12 |
|
{ |
13 |
|
public partial class EmuMEMMapDockControl : DockContent |
14 |
|
{ |
15 |
+ |
private List<DeviceMemoryMap> DeviceMemoryMaps = new List<DeviceMemoryMap>(); |
16 |
|
public EmuMEMMapDockControl() |
17 |
|
{ |
18 |
|
InitializeComponent(); |
19 |
+ |
CreateMaps(); |
20 |
|
} |
21 |
+ |
private void EmuMEMMapDockControl_Shown(object sender, EventArgs e) |
22 |
+ |
{ |
23 |
+ |
txtDeviceMap.Clear(); |
24 |
+ |
txtDeviceMap.AppendText(string.Format("Device Memory Map(s):{0}", System.Environment.NewLine)); |
25 |
+ |
foreach (var k in DeviceMemoryMaps) |
26 |
+ |
{ |
27 |
+ |
string devicename = k.DeviceName; |
28 |
+ |
txtDeviceMap.AppendText(string.Format("{0}:{1}", devicename, System.Environment.NewLine)); |
29 |
+ |
var map = k.MemoryMap; |
30 |
+ |
foreach (var mapped in map) |
31 |
+ |
{ |
32 |
+ |
var mapped_name = mapped.Key; |
33 |
+ |
var mapped_data = mapped.Value; |
34 |
+ |
var t = mapped_data.ToString(); |
35 |
+ |
txtDeviceMap.AppendText(string.Format("\t{0}{1}", t, System.Environment.NewLine)); |
36 |
+ |
} |
37 |
+ |
} |
38 |
+ |
} |
39 |
+ |
private void CreateMaps() |
40 |
+ |
{ |
41 |
+ |
var map = new DeviceMemoryMap(); |
42 |
+ |
|
43 |
+ |
#region NES |
44 |
+ |
map = CreateNESMemMap(); |
45 |
+ |
DeviceMemoryMaps.Add(map); |
46 |
+ |
#endregion |
47 |
+ |
#region SNES |
48 |
+ |
map = CreateSNESMemMap(); |
49 |
+ |
DeviceMemoryMaps.Add(map); |
50 |
+ |
#endregion |
51 |
+ |
#region PS1 |
52 |
+ |
map = CreatePS1MemMap(); |
53 |
+ |
DeviceMemoryMaps.Add(map); |
54 |
+ |
#endregion |
55 |
+ |
#region PS2 |
56 |
+ |
map = CreatePS2MemMap(); |
57 |
+ |
DeviceMemoryMaps.Add(map); |
58 |
+ |
#endregion |
59 |
+ |
#region N64 |
60 |
+ |
map = CreateN64MemMap(); |
61 |
+ |
DeviceMemoryMaps.Add(map); |
62 |
+ |
#endregion |
63 |
+ |
#region NGC |
64 |
+ |
map = CreateNGCMemMap(); |
65 |
+ |
DeviceMemoryMaps.Add(map); |
66 |
+ |
#endregion |
67 |
+ |
#region WII |
68 |
+ |
map = CreateWIIMemMap(); |
69 |
+ |
DeviceMemoryMaps.Add(map); |
70 |
+ |
#endregion |
71 |
+ |
map = null; |
72 |
+ |
} |
73 |
+ |
|
74 |
+ |
#region NES |
75 |
+ |
private DeviceMemoryMap CreateNESMemMap() |
76 |
+ |
{ |
77 |
+ |
const string name = "NES"; |
78 |
+ |
DeviceMemoryMap map = new DeviceMemoryMap(); |
79 |
+ |
List<IMemMap> maprange = new List<IMemMap>(); |
80 |
+ |
#region memory maps |
81 |
+ |
maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
82 |
+ |
#endregion |
83 |
+ |
map = new DeviceMemoryMap(name, maprange); |
84 |
+ |
return map; |
85 |
+ |
} |
86 |
+ |
#endregion |
87 |
+ |
#region SNES |
88 |
+ |
private DeviceMemoryMap CreateSNESMemMap() |
89 |
+ |
{ |
90 |
+ |
const string name = "SNES"; |
91 |
+ |
DeviceMemoryMap map = new DeviceMemoryMap(); |
92 |
+ |
List<IMemMap> maprange = new List<IMemMap>(); |
93 |
+ |
#region memory maps |
94 |
+ |
maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
95 |
+ |
#endregion |
96 |
+ |
map = new DeviceMemoryMap(name, maprange); |
97 |
+ |
return map; |
98 |
+ |
} |
99 |
+ |
#endregion |
100 |
+ |
#region PS1 |
101 |
+ |
private DeviceMemoryMap CreatePS1MemMap() |
