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--- trunk/RomCheater.EmuMMAPPlugin/EmuMEMMapDockControl.cs 2013/06/08 19:20:04 628 +++ trunk/RomCheater.EmuMMAPPlugin/EmuMEMMapDockControl.cs 2013/06/09 00:40:20 654 @@ -10,11 +10,288 @@ namespace RomCheater.EmuMMAPPlugin { + #region EmuMEMMapDockControl public partial class EmuMEMMapDockControl : DockContent { + private List<DeviceMemoryMap> DeviceMemoryMaps = new List<DeviceMemoryMap>(); public EmuMEMMapDockControl() { InitializeComponent(); + CreateMaps(); } + private void EmuMEMMapDockControl_Shown(object sender, EventArgs e) + { + txtDeviceMap.Clear(); + txtDeviceMap.AppendText(string.Format("Device Memory Map(s):{0}", System.Environment.NewLine)); + foreach (var k in DeviceMemoryMaps) + { + string devicename = k.DeviceName; + txtDeviceMap.AppendText(string.Format("{0}:{1}", devicename, System.Environment.NewLine)); + var map = k.MemoryMap; + foreach (var mapped in map) + { + var mapped_name = mapped.Key; + var mapped_data = mapped.Value; + var t = mapped_data.ToString(); + txtDeviceMap.AppendText(string.Format("\t{0}{1}", t, System.Environment.NewLine)); + } + } + } + private void CreateMaps() + { + var map = new DeviceMemoryMap(); + #region NES + map = CreateNESMemMap(); + DeviceMemoryMaps.Add(map); + #endregion + #region SNES + map = CreateSNESMemMap(); + DeviceMemoryMaps.Add(map); + #endregion + #region PS1 + map = CreatePS1MemMap(); + DeviceMemoryMaps.Add(map); + #endregion + #region PS2 + map = CreatePS2MemMap(); + DeviceMemoryMaps.Add(map); + #endregion + #region N64 + map = CreateN64MemMap(); + DeviceMemoryMaps.Add(map); + #endregion + #region NGC + map = CreateNGCMemMap(); + DeviceMemoryMaps.Add(map); + #endregion + #region WII + map = CreateWIIMemMap(); + DeviceMemoryMaps.Add(map); + #endregion + map = null; // free memory + } + #region NES + private DeviceMemoryMap CreateNESMemMap() + { + /* http://en.wikibooks.org/wiki/NES_Programming */ + const string name = "NES"; + DeviceMemoryMap map = new DeviceMemoryMap(); + List<IMemMap> maprange = new List<IMemMap>(); + #region memory maps + //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); + maprange.Add(new MemMap("Zero Page", 0x0000, 0x00FF)); + maprange.Add(new MemMap("Stack", 0x0100, 0x01FF)); + maprange.Add(new MemMap("Ram", 0x0200, 0x07FF)); + + // mirror + maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror1", 0x0800, 0x0FFF)); + // mirror + maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror2", 0x1000, 0x17FF)); + // mirror + maprange.Add(new MemMap("ZeroPage/Stack/Ram Mirror3", 0x1800, 0x1FFF)); + + maprange.Add(new MemMap("IO Reg1", 0x2000, 0x2007)); + maprange.Add(new MemMap("IO reg1 mirror - repeated", 0x2000, 0x3FFF)); + maprange.Add(new MemMap("IO Reg2", 0x4000, 0x401F)); + maprange.Add(new MemMap("Expansion ROM", 0x4020, 0x5FFF)); + maprange.Add(new MemMap("SRAM", 0x6000, 0x7FFF)); + maprange.Add(new MemMap("PRG-ROM", 0x8000, 0xFFFF)); + + maprange.Add(new MemMap("Address of NMI Interrupt handler", 0xFFFA, 0xFFFB)); + maprange.Add(new MemMap("Address of Power on reset handler", 0xFFFC, 0xFFFD)); + maprange.Add(new MemMap("Address of BRK handler routine", 0xFFFE, 0xFFFF)); + #endregion + map = new DeviceMemoryMap(name, maprange); + return map; + } + #endregion + #region SNES + private DeviceMemoryMap CreateSNESMemMap() + { + /* http://www.emulatronia.com/doctec/consolas/snes/SNESMem.txt */ + const string name = "SNES"; + DeviceMemoryMap map = new DeviceMemoryMap(); + List<IMemMap> maprange = new List<IMemMap>(); + #region memory maps + //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); + maprange.Add(new MemMap("LowRAM", 0x0000, 0x1fff)); + maprange.Add(new MemMap("HighRAM", 0x2000, 0x7fff)); + maprange.Add(new MemMap("Expanded RAM", 0x8000, 0xffff)); + #endregion + map = new DeviceMemoryMap(name, maprange); + return map; + } + #endregion + #region PS1 + private DeviceMemoryMap CreatePS1MemMap() + { + /* http://rveach.romhack.org/PSXInfo/psx%20hardware%20info.txt */ + const string name = "PS1"; + DeviceMemoryMap map = new DeviceMemoryMap(); + List<IMemMap> maprange = new List<IMemMap>(); + #region memory maps + //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); + maprange.Add(new MemMap("Kernel Memory", 0x00000000, 0x0000ffff)); + maprange.Add(new MemMap("User Memory", 0x00010000, 0x001FFFFF)); + maprange.Add(new MemMap("Parallel Port", 0x1f000000, 0x1f00ffff)); + maprange.Add(new MemMap("Scratch Pad", 0x1f800000, 