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namespace RomCheater.EmuMMAPPlugin |
namespace RomCheater.EmuMMAPPlugin |
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{ |
{ |
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#region EmuMEMMapDockControl |
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public partial class EmuMEMMapDockControl : DockContent |
public partial class EmuMEMMapDockControl : DockContent |
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{ |
{ |
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private List<DeviceMemoryMap> DeviceMemoryMaps = new List<DeviceMemoryMap>(); |
private List<DeviceMemoryMap> DeviceMemoryMaps = new List<DeviceMemoryMap>(); |
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private void CreateMaps() |
private void CreateMaps() |
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{ |
{ |
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var map = new DeviceMemoryMap(); |
var map = new DeviceMemoryMap(); |
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#region NES |
#region NES |
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map = CreateNESMemMap(); |
map = CreateNESMemMap(); |
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DeviceMemoryMaps.Add(map); |
DeviceMemoryMaps.Add(map); |
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map = CreateWIIMemMap(); |
map = CreateWIIMemMap(); |
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DeviceMemoryMaps.Add(map); |
DeviceMemoryMaps.Add(map); |
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#endregion |
#endregion |
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map = null; |
map = null; // free memory |
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} |
} |
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#region NES |
#region NES |
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private DeviceMemoryMap CreateNESMemMap() |
private DeviceMemoryMap CreateNESMemMap() |
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{ |
{ |
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/* http://en.wikibooks.org/wiki/NES_Programming */ |
/* http://en.wikibooks.org/wiki/NES_Programming */ |
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const string name = "NES"; |
const string name = "NES"; |
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DeviceMemoryMap map = new DeviceMemoryMap(); |
DeviceMemoryMap map = new DeviceMemoryMap(); |
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List<IMemMap> maprange = new List<IMemMap>(); |
List<IMemMap> maprange = new List<IMemMap>(); |
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#region memory maps |
#region memory maps |
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//maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
//maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
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maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror2", 0x1000, 0x17FF)); |
maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror2", 0x1000, 0x17FF)); |
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// mirror |
// mirror |
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maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror3", 0x1800, 0x1FFF)); |
maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror3", 0x1800, 0x1FFF)); |
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maprange.Add(new MemMap("IO Reg1", 0x2000, 0x2007)); |
maprange.Add(new MemMap("IO Reg1", 0x2000, 0x2007)); |
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maprange.Add(new MemMap("IO reg1 mirror - repeated", 0x2000, 0x3FFF)); |
maprange.Add(new MemMap("IO reg1 mirror - repeated", 0x2000, 0x3FFF)); |
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maprange.Add(new MemMap("IO Reg2", 0x4000, 0x401F)); |
maprange.Add(new MemMap("IO Reg2", 0x4000, 0x401F)); |
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maprange.Add(new MemMap("User Memory", 0x00010000, 0x001FFFFF)); |
maprange.Add(new MemMap("User Memory", 0x00010000, 0x001FFFFF)); |
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maprange.Add(new MemMap("Parallel Port", 0x1f000000, 0x1f00ffff)); |
maprange.Add(new MemMap("Parallel Port", 0x1f000000, 0x1f00ffff)); |
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maprange.Add(new MemMap("Scratch Pad", 0x1f800000, 0x1f8003ff)); |
maprange.Add(new MemMap("Scratch Pad", 0x1f800000, 0x1f8003ff)); |
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maprange.Add(new MemMap("HW Registers", 0x1f801000, 0x1f802fff)); |
maprange.Add(new MemMap("HW Registers", 0x1f801000, 0x1f802fff)); |
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maprange.Add(new MemMap("BIOS", 0x1FC00000, 0x1FC7FFFF)); |
maprange.Add(new MemMap("BIOS", 0x1FC00000, 0x1FC7FFFF)); |
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maprange.Add(new MemMap("Kernel & User Memory (cached)", 0x80000000, 0x801fffff)); |
maprange.Add(new MemMap("Kernel & User Memory (cached)", 0x80000000, 0x801fffff)); |
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#region NGC |
#region NGC |
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private DeviceMemoryMap CreateNGCMemMap() |
private DeviceMemoryMap CreateNGCMemMap() |
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{ |
{ |
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/* http://hitmen.c02.at/files/yagcd/yagcd/chap4.html#sec4 */ |
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const string name = "NGC"; |
const string name = "NGC"; |
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DeviceMemoryMap map = new DeviceMemoryMap(); |
DeviceMemoryMap map = new DeviceMemoryMap(); |
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List<IMemMap> maprange = new List<IMemMap>(); |
List<IMemMap> maprange = new List<IMemMap>(); |
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#region memory maps |
#region memory maps |
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maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
//maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
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maprange.Add(new MemMap("Physical RAM", 0x00000000, 0x017fffff)); |
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maprange.Add(new MemMap("Logical RAM [cached]", 0x80000000, 0x817fffff)); |
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maprange.Add(new MemMap("Logical RAM [uncached]", 0xC0000000, 0xC17fffff)); |
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#endregion |
#endregion |
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map = new DeviceMemoryMap(name, maprange); |
map = new DeviceMemoryMap(name, maprange); |
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return map; |
return map; |
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#region WII |
#region WII |
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private DeviceMemoryMap CreateWIIMemMap() |
private DeviceMemoryMap CreateWIIMemMap() |
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{ |
{ |
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/* http://wiibrew.org/wiki/Memory_Map */ |
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const string name = "WII"; |
const string name = "WII"; |
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DeviceMemoryMap map = new DeviceMemoryMap(); |
DeviceMemoryMap map = new DeviceMemoryMap(); |
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List<IMemMap> maprange = new List<IMemMap>(); |
List<IMemMap> maprange = new List<IMemMap>(); |
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#region memory maps |
#region memory maps |
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maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
//maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
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maprange.Add(new MemMap("MEM1 [cached]", 0x80000000, 0x817FFFFF)); |
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maprange.Add(new MemMap("MEM1 [uncached]", 0xC0000000, 0xC17FFFFF)); |
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maprange.Add(new MemMap("MEM2 [cached]", 0x90000000, 0x93FFFFFF)); |
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maprange.Add(new MemMap("MEM2 [uncached]", 0xD0000000, 0xD3FFFFFF)); |
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maprange.Add(new MemMap("Hollywood/Starlet Registers?", 0xCD000000, 0xCD008000)); |
