/[RomCheater]/trunk/RomCheater.EmuMMAPPlugin/EmuMEMMapDockControl.cs
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Diff of /trunk/RomCheater.EmuMMAPPlugin/EmuMEMMapDockControl.cs

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--- trunk/RomCheater.EmuMMAPPlugin/EmuMEMMapDockControl.cs	2013/06/08 19:20:04	628
+++ trunk/RomCheater.EmuMMAPPlugin/EmuMEMMapDockControl.cs	2013/06/09 00:04:18	650
@@ -12,9 +12,282 @@
 {
     public partial class EmuMEMMapDockControl : DockContent
     {
+        private List<DeviceMemoryMap> DeviceMemoryMaps = new List<DeviceMemoryMap>();
         public EmuMEMMapDockControl()
         {
             InitializeComponent();
+            CreateMaps();
         }
+        private void EmuMEMMapDockControl_Shown(object sender, EventArgs e)
+        {
+            txtDeviceMap.Clear();
+            txtDeviceMap.AppendText(string.Format("Device Memory Map(s):{0}", System.Environment.NewLine));
+            foreach (var k in DeviceMemoryMaps)
+            {
+                string devicename = k.DeviceName;
+                txtDeviceMap.AppendText(string.Format("{0}:{1}", devicename, System.Environment.NewLine));
+                var map = k.MemoryMap;
+                foreach (var mapped in map)
+                {
+                    var mapped_name = mapped.Key;
+                    var mapped_data = mapped.Value;
+                    var t = mapped_data.ToString();
+                    txtDeviceMap.AppendText(string.Format("\t{0}{1}", t, System.Environment.NewLine));
+                }
+            }
+        }
+        private void CreateMaps()
+        {
+            var map = new DeviceMemoryMap();
+
+            #region NES
+            map = CreateNESMemMap();
+            DeviceMemoryMaps.Add(map);
+            #endregion
+            #region SNES
+            map = CreateSNESMemMap();
+            DeviceMemoryMaps.Add(map);
+            #endregion
+            #region PS1
+            map = CreatePS1MemMap();
+            DeviceMemoryMaps.Add(map);
+            #endregion
+            #region PS2
+            map = CreatePS2MemMap();
+            DeviceMemoryMaps.Add(map);
+            #endregion
+            #region N64
+            map = CreateN64MemMap();
+            DeviceMemoryMaps.Add(map);
+            #endregion
+            #region NGC
+            map = CreateNGCMemMap();
+            DeviceMemoryMaps.Add(map);
+            #endregion
+            #region WII
+            map = CreateWIIMemMap();
+            DeviceMemoryMaps.Add(map);
+            #endregion
+            map = null;
+        }
+
+        #region NES
+        private DeviceMemoryMap CreateNESMemMap()
+        {
+            /* http://en.wikibooks.org/wiki/NES_Programming */
+            const string name = "NES";
+            DeviceMemoryMap map = new DeviceMemoryMap();            
+            List<IMemMap> maprange = new List<IMemMap>();
+            #region memory maps
+            //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
+            maprange.Add(new MemMap("Zero Page", 0x0000, 0x00FF));
+            maprange.Add(new MemMap("Stack", 0x0100, 0x01FF));
+            maprange.Add(new MemMap("Ram", 0x0200, 0x07FF));
+
+            // mirror
+            maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror1", 0x0800, 0x0FFF));
+            // mirror
+            maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror2", 0x1000, 0x17FF));
+            // mirror
+            maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror3", 0x1800, 0x1FFF));
+          
+            maprange.Add(new MemMap("IO Reg1", 0x2000, 0x2007));
+            maprange.Add(new MemMap("IO reg1 mirror - repeated", 0x2000, 0x3FFF));
+            maprange.Add(new MemMap("IO Reg2", 0x4000, 0x401F));
+            maprange.Add(new MemMap("Expansion ROM", 0x4020, 0x5FFF));
+            maprange.Add(new MemMap("SRAM", 0x6000, 0x7FFF));
+            maprange.Add(new MemMap("PRG-ROM", 0x8000, 0xFFFF));
+
+            maprange.Add(new MemMap("Address of NMI Interrupt handler", 0xFFFA, 0xFFFB));