102 |
+ |
{ |
103 |
+ |
const string name = "PS1"; |
104 |
+ |
DeviceMemoryMap map = new DeviceMemoryMap(); |
105 |
+ |
List<IMemMap> maprange = new List<IMemMap>(); |
106 |
+ |
#region memory maps |
107 |
+ |
maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
108 |
+ |
#endregion |
109 |
+ |
map = new DeviceMemoryMap(name, maprange); |
110 |
+ |
return map; |
111 |
+ |
} |
112 |
+ |
#endregion |
113 |
+ |
#region PS2 |
114 |
+ |
private DeviceMemoryMap CreatePS2MemMap() |
115 |
+ |
{ |
116 |
+ |
const string name = "PS2"; |
117 |
+ |
DeviceMemoryMap map = new DeviceMemoryMap(); |
118 |
+ |
List<IMemMap> maprange = new List<IMemMap>(); |
119 |
+ |
#region memory maps |
120 |
+ |
//maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
121 |
+ |
maprange.Add(new MemMap("EE Kernel", 0x80000000, 0x800FFFFF)); |
122 |
+ |
maprange.Add(new MemMap("EE RAM (Cached)", 0x00100000, 0x01FFFFFF)); |
123 |
+ |
maprange.Add(new MemMap("EE RAM (Uncached)", 0x20100000, 0x21FFFFFF)); |
124 |
+ |
maprange.Add(new MemMap("EE RAM (Uncached&accelerated)", 0x30100000, 0x31FFFFFF)); |
125 |
+ |
maprange.Add(new MemMap("EE Registers (uncached)", 0x10000000, 0x11FFFFFF)); |
126 |
+ |
maprange.Add(new MemMap("GS Registers (uncached)", 0x12000000, 0x13FFFFFF)); |
127 |
+ |
maprange.Add(new MemMap("Boot ROM0 (uncached)", 0x1FC00000, 0x1FFFFFFF)); |
128 |
+ |
maprange.Add(new MemMap("Boot ROM09 (cached)", 0x9FC00000, 0x9FFFFFFF)); |
129 |
+ |
maprange.Add(new MemMap("Boot ROM0b (uncached)", 0xBFC00000, 0xBFFFFFFF)); |
130 |
+ |
maprange.Add(new MemMap("Boot ROM1", 0xBE000000, 0xBE040000)); |
131 |
+ |
maprange.Add(new MemMap("Boot ROM2", 0xBE400000, 0xBE440000)); |
132 |
+ |
maprange.Add(new MemMap("IOP RAM", 0xBC000000, 0xBC1FFFFF)); |
133 |
+ |
maprange.Add(new MemMap("Scratch Pad", 0x70000000, 0x70003FFF)); |
134 |
+ |
#endregion |
135 |
+ |
map = new DeviceMemoryMap(name, maprange); |
136 |
+ |
return map; |
137 |
+ |
} |
138 |
+ |
#endregion |
139 |
+ |
#region N64 |
140 |
+ |
private DeviceMemoryMap CreateN64MemMap() |
141 |
+ |
{ |
142 |
+ |
const string name = "N64"; |
143 |
+ |
DeviceMemoryMap map = new DeviceMemoryMap(); |
144 |
+ |
List<IMemMap> maprange = new List<IMemMap>(); |
145 |
+ |
#region memory maps |
146 |
+ |
maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
147 |
+ |
#endregion |
148 |
+ |
map = new DeviceMemoryMap(name, maprange); |
149 |
+ |
return map; |
150 |
+ |
} |
151 |
+ |
#endregion |
152 |
+ |
#region NGC |
153 |
+ |
private DeviceMemoryMap CreateNGCMemMap() |
154 |
+ |
{ |
155 |
+ |
const string name = "NGC"; |
156 |
+ |
DeviceMemoryMap map = new DeviceMemoryMap(); |
157 |
+ |
List<IMemMap> maprange = new List<IMemMap>(); |
158 |
+ |
#region memory maps |
159 |
+ |
maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
160 |
+ |
#endregion |
161 |
+ |
map = new DeviceMemoryMap(name, maprange); |
162 |
+ |
return map; |
163 |
+ |
} |
164 |
+ |
#endregion |
165 |
+ |
#region WII |
166 |
+ |
private DeviceMemoryMap CreateWIIMemMap() |
167 |
+ |
{ |
168 |
+ |
const string name = "WII"; |
