1 |
#region Logging Defines |
2 |
// include this any class or method that required logging, and comment-out what is not needed |
3 |
|
4 |
#region Enabled logging levels |
5 |
#define LOGGING_ENABLE_INFO |
6 |
#define LOGGING_ENABLE_WARN |
7 |
#define LOGGING_ENABLE_DEBUG |
8 |
#define LOGGING_ENABLE_VERBOSEDEBUG |
9 |
#define LOGGING_ENABLE_ERROR |
10 |
#define LOGGING_ENABLE_VERBOSEERROR |
11 |
#define LOGGING_ENABLE_PROFILER |
12 |
#endregion |
13 |
#endregion |
14 |
using System; |
15 |
using System.Collections.Generic; |
16 |
using System.ComponentModel; |
17 |
using System.Data; |
18 |
using System.Drawing; |
19 |
using System.Linq; |
20 |
using System.Text; |
21 |
using System.Windows.Forms; |
22 |
using WeifenLuo.WinFormsUI.Docking; |
23 |
using RomCheater.Logging; |
24 |
using System.IO; |
25 |
using System.Runtime.Serialization.Formatters.Binary; |
26 |
|
27 |
namespace RomCheater.RVACalculator |
28 |
{ |
29 |
public partial class RVACalculatorDockControl : DockContent |
30 |
{ |
31 |
public RVACalculatorDockControl() |
32 |
{ |
33 |
InitializeComponent(); |
34 |
} |
35 |
|
36 |
/* |
37 |
* foreach (var col in Enumerable.Range(0, lstCheats.Columns.Count)) |
38 |
{ |
39 |
lstCheats.AutoResizeColumn(col, ColumnHeaderAutoResizeStyle.ColumnContent); |
40 |
} |
41 |
*/ |
42 |
private void btnAdd_Click(object sender, EventArgs e) |
43 |
{ |
44 |
string name = string.Empty; |
45 |
string address = string.Empty; |
46 |
|
47 |
name = Microsoft.VisualBasic.Interaction.InputBox("Input Dialog", "Enter the cheat name", string.Empty); |
48 |
address = Microsoft.VisualBasic.Interaction.InputBox("Input Dialog", "Enter the cheat address (in hex : 0xXXXXXXXX)", string.Empty); |
49 |
uint physical = Convert.ToUInt32(address, 16) + txtRVA.ToUInt32(); |
50 |
ListViewItem li = new ListViewItem(name); |
51 |
li.SubItems.Add(new ListViewItem.ListViewSubItem(li, string.Format("0x{0:x8}", Convert.ToUInt32(address, 16)))); |
52 |
li.SubItems.Add(new ListViewItem.ListViewSubItem(li, string.Format("0x{0:x8}", physical))); |
53 |
lstCheats.Items.Add(li); |
54 |
} |
55 |
|
56 |
private void btnRemove_Click(object sender, EventArgs e) |
57 |
{ |
58 |
if (lstCheats.SelectedItems.Count == 0 || lstCheats.SelectedItems.Count > 1) { return; } |
59 |
int index = lstCheats.SelectedIndices[0]; |
60 |
lstCheats.Items.RemoveAt(index); |
61 |
} |
62 |
|
63 |
private void btnUpdate_Click(object sender, EventArgs e) |
64 |
{ |
65 |
if (lstCheats.SelectedItems.Count == 0 || lstCheats.SelectedItems.Count > 1) { return; } |
66 |
int index = lstCheats.SelectedIndices[0]; |
67 |
var li = lstCheats.SelectedItems[0]; |
68 |
string name = li.Text; |
69 |
string address = li.SubItems[1].Text; |
70 |
|
71 |
name = Microsoft.VisualBasic.Interaction.InputBox("Input Dialog", "Enter the cheat name", name); |
72 |
address = Microsoft.VisualBasic.Interaction.InputBox("Input Dialog", "Enter the cheat address (in hex : 0xXXXXXXXX)", address); |
73 |
