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using System; |
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using System.Collections.Generic; |
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using System.ComponentModel; |
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using System.Data; |
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using System.Drawing; |
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using System.Linq; |
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using System.Text; |
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using System.Windows.Forms; |
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|
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namespace RomCheater.RVACheatList |
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{ |
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public interface ICheatInputDialog |
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{ |
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string CheatName { get; } |
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uint CheatAddress { get; } |
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} |
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public partial class CheatInputDialog : Form, ICheatInputDialog |
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{ |
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public CheatInputDialog() |
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{ |
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InitializeComponent(); |
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this.Icon = Core.Properties.Resources.romcheater_icon; |
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this.CheatName = string.Empty; |
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this.CheatAddress = 0; |
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} |
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public CheatInputDialog(string cheatname, uint cheataddress) : this() |
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{ |
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this.CheatName = cheatname; |
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this.CheatAddress = cheataddress; |
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} |
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#region ICheatInputDialog Members |
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public string CheatName { get; private set; } |
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public uint CheatAddress { get; private set; } |
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#endregion |
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|
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private void CheatInputDialog_Shown(object sender, EventArgs e) |
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{ |
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txtCheatName.Text = this.CheatName; |
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txtCheatAddress.Value = this.CheatAddress; |
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} |
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|
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private void btnOK_Click(object sender, EventArgs e) |
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{ |
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this.CheatName = txtCheatName.Text; |
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this.CheatAddress = txtCheatAddress.ToUInt32(); |
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this.DialogResult = DialogResult.OK; |
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this.Close(); |
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} |
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|
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private void btnCANCEL_Click(object sender, EventArgs e) |
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{ |
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this.DialogResult = DialogResult.Cancel; |
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this.Close(); |
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} |
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} |
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|
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|
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} |