169 |
+ |
DeviceMemoryMap map = new DeviceMemoryMap(); |
170 |
+ |
List<IMemMap> maprange = new List<IMemMap>(); |
171 |
+ |
#region memory maps |
172 |
+ |
maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); |
173 |
+ |
#endregion |
174 |
+ |
map = new DeviceMemoryMap(name, maprange); |
175 |
+ |
return map; |
176 |
+ |
} |
177 |
+ |
#endregion |
178 |
+ |
} |
179 |
+ |
|
180 |
+ |
#region Memory Map Helper Classes |
181 |
+ |
internal interface IMemMap |
182 |
+ |
{ |
183 |
+ |
string MapName { get; } |
184 |
+ |
string MapStart { get; } |
185 |
+ |
string MapEnd { get; } |
186 |
+ |
string MapSize { get; } |
187 |
+ |
string ToString(); |
188 |
+ |
} |
189 |
+ |
internal interface IDeviceMemoryMap |
190 |
+ |
{ |
191 |
+ |
string DeviceName { get; } |
192 |
+ |
IDictionary<string, IMemMap> MemoryMap { get; } |
193 |
+ |
string ToString(); |
194 |
+ |
} |
195 |
+ |
|
196 |
+ |
internal class MemMap : IMemMap |
197 |
+ |
{ |
198 |
+ |
public MemMap() : this(string.Empty, 0, 0) { } |
199 |
+ |
public MemMap(string name) |
200 |
+ |
{ |
201 |
+ |
this.MapName = name; |
202 |
+ |
} |
203 |
+ |
public MemMap(string name, ulong start, ulong end) : this(name, string.Format("0x{0}", start.ToString("X")), string.Format("0x{0}", end.ToString("X")), string.Format("0x{0}", (end - start).ToString("X"))) { } |
204 |
+ |
public MemMap(string name, string start, string end, string size) |
205 |
+ |
: this(name) |
206 |
+ |
{ |
207 |
+ |
this.MapStart = start; |
208 |
+ |
this.MapEnd = end; |
209 |
+ |
this.MapSize = size; |
210 |
+ |
} |
211 |
+ |
#region IMappedMemRange Members |
212 |
+ |
public string MapName { get; private set; } |
213 |
+ |
public string MapStart { get; private set; } |
214 |
+ |
public string MapEnd { get; private set; } |
215 |
+ |
public string MapSize { get; private set; } |
216 |
+ |
public override string ToString() |
217 |
+ |
{ |
218 |
+ |
return string.Format("[{0}]==>[{1}-{2}] [{3}]", MapName, MapStart, MapEnd, MapSize); |
219 |
+ |
} |
220 |
+ |
#endregion |
221 |
+ |
} |
222 |
+ |
|
223 |
+ |
internal class DeviceMemoryMap : IDeviceMemoryMap |
224 |
+ |
{ |
225 |
+ |
public DeviceMemoryMap() { this.DeviceName = string.Empty; this.MemoryMap = this.MemoryMap = new Dictionary<string, IMemMap>(); } |
226 |
+ |
public DeviceMemoryMap(string device, List<IMemMap> memorymap) |
227 |
+ |
{ |
228 |
+ |
this.DeviceName = device; |
229 |
+ |
this.MemoryMap = new Dictionary<string, IMemMap>(); |
230 |
+ |
|
231 |
+ |
foreach (var map in memorymap) |
232 |
+ |
{ |
233 |
+ |
this.MemoryMap.Add(map.MapName, map); |
234 |
+ |
} |
235 |
+ |
|
236 |
+ |
} |
237 |
+ |
|
238 |
+ |
#region IDeviceMemoryMap Members |
239 |
+ |
public string DeviceName { get; private set; } |
240 |
+ |
public IDictionary<string, IMemMap> MemoryMap { get; private set; } |
241 |
+ |
public override string ToString() |
242 |
+ |
{ |
243 |
+ |
return string.Format("[{0}]==>{1} mapped memory range(s)", DeviceName, MemoryMap.Count); |
244 |
+ |
} |
245 |
+ |
#endregion |
246 |
|
} |
247 |
+ |
|
248 |
+ |
#endregion |
249 |
|
} |
250 |
+ |
|