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william |
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namespace RomCheater.Docking |
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{ |
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partial class FloatingDataTypeConverter |
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{ |
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/// <summary> |
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/// Required designer variable. |
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/// </summary> |
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private System.ComponentModel.IContainer components = null; |
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/// <summary> |
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/// Clean up any resources being used. |
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/// </summary> |
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> |
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protected override void Dispose(bool disposing) |
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{ |
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if (disposing && (components != null)) |
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{ |
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components.Dispose(); |
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} |
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base.Dispose(disposing); |
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} |
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#region Windows Form Designer generated code |
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/// <summary> |
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/// Required method for Designer support - do not modify |
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/// the contents of this method with the code editor. |
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/// </summary> |
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private void InitializeComponent() |
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{ |
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william |
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this.SuspendLayout(); |
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// |
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// FloatingDataTypeConverter |
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// |
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); |
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william |
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; |
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william |
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this.ClientSize = new System.Drawing.Size(438, 339); |
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william |
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this.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); |
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this.Name = "FloatingDataTypeConverter"; |
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this.Text = "Data Type Converter"; |
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this.ResumeLayout(false); |
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william |
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} |
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#endregion |
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william |
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william |
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} |
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} |