uint physical = Convert.ToUInt32(address, 16) + txtRVA.ToUInt32(); |
74 |
li.Text = name; |
75 |
li.SubItems[1].Text = string.Format("0x{0:x8}", Convert.ToUInt32(address, 16)); |
76 |
li.SubItems[2].Text = string.Format("0x{0:x8}", physical); |
77 |
lstCheats.Items[index] = li; |
78 |
} |
79 |
|
80 |
private void btnCopy_Click(object sender, EventArgs e) |
81 |
{ |
82 |
if (lstCheats.SelectedItems.Count == 0 || lstCheats.SelectedItems.Count > 1) { return; } |
83 |
var li = lstCheats.SelectedItems[0]; |
84 |
string physical = li.SubItems[2].Text; |
85 |
Clipboard.SetText(physical); |
86 |
} |
87 |
|
88 |
private void btnSave_Click(object sender, EventArgs e) |
89 |
{ |
90 |
DialogResult result = CheatSaver.ShowDialog(); |
91 |
if (result != DialogResult.OK) { return; } |
92 |
|
93 |
|
94 |
ICheatList2 list = new ICheatList2(); |
95 |
list.RVA = txtRVA.ToUInt32(); |
96 |
List<ICheatEntry2> cheats = new List<ICheatEntry2>(); |
97 |
foreach (ListViewItem li in lstCheats.Items) |
98 |
{ |
99 |
cheats.Add(new ICheatEntry2(li.Text, Convert.ToUInt32(li.SubItems[1].Text, 16), Convert.ToUInt32(li.SubItems[2].Text, 16))); |
100 |
} |
101 |
|
102 |
list.Cheats = cheats; |
103 |
|
104 |
try |
105 |
{ |
106 |
using (FileStream fs = new FileStream(CheatSaver.FileName, FileMode.Create, FileAccess.ReadWrite, FileShare.Read)) |
107 |
{ |
108 |
try |
109 |
{ |
110 |
fs.Seek(0, SeekOrigin.Begin); |
111 |
BinaryFormatter bin = new BinaryFormatter(); |
112 |
bin.Serialize(fs, list); |
113 |
} |
114 |
catch (Exception ex) |
115 |
{ |
116 |
logger.Error.WriteLine("Failed to save file: {0}", CheatSaver.FileName); |
117 |
logger.VerboseError.WriteLine(ex.ToString()); |
118 |
MessageBox.Show(string.Format("Failed to save: '{0}'", new FileInfo(CheatSaver.FileName).Name), "", MessageBoxButtons.OK, MessageBoxIcon.Error); |
119 |
return; |
120 |
} |
121 |
} |
122 |
MessageBox.Show(string.Format("Successfully saved file: '{0}'", new FileInfo(CheatSaver.FileName).Name), "", MessageBoxButtons.OK, MessageBoxIcon.Information); |
123 |
} |
124 |
catch (Exception ex) |
125 |
{ |
126 |
logger.Error.WriteLine("Failed to save file: {0}", CheatSaver.FileName); |
127 |
logger.VerboseError.WriteLine(ex.ToString()); |
128 |
MessageBox.Show(string.Format("Failed to save: '{0}'", new FileInfo(CheatSaver.FileName).Name), "", MessageBoxButtons.OK, MessageBoxIcon.Error); |
129 |
} |
130 |
} |
131 |
|
132 |
private void btnLoad_Click(object sender, EventArgs e) |
133 |
{ |
134 |
DialogResult result = CheatLoader.ShowDialog(); |
135 |
if (result != DialogResult.OK) { return; } |
136 |
try |
137 |
{ |
138 |
using (FileStream fs = new FileStream(CheatLoader.FileName, FileMode.Open, FileAccess.Read, FileShare.Read)) |
139 |
{ |
140 |
try |
141 |
{ |
142 |
ICheatList2 list = new ICheatList2(); |
143 |
BinaryFormatter bin = new BinaryFormatter(); |
144 |
try |
145 |
{ |
146 |
fs.Seek(0, SeekOrigin.Begin); |
147 |
var t_list = (ICheatList2)bin.Deserialize(fs); |
148 |
