/[RomCheater]/trunk/RomCheater.EmuMMAPPlugin/EmuMEMMapDockControl.cs
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Contents of /trunk/RomCheater.EmuMMAPPlugin/EmuMEMMapDockControl.cs

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Revision 651 - (show annotations) (download)
Sun Jun 9 00:26:42 2013 UTC (7 years, 5 months ago) by william
File size: 12645 byte(s)
+ add N64 memory map

1 using System;
2 using System.Collections.Generic;
3 using System.ComponentModel;
4 using System.Data;
5 using System.Drawing;
6 using System.Linq;
7 using System.Text;
8 using System.Windows.Forms;
9 using WeifenLuo.WinFormsUI.Docking;
10
11 namespace RomCheater.EmuMMAPPlugin
12 {
13 public partial class EmuMEMMapDockControl : DockContent
14 {
15 private List<DeviceMemoryMap> DeviceMemoryMaps = new List<DeviceMemoryMap>();
16 public EmuMEMMapDockControl()
17 {
18 InitializeComponent();
19 CreateMaps();
20 }
21 private void EmuMEMMapDockControl_Shown(object sender, EventArgs e)
22 {
23 txtDeviceMap.Clear();
24 txtDeviceMap.AppendText(string.Format("Device Memory Map(s):{0}", System.Environment.NewLine));
25 foreach (var k in DeviceMemoryMaps)
26 {
27 string devicename = k.DeviceName;
28 txtDeviceMap.AppendText(string.Format("{0}:{1}", devicename, System.Environment.NewLine));
29 var map = k.MemoryMap;
30 foreach (var mapped in map)
31 {
32 var mapped_name = mapped.Key;
33 var mapped_data = mapped.Value;
34 var t = mapped_data.ToString();
35 txtDeviceMap.AppendText(string.Format("\t{0}{1}", t, System.Environment.NewLine));
36 }
37 }
38 }
39 private void CreateMaps()
40 {
41 var map = new DeviceMemoryMap();
42
43 #region NES
44 map = CreateNESMemMap();
45 DeviceMemoryMaps.Add(map);
46 #endregion
47 #region SNES
48 map = CreateSNESMemMap();
49 DeviceMemoryMaps.Add(map);
50 #endregion
51 #region PS1
52 map = CreatePS1MemMap();
53 DeviceMemoryMaps.Add(map);
54 #endregion
55 #region PS2
56 map = CreatePS2MemMap();
57 DeviceMemoryMaps.Add(map);
58 #endregion
59 #region N64
60 map = CreateN64MemMap();
61 DeviceMemoryMaps.Add(map);
62 #endregion
63 #region NGC
64 map = CreateNGCMemMap();
65 DeviceMemoryMaps.Add(map);
66 #endregion
67 #region WII
68 map = CreateWIIMemMap();
69 DeviceMemoryMaps.Add(map);
70 #endregion
71 map = null;
72 }
73
74 #region NES
75 private DeviceMemoryMap CreateNESMemMap()
76 {
77 /* http://en.wikibooks.org/wiki/NES_Programming */
78 const string name = "NES";
79 DeviceMemoryMap map = new DeviceMemoryMap();
80 List<IMemMap> maprange = new List<IMemMap>();
81 #region memory maps
82 //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
83 maprange.Add(new MemMap("Zero Page", 0x0000, 0x00FF));
84 maprange.Add(new MemMap("Stack", 0x0100, 0x01FF));
85 maprange.Add(new MemMap("Ram", 0x0200, 0x07FF));
86
87 // mirror
88 maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror1", 0x0800, 0x0FFF));
89 // mirror
90 maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror2", 0x1000, 0x17FF));
91 // mirror
92 maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror3", 0x1800, 0x1FFF));
93
94 maprange.Add(new MemMap("IO Reg1", 0x2000, 0x2007));
95 maprange.Add(new MemMap("IO reg1 mirror - repeated", 0x2000, 0x3FFF));
96 maprange.Add(new MemMap("IO Reg2", 0x4000, 0x401F));
97 maprange.Add(new MemMap("Expansion ROM", 0x4020, 0x5FFF));
98 maprange.Add(new MemMap("SRAM", 0x6000, 0x7FFF));
99 maprange.Add(new MemMap("PRG-ROM", 0x8000, 0xFFFF));
100
101 maprange.Add(new MemMap("Address of NMI Interrupt handler", 0xFFFA, 0xFFFB));
102 maprange.Add(new MemMap("Address of Power on reset handler", 0xFFFC, 0xFFFD));
103 maprange.Add(new MemMap("Address of BRK handler routine", 0xFFFE, 0xFFFF));
