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root/RomCheater/trunk/RomCheater/Docking/FloatingMemoryView.cs
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Comparing trunk/RomCheater/Docking/FloatingMemoryView.cs (file contents):
Revision 198 by william, Thu May 31 07:13:43 2012 UTC vs.
Revision 201 by william, Thu May 31 08:10:25 2012 UTC

# Line 19 | Line 19 | namespace RomCheater.Docking
19              InitializeComponent();
20              this.AcceptedPlugin = null;
21              this.AcceptedProcess = null;
22 <            this.MemoryStart = uint.MinValue;
23 <            this.MemorySize = uint.MaxValue;
22 >            //this.MemoryStart = uint.MinValue;
23 >            //this.MemorySize = uint.MaxValue;
24          }
25          public FloatingMemoryView(IConfigPlugin config) : this() { this.AcceptedPlugin = config; }
26          public FloatingMemoryView(IConfigPlugin config, Process process) : this() { this.AcceptedPlugin = config; this.AcceptedProcess = process; }
# Line 30 | Line 30 | namespace RomCheater.Docking
30          #region IAcceptsPlugin<IConfigPlugin> Members
31          public IConfigPlugin AcceptedPlugin { get { return MemView.AcceptedPlugin; } set { MemView.AcceptedPlugin = value; } }
32          #endregion
33 <        #region IAcceptsMemoryRange members
34 <        private uint MemoryStart { get { return MemView.MemoryStart; } set { MemView.MemoryStart = value; } }
35 <        private uint MemorySize { get { return MemView.MemorySize; } set { MemView.MemorySize = value; } }
36 <        #endregion
33 >        //#region IAcceptsMemoryRange members
34 >        //private uint MemoryStart { get { return MemView.MemoryStart; } set { MemView.MemoryStart = value; } }
35 >        //private uint MemorySize { get { return MemView.MemorySize; } set { MemView.MemorySize = value; } }
36 >        //#endregion
37      }
38   }

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