using System; using System.Collections.Generic; using System.Linq; using System.Text; using RomCheater.PluginFramework.Interfaces; namespace RomCheater.PluginFramework.Core { /// /// Base class for all input plugins /// public abstract class InputPlugin : PluginBase, IInputPlugin { public InputPlugin() : base() { } public override Guid Id { get { return new Guid(); } } public override string Name { get { return "Unknown Input Plugin"; } } public override string Description { get { return ""; } } } }