104 #endregion
105 map = new DeviceMemoryMap(name, maprange);
106 return map;
107 }
108 #endregion
109 #region SNES
110 private DeviceMemoryMap CreateSNESMemMap()
111 {
112 /* http://www.emulatronia.com/doctec/consolas/snes/SNESMem.txt */
113 const string name = "SNES";
114 DeviceMemoryMap map = new DeviceMemoryMap();
115 List<IMemMap> maprange = new List<IMemMap>();
116 #region memory maps
117 //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
118 maprange.Add(new MemMap("LowRAM", 0x0000, 0x1fff));
119 maprange.Add(new MemMap("HighRAM", 0x2000, 0x7fff));
120 maprange.Add(new MemMap("Expanded RAM", 0x8000, 0xffff));
121 #endregion
122 map = new DeviceMemoryMap(name, maprange);
123 return map;
124 }
125 #endregion
126 #region PS1
127 private DeviceMemoryMap CreatePS1MemMap()
128 {
129 /* http://rveach.romhack.org/PSXInfo/psx%20hardware%20info.txt */
130 const string name = "PS1";
131 DeviceMemoryMap map = new DeviceMemoryMap();
132 List<IMemMap> maprange = new List<IMemMap>();
133 #region memory maps
134 //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
135 maprange.Add(new MemMap("Kernel Memory", 0x00000000, 0x0000ffff));
136 maprange.Add(new MemMap("User Memory", 0x00010000, 0x001FFFFF));
137 maprange.Add(new MemMap("Parallel Port", 0x1f000000, 0x1f00ffff));
138 maprange.Add(new MemMap("Scratch Pad", 0x1f800000, 0x1f8003ff));
139 maprange.Add(new MemMap("HW Registers", 0x1f801000, 0x1f802fff));
140 maprange.Add(new MemMap("BIOS", 0x1FC00000, 0x1FC7FFFF));
141
142 maprange.Add(new MemMap("Kernel & User Memory (cached)", 0x80000000, 0x801fffff));
143 maprange.Add(new MemMap("Kernel & User Memory (uncached)", 0xa0000000, 0xa01fffff));
144
145 #endregion
146 map = new DeviceMemoryMap(name, maprange);
147 return map;
148 }
149 #endregion
150 #region PS2
151 private DeviceMemoryMap CreatePS2MemMap()
152 {
153 /* http://psx-scene.com/forums/attachments/f19/17285d1280158606-ps2-memory-hardware-mapped-registers-layout-ps2-memory-hardware-mapped-registers-layout.txt */
154 /* http://psx-scene.com/forums/f19/ps2-memory-hardware-mapped-registers-layout-64760/ */
155 const string name = "PS2";
156 DeviceMemoryMap map = new DeviceMemoryMap();
157 List<IMemMap> maprange = new List<IMemMap>();
158 #region memory maps
159 //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
160 maprange.Add(new MemMap("EE Kernel", 0x80000000, 0x800FFFFF));
161 maprange.Add(new MemMap("EE RAM (Cached)", 0x00100000, 0x01FFFFFF));
162 maprange.Add(new MemMap("EE RAM (Uncached)", 0x20100000, 0x21FFFFFF));
163 maprange.Add(new MemMap("EE RAM (Uncached&accelerated)", 0x30100000, 0x31FFFFFF));
164 maprange.Add(new MemMap("EE Registers (uncached)", 0x10000000, 0x11FFFFFF));
165 maprange.Add(new MemMap("GS Registers (uncached)", 0x12000000, 0x13FFFFFF));
166 maprange.Add(new MemMap("Boot ROM0 (uncached)", 0x1FC00000, 0x1FFFFFFF));
167 maprange.Add(new MemMap("Boot ROM09 (cached)", 0x9FC00000, 0x9FFFFFFF));
168 maprange.Add(new MemMap("Boot ROM0b (uncached)", 0xBFC00000, 0xBFFFFFFF));
169 maprange.Add(new MemMap("Boot ROM1", 0xBE000000, 0xBE040000));
170 maprange.Add(new MemMap("Boot ROM2", 0xBE400000, 0xBE440000));
171 maprange.Add(new MemMap("IOP RAM", 0xBC000000, 0xBC1FFFFF));
172 maprange.Add(new MemMap("Scratch Pad", 0x70000000, 0x70003FFF));
173 #endregion
174 map = new DeviceMemoryMap(name, maprange);
175 return map;
176 }
177 #endregion
178 #region N64
179 private DeviceMemoryMap CreateN64MemMap()
180 {
181 /* http://n64.icequake.net/doc/n64intro/kantan/step1/1-4.html */
182 const string name = "N64";
183 DeviceMemoryMap map = new DeviceMemoryMap();
184 List<IMemMap> maprange = new List<IMemMap>();
