#region Logging Defines // include this any class or method that required logging, and comment-out what is not needed #region Enabled logging levels #define LOGGING_ENABLE_INFO #define LOGGING_ENABLE_WARN #define LOGGING_ENABLE_DEBUG //#define LOGGING_ENABLE_VERBOSEDEBUG #define LOGGING_ENABLE_ERROR #define LOGGING_ENABLE_VERBOSEERROR #define LOGGING_ENABLE_PROFILER #endregion #endregion using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using WeifenLuo.WinFormsUI.Docking; using RomCheater.PluginFramework.Core; using RomCheater.Logging; namespace RomCheater.EmuMMAPPlugin { #region EmuMEMMapDockControl public partial class EmuMEMMapDockControl : DockContent { private UserControlPlugin plugin; private List DeviceMemoryMaps = new List(); public EmuMEMMapDockControl(UserControlPlugin plugin) { this.plugin = plugin; InitPluginFramework(); InitializeComponent(); CreateMaps(); } private void InitPluginFramework() { if (this.plugin == null) { return; } this.plugin.OnSelectedProcessChanged += new PluginFramework.Events.BaseEventHandler(plugin_OnSelectedProcessChanged); this.plugin.OnSelectedConfigChanged += new PluginFramework.Events.BaseEventHandler(plugin_OnSelectedConfigChanged); this.plugin.OnPEDataUpdated += new PluginFramework.Events.BaseEventHandler(plugin_OnPEDataUpdated); } void plugin_OnPEDataUpdated(PluginFramework.Events.PEViewerDataUpdatedEventArgs e) { logger.Warn.WriteLine("plugin_OnPEDataUpdated::has not been implemented!"); } void plugin_OnSelectedConfigChanged(PluginFramework.Events.ConfigChangedEventArgs e) { logger.Warn.WriteLine("plugin_OnSelectedConfigChanged::has not been implemented!"); } void plugin_OnSelectedProcessChanged(PluginFramework.Events.ProcessChangedEventArgs e) { logger.Warn.WriteLine("plugin_OnSelectedProcessChanged::has not been implemented!"); } private void EmuMEMMapDockControl_Shown(object sender, EventArgs e) { txtDeviceMap.Clear(); txtDeviceMap.AppendText(string.Format("Device Memory Map(s):{0}", System.Environment.NewLine)); foreach (var k in DeviceMemoryMaps) { string devicename = k.DeviceName; txtDeviceMap.AppendText(string.Format("{0}:{1}", devicename, System.Environment.NewLine)); var map = k.MemoryMap; foreach (var mapped in map) { var mapped_name = mapped.Key; var mapped_data = mapped.Value; var t = mapped_data.ToString(); txtDeviceMap.AppendText(string.Format("\t{0}{1}", t, System.Environment.NewLine)); } } } private void CreateMaps() { var map = new DeviceMemoryMap(); #region NES map = CreateNESMemMap(); DeviceMemoryMaps.Add(map); #endregion #region SNES map = CreateSNESMemMap(); DeviceMemoryMaps.Add(map); #endregion #region PS1 map = CreatePS1MemMap(); DeviceMemoryMaps.Add(map); #endregion #region PS2 map = CreatePS2MemMap(); DeviceMemoryMaps.Add(map); #endregion #region N64 map = CreateN64MemMap(); DeviceMemoryMaps.Add(map); #endregion #region NGC map = CreateNGCMemMap(); DeviceMemoryMaps.Add(map); #endregion #region WII map = CreateWIIMemMap(); DeviceMemoryMaps.Add(map); #endregion map = null; // free memory } #region NES private DeviceMemoryMap CreateNESMemMap() { /* http://en.wikibooks.org/wiki/NES_Programming */ const string name = "NES"; DeviceMemoryMap map = new DeviceMemoryMap(); List maprange = new List(); #region memory maps //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); maprange.Add(new MemMap("Zero Page", 0x0000, 0x00FF)); maprange.Add(new MemMap("Stack", 0x0100, 0x01FF)); maprange.Add(new MemMap("Ram", 0x0200, 0x07FF)); // mirror maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror1", 0x0800, 0x0FFF)); // mirror maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror2", 0x1000, 0x17FF)); // mirror maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror3", 0x1800, 0x1FFF)); maprange.Add(new MemMap("IO Reg1", 0x2000, 0x2007)); maprange.Add(new