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#endregion |
#endregion |
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map = new DeviceMemoryMap(name, maprange); |
map = new DeviceMemoryMap(name, maprange); |
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return map; |
return map; |
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} |
} |
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#endregion |
#endregion |
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} |
} |
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#endregion |
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#region Memory Map Helper Classes |
#region Memory Map Helper Classes |
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#region IMemMap |
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internal interface IMemMap |
internal interface IMemMap |
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{ |
{ |
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string MapName { get; } |
string MapName { get; } |
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string MapSize { get; } |
string MapSize { get; } |
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string ToString(); |
string ToString(); |
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} |
} |
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#endregion |
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#region IDeviceMemoryMap |
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internal interface IDeviceMemoryMap |
internal interface IDeviceMemoryMap |
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{ |
{ |
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string DeviceName { get; } |
string DeviceName { get; } |
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IDictionary<string, IMemMap> MemoryMap { get; } |
IDictionary<string, IMemMap> MemoryMap { get; } |
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string ToString(); |
string ToString(); |
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} |
} |
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#endregion |
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#region MemMap |
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internal class MemMap : IMemMap |
internal class MemMap : IMemMap |
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{ |
{ |
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public MemMap() : this(string.Empty, 0, 0) { } |
public MemMap() : this(string.Empty, 0, 0) { } |
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public MemMap(string name) |
public MemMap(string name) { this.MapName = name; } |
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public MemMap(string name, ulong start, ulong end) : this(name, string.Format("0x{0}", start.ToString("X")), string.Format("0x{0}", end.ToString("X")), end - start) { } |
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this.MapName = name; |
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} |
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public MemMap(string name, ulong start, ulong end) : this(name, string.Format("0x{0}", start.ToString("X")), string.Format("0x{0}", end.ToString("X")), end-start) { } |
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public MemMap(string name, string start, string end, ulong size) |
public MemMap(string name, string start, string end, ulong size) |
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: this(name) |
: this(name) |
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{ |
{ |
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this.MapStart = start; |
this.MapStart = start; |
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this.MapEnd = end; |
this.MapEnd = end; |
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ulong _size = size + 1; |
ulong _size = size + 1; |
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double t = 1024.0 * 1024.0; |
double t = 1024.0 * 1024.0; |
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double __size = (double)_size/t; |
double __size = (double)_size / t; |
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this.MapSize = string.Format("0x{0}={1:0.000000}MB", _size.ToString("X"), __size); |
this.MapSize = string.Format("0x{0}={1:0.000000}MB", _size.ToString("X"), __size); |
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} |
} |
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#region IMappedMemRange Members |
#region IMappedMemRange Members |
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public string MapStart { get; private set; } |
public string MapStart { get; private set; } |
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public string MapEnd { get; private set; } |
public string MapEnd { get; private set; } |
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public string MapSize { get; private set; } |
public string MapSize { get; private set; } |
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public override string ToString() |
public override string ToString() { return string.Format("[{0}]==>[{1}-{2}] [{3}]", MapName, MapStart, MapEnd, MapSize); } |
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{ |
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return string.Format("[{0}]==>[{1}-{2}] [{3}]", MapName, MapStart, MapEnd, MapSize); |
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} |
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#endregion |
#endregion |
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} |
} |
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#endregion |
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#region DeviceMemoryMap |
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internal class DeviceMemoryMap : IDeviceMemoryMap |
internal class DeviceMemoryMap : IDeviceMemoryMap |
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{ |
{ |
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public DeviceMemoryMap() { this.DeviceName = string.Empty; this.MemoryMap = this.MemoryMap = new Dictionary<string, IMemMap>(); } |
public DeviceMemoryMap() { this.DeviceName = string.Empty; this.MemoryMap = this.MemoryMap = new Dictionary<string, IMemMap>(); } |
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{ |
{ |
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this.DeviceName = device; |
this.DeviceName = device; |
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this.MemoryMap = new Dictionary<string, IMemMap>(); |
this.MemoryMap = new Dictionary<string, IMemMap>(); |
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foreach (var map in memorymap) { this.MemoryMap.Add(map.MapName, map); } |
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foreach (var map in memorymap) |
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{ |
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this.MemoryMap.Add(map.MapName, map); |
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} |
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} |
} |
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#region IDeviceMemoryMap Members |
#region IDeviceMemoryMap Members |
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public string DeviceName { get; private set; } |
public string DeviceName { get; private set; } |
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public IDictionary<string, IMemMap> MemoryMap { get; private set; } |
public IDictionary<string, IMemMap> MemoryMap { get; private set; } |
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public override string ToString() |
public override string ToString() { return string.Format("[{0}]==>{1} mapped memory range(s)", DeviceName, MemoryMap.Count); } |
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{ |
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return string.Format("[{0}]==>{1} mapped memory range(s)", DeviceName, MemoryMap.Count); |
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} |
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#endregion |
#endregion |
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} |
} |
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#endregion |
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#endregion |
#endregion |
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} |
} |
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