list = t_list; |
149 |
} |
150 |
catch (Exception) |
151 |
{ |
152 |
fs.Seek(0, SeekOrigin.Begin); |
153 |
var t_list = (ICheatList)bin.Deserialize(fs); |
154 |
list = new ICheatList2(t_list); |
155 |
} |
156 |
|
157 |
txtRVA.Value = list.RVA; |
158 |
if (lstCheats.Items.Count > 0) |
159 |
{ |
160 |
result = MessageBox.Show("Clear existing Cheats?", "", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Question, MessageBoxDefaultButton.Button3); |
161 |
if (result == System.Windows.Forms.DialogResult.Cancel) |
162 |
{ |
163 |
// assume abort of load |
164 |
logger.Warn.WriteLine("Abored processing of file (by user request): {0}", CheatLoader.FileName); |
165 |
fs.Close(); |
166 |
return; |
167 |
} |
168 |
if (result == DialogResult.Yes) |
169 |
{ |
170 |
lstCheats.Items.Clear(); |
171 |
} |
172 |
} |
173 |
foreach (var cheat in list.Cheats) |
174 |
{ |
175 |
ListViewItem li = new ListViewItem(cheat.CheatName); |
176 |
li.SubItems.Add(new ListViewItem.ListViewSubItem(li, string.Format("0x{0:x8}", cheat.CheatAddress))); |
177 |
uint physical = cheat.CheatAddress + list.RVA; |
178 |
li.SubItems.Add(new ListViewItem.ListViewSubItem(li, string.Format("0x{0:x8}", physical))); |
179 |
lstCheats.Items.Add(li); |
180 |
} |
181 |
btnRefresh.PerformClick(); // do any needed refreshing |
182 |
} |
183 |
catch (Exception ex) |
184 |
{ |
185 |
logger.Error.WriteLine("Failed to load file: {0}", CheatLoader.FileName); |
186 |
logger.VerboseError.WriteLine(ex.ToString()); |
187 |
MessageBox.Show(string.Format("Failed to open: '{0}'", new FileInfo(CheatLoader.FileName).Name), "", MessageBoxButtons.OK, MessageBoxIcon.Error); |
188 |
return; |
189 |
} |
190 |
} |
191 |
MessageBox.Show(string.Format("Successfully opened file: '{0}'", new FileInfo(CheatLoader.FileName).Name), "", MessageBoxButtons.OK, MessageBoxIcon.Information); |
192 |
} |
193 |
catch (Exception ex) |
194 |
{ |
195 |
logger.Error.WriteLine("Failed to load file: {0}", CheatLoader.FileName); |
196 |
logger.VerboseError.WriteLine(ex.ToString()); |
197 |
MessageBox.Show(string.Format("Failed to open: '{0}'", new FileInfo(CheatLoader.FileName).Name), "", MessageBoxButtons.OK, MessageBoxIcon.Error); |
198 |
} |
199 |
} |
200 |
|
201 |
private void btnRefresh_Click(object sender, EventArgs e) |
202 |
{ |
203 |
int index = 0; |
204 |
foreach (ListViewItem li in lstCheats.Items) |
205 |
{ |
206 |
string name = li.Text; |
207 |
string address = li.SubItems[1].Text; |
208 |
uint physical = Convert.ToUInt32(address, 16) + txtRVA.ToUInt32(); |
209 |
li.SubItems[2].Text = string.Format("0x{0:x8}", physical); |
210 |
lstCheats.Items[index] = li; |
211 |
index++; |
212 |
} |
213 |
} |
214 |
private void btnCopyAll_Click(object sender, EventArgs e) |
215 |
{ |
216 |
ICheatList2 list = new ICheatList2(); |
217 |
list.RVA = txtRVA.ToUInt32(); |
218 |
List<ICheatEntry2> cheats = new List<ICheatEntry2>(); |
219 |
foreach (ListViewItem li in lstCheats.Items) |
220 |
{ |
221 |
