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using RomCheater.PluginFramework.Interfaces; |
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using RomCheater.Logging; |
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using System.IO; |
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using System.Reflection; |
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namespace RomCheater.PluginFramework.Core |
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{ |
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public void LoadPlugins() |
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{ |
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logger.Info.WriteLine("Loading Plugins..."); |
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try |
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{ |
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logger.Info.WriteLine("Loading Plugins..."); |
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|
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string PluginPath = string.Format(@"{0}\Plugins", typeof(PluginLoader).Assembly.Location.Replace(@"\RomCheater.PluginFramework.dll", "")); |
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logger.Debug.WriteLine("Plugins Path: {0}", PluginPath); |
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List<string> dlls = new List<string>(Directory.GetFiles(PluginPath, "*.dll")); |
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logger.Debug.WriteLine(" Found: {0} plugin dlls", dlls.Count); |
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foreach (string dll in dlls) |
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{ |
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FileInfo fi = new FileInfo(dll); |
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logger.Debug.WriteLine(" plugin[{0}]: {1}", dlls.IndexOf(dll), fi.Name); |
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GetConfigPluginsFromDll(fi); |
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GetInputPluginsFromDll(fi); |
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GetWindowPluginsFromDll(fi); |
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} |
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|
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logger.Info.WriteLine(" Loaded {0} config plugins", LoadedConfigPlugins.Count); |
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logger.Info.WriteLine(" Loaded {0} input plugins", LoadedInputPlugins.Count); |
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logger.Info.WriteLine(" Loaded {0} window plugins", LoadedWindowPlugins.Count); |
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string PluginPath = string.Format(@"{0}\Plugins", typeof(PluginLoader).Assembly.Location.Replace(@"\RomCheater.PluginFramework.dll", "")); |
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logger.Debug.WriteLine("Plugins Path: {0}", PluginPath); |
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List<string> dlls = new List<string>(Directory.GetFiles(PluginPath, "*.dll")); |
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logger.Debug.WriteLine(" Found: {0} plugin dlls", dlls.Count); |
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foreach (string dll in dlls) |
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logger.Info.WriteLine("Plugins Loaded."); |
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} |
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catch (Exception ex) |
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{ |
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FileInfo fi = new FileInfo(dll); |
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logger.Debug.WriteLine(" plugin[{0}]: {1}", dlls.IndexOf(dll), fi.Name); |
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logger.Error.WriteLine("Failed to load one or more plugins{0}Possible Reason:{0}{1}", System.Environment.NewLine, ex.ToString()); |
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} |
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logger.Info.WriteLine("Plugins Loaded."); |
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} |
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public List<IConfigPlugin> LoadedConfigPlugins { get; private set; } |
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public List<IInputPlugin> LoadedInputPlugins { get; private set; } |
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public List<IWindowPlugin> LoadedWindowPlugins { get; private set; } |
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#endregion |
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|
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private void GetConfigPluginsFromDll(FileInfo dll) |
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{ |
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logger.Debug.WriteLine(" Getting Config plugins contained in {0}", dll.Name); |
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Assembly asm = Assembly.LoadFile(dll.FullName); |
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List<Type> types = new List<Type>(asm.GetTypes()); |
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foreach (Type type in types) |
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{ |
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if (type.BaseType == typeof(ConfigPlugin)) |
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{ |
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ConstructorInfo ci = null; |
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ci = type.GetConstructor(new Type[] {}); |
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if (ci == null) |
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{ |
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throw new NullReferenceException(string.Format("Unable to bind to constructor for type: {0}", type.Name)); |
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} |
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else |
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{ |
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object o = ci.Invoke(new object[] { }); |
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IConfigPlugin c = (IConfigPlugin)o; |
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if (c == null) |
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{ |
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throw new NullReferenceException(string.Format("Failed to cast type {0} to IConfigPlugin", type.Name)); |
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} |
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else |
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{ |
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logger.Debug.WriteLine(" Loaded Config Plugin [name={0}] from {1}", c.Name, dll.Name); |
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LoadedConfigPlugins.Add(c); |
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} |
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} |
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} |
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} |
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} |
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private void GetInputPluginsFromDll(FileInfo dll) |
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{ |
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logger.Debug.WriteLine(" Getting Input plugins contained in {0}", dll.Name); |
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Assembly asm = Assembly.LoadFile(dll.FullName); |
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List<Type> types = new List<Type>(asm.GetTypes()); |
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foreach (Type type in types) |
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{ |
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if (type.BaseType == typeof(InputPlugin)) |
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{ |
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ConstructorInfo ci = null; |
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ci = type.GetConstructor(new Type[] { }); |
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if (ci == null) |
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{ |
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throw new NullReferenceException(string.Format("Unable to bind to constructor for type: {0}", type.Name)); |
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} |
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else |
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{ |
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object o = ci.Invoke(new object[] { }); |
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IInputPlugin c = (IInputPlugin)o; |
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if (c == null) |
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{ |
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throw new NullReferenceException(string.Format("Failed to cast type {0} to IConfigPlugin", type.Name)); |
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} |
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else |
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{ |
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logger.Debug.WriteLine(" Loaded Input Plugin [name={0}] from {1}", c.Name, dll.Name); |
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LoadedInputPlugins.Add(c); |
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} |
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} |
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} |
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} |
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} |
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private void GetWindowPluginsFromDll(FileInfo dll) |
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{ |
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logger.Debug.WriteLine(" Getting Window plugins contained in {0}", dll.Name); |
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Assembly asm = Assembly.LoadFile(dll.FullName); |
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List<Type> types = new List<Type>(asm.GetTypes()); |
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foreach (Type type in types) |
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{ |
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if (type.BaseType == typeof(WindowPlugin)) |
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{ |
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ConstructorInfo ci = null; |
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ci = type.GetConstructor(new Type[] { }); |
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if (ci == null) |
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{ |
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throw new NullReferenceException(string.Format("Unable to bind to constructor for type: {0}", type.Name)); |
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} |
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else |
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{ |
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object o = ci.Invoke(new object[] { }); |
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IWindowPlugin c = (IWindowPlugin)o; |
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if (c == null) |
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{ |
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throw new NullReferenceException(string.Format("Failed to cast type {0} to IConfigPlugin", type.Name)); |
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} |
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else |
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{ |
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logger.Debug.WriteLine(" Loaded Window Plugin [name={0}] from {1}", c.Name, dll.Name); |
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LoadedWindowPlugins.Add(c); |
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} |
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} |
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} |
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} |
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} |
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} |
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} |