/[RomCheater]/trunk/RomCheater/Docking/FloatingMemoryView.Designer.cs
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Contents of /trunk/RomCheater/Docking/FloatingMemoryView.Designer.cs

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Revision 197 - (show annotations) (download)
Thu May 31 05:54:00 2012 UTC (8 years, 3 months ago) by william
File size: 1623 byte(s)
+ set name of memory view dialog

1 namespace RomCheater.Docking
2 {
3 partial class FloatingMemoryView
4 {
5 /// <summary>
6 /// Required designer variable.
7 /// </summary>
8 private System.ComponentModel.IContainer components = null;
9
10 /// <summary>
11 /// Clean up any resources being used.
12 /// </summary>
13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14 protected override void Dispose(bool disposing)
15 {
16 if (disposing && (components != null))
17 {
18 components.Dispose();
19 }
20 base.Dispose(disposing);
21 }
22
23 #region Windows Form Designer generated code
24
25 /// <summary>
26 /// Required method for Designer support - do not modify
27 /// the contents of this method with the code editor.
28 /// </summary>
29 private void InitializeComponent()
30 {
31 this.SuspendLayout();
32 //
33 // FloatingMemoryView
34 //
35 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
36 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
37 this.ClientSize = new System.Drawing.Size(641, 452);
38 this.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
39 this.Name = "FloatingMemoryView";
40 this.Text = "Memory View";
41 this.ResumeLayout(false);
42
43 }
44
45 #endregion
46 }
47 }

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