cheats.Add(new ICheatEntry2(li.Text, Convert.ToUInt32(li.SubItems[1].Text, 16), Convert.ToUInt32(li.SubItems[2].Text, 16))); |
222 |
} |
223 |
list.Cheats = cheats; |
224 |
StringBuilder builder = new StringBuilder(); |
225 |
builder.AppendFormat("RVA: 0x{0:x8}", list.RVA); |
226 |
builder.AppendLine(); |
227 |
foreach (ColumnHeader t in lstCheats.Columns) |
228 |
{ |
229 |
builder.AppendFormat("{0}:\t\t", t.Text); |
230 |
} |
231 |
builder.AppendLine(); |
232 |
foreach (var cheat in list.Cheats) |
233 |
{ |
234 |
builder.AppendFormat("{0}\t\t0x{1:x8}\t\t0x{2:x8}", cheat.CheatName, cheat.CheatAddress, cheat.PhysicalAddress); |
235 |
builder.AppendLine(); |
236 |
} |
237 |
Clipboard.SetText(builder.ToString()); |
238 |
|
239 |
} |
240 |
private void RVACalculatorDockControl_Shown(object sender, EventArgs e) |
241 |
{ |
242 |
//const int t = 100; |
243 |
////txtRVA.SuspendLayout(); |
244 |
//logger.Debug.WriteLine("txtRva.Width={0}", txtRVA.Width); |
245 |
//logger.Debug.WriteLine("increasing txtRva.Width to {0}", txtRVA.Width + t); |
246 |
//txtRVA.Width = txtRVA.Width + t; |
247 |
//logger.Debug.WriteLine("txtRva.Width={0}", txtRVA.Width); |
248 |
////txtRVA.ResumeLayout(); |
249 |
} |
250 |
|
251 |
[Serializable] |
252 |
private struct ICheatEntry |
253 |
{ |
254 |
public ICheatEntry(string name, uint address) |
255 |
{ |
256 |
CheatName = name; |
257 |
CheatAddress = address; |
258 |
} |
259 |
public string CheatName; |
260 |
public uint CheatAddress; |
261 |
} |
262 |
[Serializable] |
263 |
private struct ICheatEntry2 |
264 |
{ |
265 |
public ICheatEntry2(string name, uint address, uint physical) |
266 |
{ |
267 |
CheatName = name; |
268 |
CheatAddress = address; |
269 |
PhysicalAddress = physical; |
270 |
} |
271 |
public string CheatName; |
272 |
public uint CheatAddress; |
273 |
public uint PhysicalAddress; |
274 |
} |
275 |
[Serializable] |
276 |
private struct ICheatList |
277 |
{ |
278 |
public ICheatList(ICheatList2 t) |
279 |
{ |
280 |
RVA = t.RVA; |
281 |
List<ICheatEntry> cheats = new List<ICheatEntry>(); |
282 |
t.Cheats.ForEach(c => cheats.Add(new ICheatEntry(c.CheatName,c.CheatAddress))); |
283 |
Cheats = cheats; |
284 |
} |
285 |
public ICheatList(uint rva, List<ICheatEntry> cheats) |
286 |
{ |
287 |
RVA = rva; |
288 |
Cheats = cheats; |
289 |
} |
290 |
public uint RVA; |
291 |
public List<ICheatEntry> Cheats; |
292 |
} |
293 |
[Serializable] |
294 |
private struct ICheatList2 |
295 |
{ |
296 |
public ICheatList2(ICheatList t) |
297 |
{ |
298 |
RVA = t.RVA; |
299 |
List<ICheatEntry2> cheats = new List<ICheatEntry2>(); |
300 |
t.Cheats.ForEach(c => cheats.Add(new ICheatEntry2(c.CheatName, c.CheatAddress, c.CheatAddress))); |
301 |
Cheats = cheats; |
302 |
} |
303 |
public ICheatList2(uint rva, List<ICheatEntry2> cheats) |
304 |
{ |
305 |
RVA = rva; |
306 |
Cheats = cheats; |
307 |
} |
308 |
public uint RVA; |
309 |
public List<ICheatEntry2> Cheats; |
310 |
} |
311 |
|
312 |
|
313 |
} |
314 |
} |