+            maprange.Add(new MemMap("Address of Power on reset handler", 0xFFFC, 0xFFFD));
+            maprange.Add(new MemMap("Address of BRK handler routine", 0xFFFE, 0xFFFF));
+            #endregion
+            map = new DeviceMemoryMap(name, maprange);
+            return map;
+        }
+        #endregion
+        #region SNES
+        private DeviceMemoryMap CreateSNESMemMap()
+        {
+            /* http://www.emulatronia.com/doctec/consolas/snes/SNESMem.txt */
+            const string name = "SNES";
+            DeviceMemoryMap map = new DeviceMemoryMap();
+            List<IMemMap> maprange = new List<IMemMap>();
+            #region memory maps
+            //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
+            maprange.Add(new MemMap("LowRAM", 0x0000, 0x1fff));
+            maprange.Add(new MemMap("HighRAM", 0x2000, 0x7fff));
+            maprange.Add(new MemMap("Expanded RAM", 0x8000, 0xffff));
+            #endregion
+            map = new DeviceMemoryMap(name, maprange);
+            return map;
+        }
+        #endregion
+        #region PS1
+        private DeviceMemoryMap CreatePS1MemMap()
+        {
+            /* http://rveach.romhack.org/PSXInfo/psx%20hardware%20info.txt */
+            const string name = "PS1";
+            DeviceMemoryMap map = new DeviceMemoryMap();
+            List<IMemMap> maprange = new List<IMemMap>();
+            #region memory maps
+            //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));            
+            maprange.Add(new MemMap("Kernel Memory", 0x00000000, 0x0000ffff));
+            maprange.Add(new MemMap("User Memory", 0x00010000, 0x001FFFFF));
+            maprange.Add(new MemMap("Parallel Port", 0x1f000000, 0x1f00ffff));
+            maprange.Add(new MemMap("Scratch Pad", 0x1f800000, 0x1f8003ff));
+            maprange.Add(new MemMap("HW Registers", 0x1f801000, 0x1f802fff));            
+            maprange.Add(new MemMap("BIOS", 0x1FC00000, 0x1FC7FFFF));
+
+            maprange.Add(new MemMap("Kernel & User Memory (cached)", 0x80000000, 0x801fffff));
+            maprange.Add(new MemMap("Kernel & User Memory (uncached)", 0xa0000000, 0xa01fffff));
+
+            #endregion
+            map = new DeviceMemoryMap(name, maprange);
+            return map;
+        }
+        #endregion
+        #region PS2
+        private DeviceMemoryMap CreatePS2MemMap()
+        {
+            /* http://psx-scene.com/forums/attachments/f19/17285d1280158606-ps2-memory-hardware-mapped-registers-layout-ps2-memory-hardware-mapped-registers-layout.txt */
+            /* http://psx-scene.com/forums/f19/ps2-memory-hardware-mapped-registers-layout-64760/ */
+            const string name = "PS2";
+            DeviceMemoryMap map = new DeviceMemoryMap();
+            List<IMemMap> maprange = new List<IMemMap>();
+            #region memory maps
+            //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
+            maprange.Add(new MemMap("EE Kernel", 0x80000000, 0x800FFFFF));
+            maprange.Add(new MemMap("EE RAM (Cached)", 0x00100000, 0x01FFFFFF));
+            maprange.Add(new MemMap("EE RAM (Uncached)", 0x20100000, 0x21FFFFFF));
+            maprange.Add(new MemMap("EE RAM (Uncached&accelerated)", 0x30100000, 0x31FFFFFF));
+            maprange.Add(new MemMap("EE Registers (uncached)", 0x10000000, 0x11FFFFFF));
+            maprange.Add(new MemMap("GS Registers (uncached)", 0x12000000, 0x13FFFFFF));
+            maprange.Add(new MemMap("Boot ROM0 (uncached)", 0x1FC00000, 0x1FFFFFFF));
+            maprange.Add(new MemMap("Boot ROM09 (cached)", 0x9FC00000, 0x9FFFFFFF));
+            maprange.Add(new MemMap("Boot ROM0b (uncached)", 0xBFC00000, 0xBFFFFFFF));
+            maprange.Add(new MemMap("Boot ROM1", 0xBE000000, 0xBE040000));
+            maprange.Add(new MemMap("Boot ROM2", 0xBE400000, 0xBE440000));
+            maprange.Add(new MemMap("IOP RAM", 0xBC000000, 0xBC1FFFFF));
+            maprange.Add(new MemMap("Scratch Pad", 0x70000000, 0x70003FFF));
+            #endregion
+            map = new DeviceMemoryMap(name, maprange);
+            return map;
