (hide annotations) (download)
Wed May 9 20:52:20 2012 UTC (9 years, 2 months ago) by william
File size: 1444 byte(s)

1 william 88 namespace System.Windows.Forms
2     {
3     partial class FloatBox
4     {
5     /// <summary>
6     /// Required designer variable.
7     /// </summary>
8     private System.ComponentModel.IContainer components = null;
9    
10     /// <summary>
11     /// Clean up any resources being used.
12     /// </summary>
13     /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14     protected override void Dispose(bool disposing)
15     {
16     if (disposing && (components != null))
17     {
18     components.Dispose();
19     }
20     base.Dispose(disposing);
21     }
22    
23     #region Component Designer generated code
24    
25     /// <summary>
26     /// Required method for Designer support - do not modify
27     /// the contents of this method with the code editor.
28     /// </summary>
29     private void InitializeComponent()
30     {
31     this.SuspendLayout();
32     //
33     // FloatBox
34     //
35     this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 18F);
36     this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
37     this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowOnly;
38     this.Name = "FloatBox";
39     this.ResumeLayout(false);
40     this.PerformLayout();
41    
42     }
43    
44     #endregion
45    
46     }
47     }

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