74 |
#region NES |
#region NES |
75 |
private DeviceMemoryMap CreateNESMemMap() |
private DeviceMemoryMap CreateNESMemMap() |
76 |
{ |
{ |
77 |
|
/* http://en.wikibooks.org/wiki/NES_Programming */ |
78 |
const string name = "NES"; |
const string name = "NES"; |
79 |
DeviceMemoryMap map = new DeviceMemoryMap(); |
DeviceMemoryMap map = new DeviceMemoryMap(); |
80 |
List<IMemMap> maprange = new List<IMemMap>(); |
List<IMemMap> maprange = new List<IMemMap>(); |
109 |
#region SNES |
#region SNES |
110 |
private DeviceMemoryMap CreateSNESMemMap() |
private DeviceMemoryMap CreateSNESMemMap() |
111 |
{ |
{ |
112 |
|
/* http://www.emulatronia.com/doctec/consolas/snes/SNESMem.txt */ |
113 |
const string name = "SNES"; |
const string name = "SNES"; |
114 |
DeviceMemoryMap map = new DeviceMemoryMap(); |
DeviceMemoryMap map = new DeviceMemoryMap(); |
115 |
List<IMemMap> maprange = new List<IMemMap>(); |
List<IMemMap> maprange = new List<IMemMap>(); |
116 |
#region memory maps |
#region memory maps |
117 |
maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
//maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
118 |
|
maprange.Add(new MemMap("LowRAM", 0x0000, 0x1fff)); |
119 |
|
maprange.Add(new MemMap("HighRAM", 0x2000, 0x7fff)); |
120 |
|
maprange.Add(new MemMap("Expanded RAM", 0x8000, 0xffff)); |
121 |
#endregion |
#endregion |
122 |
map = new DeviceMemoryMap(name, maprange); |
map = new DeviceMemoryMap(name, maprange); |
123 |
return map; |
return map; |
126 |
#region PS1 |
#region PS1 |
127 |
private DeviceMemoryMap CreatePS1MemMap() |
private DeviceMemoryMap CreatePS1MemMap() |
128 |
{ |
{ |
129 |
|
/* http://rveach.romhack.org/PSXInfo/psx%20hardware%20info.txt */ |
130 |
const string name = "PS1"; |
const string name = "PS1"; |
131 |
DeviceMemoryMap map = new DeviceMemoryMap(); |
DeviceMemoryMap map = new DeviceMemoryMap(); |
132 |
List<IMemMap> maprange = new List<IMemMap>(); |
List<IMemMap> maprange = new List<IMemMap>(); |
136 |
maprange.Add(new MemMap("User Memory", 0x00010000, 0x001FFFFF)); |
maprange.Add(new MemMap("User Memory", 0x00010000, 0x001FFFFF)); |
137 |
maprange.Add(new MemMap("Parallel Port", 0x1f000000, 0x1f00ffff)); |
maprange.Add(new MemMap("Parallel Port", 0x1f000000, 0x1f00ffff)); |
138 |
maprange.Add(new MemMap("Scratch Pad", 0x1f800000, 0x1f8003ff)); |
maprange.Add(new MemMap("Scratch Pad", 0x1f800000, 0x1f8003ff)); |
139 |
maprange.Add(new MemMap("HW Registers", 0x1f801000, 0x1f802fff)); |
maprange.Add(new MemMap("HW Registers", 0x1f801000, 0x1f802fff)); |
140 |
|
maprange.Add(new MemMap("BIOS", 0x1FC00000, 0x1FC7FFFF)); |
141 |
|
|
142 |
maprange.Add(new MemMap("Kernel & User Memory (cached)", 0x80000000, 0x801fffff)); |
maprange.Add(new MemMap("Kernel & User Memory (cached)", 0x80000000, 0x801fffff)); |
143 |
maprange.Add(new MemMap("Kernel & User Memory (uncached)", 0xa0000000, 0xa01fffff)); |
maprange.Add(new MemMap("Kernel & User Memory (uncached)", 0xa0000000, 0xa01fffff)); |
144 |
maprange.Add(new MemMap("BIOS", 0x1FC00000, 0x1FC7FFFF)); |
|
145 |
#endregion |
#endregion |
146 |
map = new DeviceMemoryMap(name, maprange); |
map = new DeviceMemoryMap(name, maprange); |
147 |
return map; |
return map; |
150 |
#region PS2 |
#region PS2 |
151 |
private DeviceMemoryMap CreatePS2MemMap() |
private DeviceMemoryMap CreatePS2MemMap() |
152 |
{ |
{ |
153 |
|
/* http://psx-scene.com/forums/attachments/f19/17285d1280158606-ps2-memory-hardware-mapped-registers-layout-ps2-memory-hardware-mapped-registers-layout.txt */ |
154 |
|
/* http://psx-scene.com/forums/f19/ps2-memory-hardware-mapped-registers-layout-64760/ */ |
155 |
const string name = "PS2"; |
const string name = "PS2"; |
156 |
DeviceMemoryMap map = new DeviceMemoryMap(); |
DeviceMemoryMap map = new DeviceMemoryMap(); |
157 |
List<IMemMap> maprange = new List<IMemMap>(); |
List<IMemMap> maprange = new List<IMemMap>(); |