MemMap("IO reg1 mirror - repeated", 0x2000, 0x3FFF)); maprange.Add(new MemMap("IO Reg2", 0x4000, 0x401F)); maprange.Add(new MemMap("Expansion ROM", 0x4020, 0x5FFF)); maprange.Add(new MemMap("SRAM", 0x6000, 0x7FFF)); maprange.Add(new MemMap("PRG-ROM", 0x8000, 0xFFFF)); maprange.Add(new MemMap("Address of NMI Interrupt handler", 0xFFFA, 0xFFFB)); maprange.Add(new MemMap("Address of Power on reset handler", 0xFFFC, 0xFFFD)); maprange.Add(new MemMap("Address of BRK handler routine", 0xFFFE, 0xFFFF)); #endregion map = new DeviceMemoryMap(name, maprange); return map; } #endregion #region SNES private DeviceMemoryMap CreateSNESMemMap() { /* http://www.emulatronia.com/doctec/consolas/snes/SNESMem.txt */ const string name = "SNES"; DeviceMemoryMap map = new DeviceMemoryMap(); List maprange = new List(); #region memory maps //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); maprange.Add(new MemMap("LowRAM", 0x0000, 0x1fff)); maprange.Add(new MemMap("HighRAM", 0x2000, 0x7fff)); maprange.Add(new MemMap("Expanded RAM", 0x8000, 0xffff)); #endregion map = new DeviceMemoryMap(name, maprange); return map; } #endregion #region PS1 private DeviceMemoryMap CreatePS1MemMap() { /* http://rveach.romhack.org/PSXInfo/psx%20hardware%20info.txt */ const string name = "PS1"; DeviceMemoryMap map = new DeviceMemoryMap(); List maprange = new List(); #region memory maps //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); maprange.Add(new MemMap("Kernel Memory", 0x00000000, 0x0000ffff)); maprange.Add(new MemMap("User Memory", 0x00010000, 0x001FFFFF)); maprange.Add(new MemMap("Parallel Port", 0x1f000000, 0x1f00ffff)); maprange.Add(new MemMap("Scratch Pad", 0x1f800000, 0x1f8003ff)); maprange.Add(new MemMap("HW Registers", 0x1f801000, 0x1f802fff)); maprange.Add(new MemMap("BIOS", 0x1FC00000, 0x1FC7FFFF)); maprange.Add(new MemMap("Kernel & User Memory (cached)", 0x80000000, 0x801fffff)); maprange.Add(new MemMap("Kernel & User Memory (uncached)", 0xa0000000, 0xa01fffff)); #endregion map = new DeviceMemoryMap(name, maprange); return map; } #endregion #region PS2 private DeviceMemoryMap CreatePS2MemMap() { /* http://psx-scene.com/forums/attachments/f19/17285d1280158606-ps2-memory-hardware-mapped-registers-layout-ps2-memory-hardware-mapped-registers-layout.txt */ /* http://psx-scene.com/forums/f19/ps2-memory-hardware-mapped-registers-layout-64760/ */ const string name = "PS2"; DeviceMemoryMap map = new DeviceMemoryMap(); List maprange = new List(); #region memory maps //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); maprange.Add(new MemMap("EE Kernel", 0x80000000, 0x800FFFFF)); maprange.Add(new MemMap("EE RAM (Cached)", 0x00100000, 0x01FFFFFF)); maprange.Add(new MemMap("EE RAM (Uncached)", 0x20100000, 0x21FFFFFF)); maprange.Add(new MemMap("EE RAM (Uncached&accelerated)", 0x30100000, 0x31FFFFFF)); maprange.Add(new MemMap("EE Registers (uncached)", 0x10000000, 0x11FFFFFF)); maprange.Add(new MemMap("GS Registers (uncached)", 0x12000000, 0x13FFFFFF)); maprange.Add(new MemMap("Boot ROM0 (uncached)", 0x1FC00000, 0x1FFFFFFF)); maprange.Add(new MemMap("Boot ROM09 (cached)", 0x9FC00000, 0x9FFFFFFF)); maprange.Add(new MemMap("Boot ROM0b (uncached)", 0xBFC00000, 0xBFFFFFFF)); maprange.Add(new MemMap("Boot ROM1", 0xBE000000, 0xBE040000)); maprange.Add(new MemMap("Boot ROM2", 0xBE400000, 0xBE440000)); maprange.Add(new MemMap("IOP RAM", 0xBC000000, 0xBC1FFFFF)); maprange.Add(new MemMap("Scratch Pad", 0x70000000, 0x70003FFF)); #endregion map = new DeviceMemoryMap(name, maprange); return map; } #endregion #region N64 private DeviceMemoryMap CreateN64MemMap() { /* http://n64.icequake.net/doc/n64intro/kantan/step1/1-4.html */ const string name = "N64"; DeviceMemoryMap map = new DeviceMemoryMap(); List maprange = new List(); #region memory maps //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); maprange.Add(new MemMap("KUSEG [TLB Map]", 0x00000000, 0x7fffffff)); maprange.Add(new MemMap("KSEG0 [Ram cached]", 0x80000000, 0x9fffffff)); maprange.Add(new MemMap("KSEG1 [Ram uncached]", 0xa0000000, 0xbfffffff)); maprange.Add(new MemMap("KSSEG [TLB Map]", 0xc0000000, 0xdfffffff)); maprange.Add(new MemMap("KSEG3 [TLB Map]", 0xe0000000, 0xffffffff)); #endregion map = new DeviceMemoryMap(name, maprange); return map; } #endregion #region NGC private DeviceMemoryMap CreateNGCMemMap() { /* http://hitmen.c02.at/files/yagcd/yagcd/chap4.html#sec4 */ const string name = "NGC"; DeviceMemoryMap map = new DeviceMemoryMap(); List maprange = new List(); #region memory maps //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); maprange.Add(new MemMap("Physical RAM", 0x00000000, 0x017fffff)); maprange.Add(new MemMap("Logical RAM [cached]", 0x80000000, 0x817fffff)); maprange.Add(new MemMap("Logical RAM [uncached]", 0xC0000000, 0xC17fffff)); #endregion map = new DeviceMemoryMap(name, maprange); return map; } #endregion #region WII private DeviceMemoryMap CreateWIIMemMap() { /* http://wiibrew.org/wiki/Memory_Map */ const string name = "WII"; DeviceMemoryMap map = new DeviceMemoryMap(); List maprange = new List(); #region memory maps //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); maprange.Add(new MemMap("MEM1 [cached]", 0x80000000, 0x817FFFFF)); maprange.Add(new MemMap("MEM1 [uncached]", 0xC0000000, 0xC17FFFFF)); maprange.Add(new MemMap("MEM2 [cached]", 0x90000000, 0x93FFFFFF)); maprange.Add(new MemMap("MEM2 [uncached]", 0xD0000000, 0xD3FFFFFF)); maprange.Add(new MemMap("Hollywood/Starlet Registers?", 0xCD000000, 0xCD008000)); #endregion map = new DeviceMemoryMap(name, maprange); return map; } #endregion } #endregion #region Memory Map Helper Classes #region IMemMap internal interface IMemMap { string MapName { get; } string MapStart { get; } string MapEnd { get; } string MapSize { get; } string ToString(); } #endregion #region IDeviceMemoryMap internal interface IDeviceMemoryMap { string DeviceName { get; } IDictionary MemoryMap { get; } string ToString(); } #endregion #region MemMap internal class MemMap : IMemMap { public MemMap() : this(string.Empty, 0, 0) { } public MemMap(string name) { this.MapName = name; } public MemMap(string name, ulong start, ulong end) : this(name, string.Format("0x{0}", start.ToString("X")), string.Format("0x{0}", end.ToString("X")), end - start) { } public MemMap(string name, string start, string end, ulong size) : this(name) { this.MapStart = start; this.MapEnd = end; ulong _size = size + 1; double t = 1024.0 * 1024.0; double __size = (double)_size / t; this.MapSize = string.Format("0x{0}={1:0.000000}MB", _size.ToString("X"), __size); } #region IMappedMemRange Members public string MapName { get; private set; } public string MapStart { get; private set; } public string MapEnd { get; private set; } public string MapSize { get; private set; } public override string ToString() { return string.Format("[{0}]==>[{1}-{2}] [{3}]", MapName, MapStart, MapEnd, MapSize); } #endregion } #endregion #region DeviceMemoryMap internal class DeviceMemoryMap : IDeviceMemoryMap { public DeviceMemoryMap() { this.DeviceName = string.Empty; this.MemoryMap = this.MemoryMap = new Dictionary(); } public DeviceMemoryMap(string device, List memorymap) { this.DeviceName = device; this.MemoryMap = new Dictionary(); foreach (var map in memorymap) { this.MemoryMap.Add(map.MapName, map); } } #region IDeviceMemoryMap Members public string DeviceName { get; private set; } public IDictionary MemoryMap { get; private set; } public override string ToString() { return string.Format("[{0}]==>{1} mapped memory range(s)", DeviceName, MemoryMap.Count); } #endregion } #endregion #endregion }