+        }
+        #endregion
+        #region N64
+        private DeviceMemoryMap CreateN64MemMap()
+        {
+            const string name = "N64";
+            DeviceMemoryMap map = new DeviceMemoryMap();
+            List<IMemMap> maprange = new List<IMemMap>();
+            #region memory maps
+            maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
+            #endregion
+            map = new DeviceMemoryMap(name, maprange);
+            return map;
+        }
+        #endregion
+        #region NGC
+        private DeviceMemoryMap CreateNGCMemMap()
+        {
+            const string name = "NGC";
+            DeviceMemoryMap map = new DeviceMemoryMap();
+            List<IMemMap> maprange = new List<IMemMap>();
+            #region memory maps
+            maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
+            #endregion
+            map = new DeviceMemoryMap(name, maprange);
+            return map;
+        }
+        #endregion
+        #region WII
+        private DeviceMemoryMap CreateWIIMemMap()
+        {
+            const string name = "WII";
+            DeviceMemoryMap map = new DeviceMemoryMap();
+            List<IMemMap> maprange = new List<IMemMap>();
+            #region memory maps
+            maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
+            #endregion
+            map = new DeviceMemoryMap(name, maprange);
+            return map;
+        }
+        #endregion
+    }
+
+    #region Memory Map Helper Classes
+    internal interface IMemMap
+    {
+        string MapName { get; }
+        string MapStart { get; }
+        string MapEnd { get; }
+        string MapSize { get; }
+        string ToString();
+    }
+    internal interface IDeviceMemoryMap
+    {
+        string DeviceName { get; }
+        IDictionary<string, IMemMap> MemoryMap { get; }
+        string ToString();
+    }
+
+    internal class MemMap : IMemMap
+    {
+        public MemMap() : this(string.Empty, 0, 0) { }
+        public MemMap(string name)
+        {
+            this.MapName = name;
+        }
+        public MemMap(string name, ulong start, ulong end) : this(name, string.Format("0x{0}", start.ToString("X")), string.Format("0x{0}", end.ToString("X")), end-start) { }
+        public MemMap(string name, string start, string end, ulong size)
+            : this(name)
+        {
+            this.MapStart = start;
+            this.MapEnd = end;
+
+            ulong _size = size + 1;
+            double t = 1024.0 * 1024.0;
+            double __size = (double)_size/t;
+            this.MapSize = string.Format("0x{0}={1:0.000000}MB", _size.ToString("X"), __size);
+        }
+        #region IMappedMemRange Members
+        public string MapName { get; private set; }
+        public string MapStart { get; private set; }
+        public string MapEnd { get; private set; }
+        public string MapSize { get; private set; }
+        public override string ToString()
+        {
+            return string.Format("[{0}]==>[{1}-{2}] [{3}]", MapName, MapStart, MapEnd, MapSize);
+        }
+        #endregion
+    }
+
+    internal class DeviceMemoryMap : IDeviceMemoryMap
+    {
+        public DeviceMemoryMap() { this.DeviceName = string.Empty; this.MemoryMap = this.MemoryMap = new Dictionary<string, IMemMap>(); }
+        public DeviceMemoryMap(string device, List<IMemMap> memorymap)
+        {
+            this.DeviceName = device;
+            this.MemoryMap = new Dictionary<string, IMemMap>();
+
+            foreach (var map in memorymap)
+            {
+                this.MemoryMap.Add(map.MapName, map);
+            }
+
+        }
+
+        #region IDeviceMemoryMap Members
+        public string DeviceName { get; private set; }
+        public IDictionary<string, IMemMap> MemoryMap { get; private set; }
+        public override string ToString()
+        {
+            return string.Format("[{0}]==>{1} mapped memory range(s)", DeviceName, MemoryMap.Count);
+        }
+        #endregion
     }
+
+    #endregion
 }
+

 

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