185 #region memory maps
186 //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
187 maprange.Add(new MemMap("KUSEG [TLB Map]", 0x00000000, 0x7fffffff));
188 maprange.Add(new MemMap("KSEG0 [Ram cached]", 0x80000000, 0x9fffffff));
189 maprange.Add(new MemMap("KSEG1 [Ram uncached]", 0xa0000000, 0xbfffffff));
190 maprange.Add(new MemMap("KSSEG [TLB Map]", 0xc0000000, 0xdfffffff));
191 maprange.Add(new MemMap("KSEG3 [TLB Map]", 0xe0000000, 0xffffffff));
192 #endregion
193 map = new DeviceMemoryMap(name, maprange);
194 return map;
195 }
196 #endregion
197 #region NGC
198 private DeviceMemoryMap CreateNGCMemMap()
199 {
200 const string name = "NGC";
201 DeviceMemoryMap map = new DeviceMemoryMap();
202 List<IMemMap> maprange = new List<IMemMap>();
203 #region memory maps
204 maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
205 #endregion
206 map = new DeviceMemoryMap(name, maprange);
207 return map;
208 }
209 #endregion
210 #region WII
211 private DeviceMemoryMap CreateWIIMemMap()
212 {
213 const string name = "WII";
214 DeviceMemoryMap map = new DeviceMemoryMap();
215 List<IMemMap> maprange = new List<IMemMap>();
216 #region memory maps
217 maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
218 #endregion
219 map = new DeviceMemoryMap(name, maprange);
220 return map;
221 }
222 #endregion
223 }
224
225 #region Memory Map Helper Classes
226 internal interface IMemMap
227 {
228 string MapName { get; }
229 string MapStart { get; }
230 string MapEnd { get; }
231 string MapSize { get; }
232 string ToString();
233 }
234 internal interface IDeviceMemoryMap
235 {
236 string DeviceName { get; }
237 IDictionary<string, IMemMap> MemoryMap { get; }
238 string ToString();
239 }
240
241 internal class MemMap : IMemMap
242 {
243 public MemMap() : this(string.Empty, 0, 0) { }
244 public MemMap(string name)
245 {
246 this.MapName = name;
247 }
248 public MemMap(string name, ulong start, ulong end) : this(name, string.Format("0x{0}", start.ToString("X")), string.Format("0x{0}", end.ToString("X")), end-start) { }
249 public MemMap(string name, string start, string end, ulong size)
250 : this(name)
251 {
252 this.MapStart = start;
253 this.MapEnd = end;
254
255 ulong _size = size + 1;
256 double t = 1024.0 * 1024.0;
257 double __size = (double)_size/t;
258 this.MapSize = string.Format("0x{0}={1:0.000000}MB", _size.ToString("X"), __size);
259 }
260 #region IMappedMemRange Members
261 public string MapName { get; private set; }
262 public string MapStart { get; private set; }
263 public string MapEnd { get; private set; }
264 public string MapSize { get; private set; }
265 public override string ToString()
266 {
267 return string.Format("[{0}]==>[{1}-{2}] [{3}]", MapName, MapStart, MapEnd, MapSize);
268 }
269 #endregion
270 }
271
272 internal class DeviceMemoryMap : IDeviceMemoryMap
273 {
274 public DeviceMemoryMap() { this.DeviceName = string.Empty; this.MemoryMap = this.MemoryMap = new Dictionary<string, IMemMap>(); }
275 public DeviceMemoryMap(string device, List<IMemMap> memorymap)
276 {
277 this.DeviceName = device;
278 this.MemoryMap = new Dictionary<string, IMemMap>();
279
280 foreach (var map in memorymap)
281 {
282 this.MemoryMap.Add(map.MapName, map);
283 }
284
285 }
286
287 #region IDeviceMemoryMap Members
288 public string DeviceName { get; private set; }
289 public IDictionary<string, IMemMap> MemoryMap { get; private set; }
290 public override string ToString()
291 {
292 return string.Format("[{0}]==>{1} mapped memory range(s)", DeviceName, MemoryMap.Count);
293 }
294 #endregion
295 }
296
297 #endregion
298 }
299

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