using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; using RomCheater.Logging; namespace RomCheater { public static class LoggingConstants { #region Application Constants public const string AppName = "RomCheater"; public static string AppLogFile = string.Format("{0}.log", AppName); public static string AppVersion = Assembly.GetEntryAssembly().GetName().Version.ToString(); #if DEBUG public const string AppBuild = "Debug"; #else public const string AppBuild = "Release"; #endif #endregion } }