0x1f8003ff)); + maprange.Add(new MemMap("HW Registers", 0x1f801000, 0x1f802fff)); + maprange.Add(new MemMap("BIOS", 0x1FC00000, 0x1FC7FFFF)); + + maprange.Add(new MemMap("Kernel & User Memory (cached)", 0x80000000, 0x801fffff)); + maprange.Add(new MemMap("Kernel & User Memory (uncached)", 0xa0000000, 0xa01fffff)); + + #endregion + map = new DeviceMemoryMap(name, maprange); + return map; + } + #endregion + #region PS2 + private DeviceMemoryMap CreatePS2MemMap() + { + /* http://psx-scene.com/forums/attachments/f19/17285d1280158606-ps2-memory-hardware-mapped-registers-layout-ps2-memory-hardware-mapped-registers-layout.txt */ + /* http://psx-scene.com/forums/f19/ps2-memory-hardware-mapped-registers-layout-64760/ */ + const string name = "PS2"; + DeviceMemoryMap map = new DeviceMemoryMap(); + List<IMemMap> maprange = new List<IMemMap>(); + #region memory maps + //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); + maprange.Add(new MemMap("EE Kernel", 0x80000000, 0x800FFFFF)); + maprange.Add(new MemMap("EE RAM (Cached)", 0x00100000, 0x01FFFFFF)); + maprange.Add(new MemMap("EE RAM (Uncached)", 0x20100000, 0x21FFFFFF)); + maprange.Add(new MemMap("EE RAM (Uncached&accelerated)", 0x30100000, 0x31FFFFFF)); + maprange.Add(new MemMap("EE Registers (uncached)", 0x10000000, 0x11FFFFFF)); + maprange.Add(new MemMap("GS Registers (uncached)", 0x12000000, 0x13FFFFFF)); + maprange.Add(new MemMap("Boot ROM0 (uncached)", 0x1FC00000, 0x1FFFFFFF)); + maprange.Add(new MemMap("Boot ROM09 (cached)", 0x9FC00000, 0x9FFFFFFF)); + maprange.Add(new MemMap("Boot ROM0b (uncached)", 0xBFC00000, 0xBFFFFFFF)); + maprange.Add(new MemMap("Boot ROM1", 0xBE000000, 0xBE040000)); + maprange.Add(new MemMap("Boot ROM2", 0xBE400000, 0xBE440000)); + maprange.Add(new MemMap("IOP RAM", 0xBC000000, 0xBC1FFFFF)); + maprange.Add(new MemMap("Scratch Pad", 0x70000000, 0x70003FFF)); + #endregion + map = new DeviceMemoryMap(name, maprange); + return map; + } + #endregion + #region N64 + private DeviceMemoryMap CreateN64MemMap() + { + /* http://n64.icequake.net/doc/n64intro/kantan/step1/1-4.html */ + const string name = "N64"; + DeviceMemoryMap map = new DeviceMemoryMap(); + List<IMemMap> maprange = new List<IMemMap>(); + #region memory maps + //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); + maprange.Add(new MemMap("KUSEG [TLB Map]", 0x00000000, 0x7fffffff)); + maprange.Add(new MemMap("KSEG0 [Ram cached]", 0x80000000, 0x9fffffff)); + maprange.Add(new MemMap("KSEG1 [Ram uncached]", 0xa0000000, 0xbfffffff)); + maprange.Add(new MemMap("KSSEG [TLB Map]", 0xc0000000, 0xdfffffff)); + maprange.Add(new MemMap("KSEG3 [TLB Map]", 0xe0000000, 0xffffffff)); + #endregion + map = new DeviceMemoryMap(name, maprange); + return map; + } + #endregion + #region NGC + private DeviceMemoryMap CreateNGCMemMap() + { + /* http://hitmen.c02.at/files/yagcd/yagcd/chap4.html#sec4 */ + const string name = "NGC"; + DeviceMemoryMap map = new DeviceMemoryMap(); + List<IMemMap> maprange = new List<IMemMap>(); + #region memory maps + //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); + maprange.Add(new MemMap("Physical RAM", 0x00000000, 0x017fffff)); + maprange.Add(new MemMap("Logical RAM [cached]", 0x80000000, 0x817fffff)); + maprange.Add(new MemMap("Logical RAM [uncached]", 0xC0000000, 0xC17fffff)); + #endregion + map = new DeviceMemoryMap(name, maprange); + return map; + } + #endregion + #region WII + private DeviceMemoryMap CreateWIIMemMap() + { + /* http://wiibrew.org/wiki/Memory_Map */ + const string name = "WII"; + DeviceMemoryMap map = new DeviceMemoryMap(); + List<IMemMap> maprange = new List<IMemMap>(); + #region memory maps + //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0)); + maprange.Add(new MemMap("MEM1 [cached]", 0x80000000, 0x817FFFFF)); + maprange.Add(new MemMap("MEM1 [uncached]", 0xC0000000, 0xC17FFFFF)); + maprange.Add(new MemMap("MEM2 [cached]", 0x90000000, 0x93FFFFFF)); + maprange.Add(new MemMap("MEM2 [uncached]", 0xD0000000, 0xD3FFFFFF)); + maprange.Add(new MemMap("Hollywood/Starlet Registers?", 0xCD000000, 0xCD008000)); + #endregion + map = new DeviceMemoryMap(name, maprange); + return map; + } + #endregion + } + #endregion + + #region Memory Map Helper Classes + #region IMemMap + internal interface IMemMap + { + string MapName { get; } + string MapStart { get; } + string MapEnd { get; } + string MapSize { get; } + string ToString(); + } + #endregion + #region IDeviceMemoryMap + internal interface IDeviceMemoryMap + { + string DeviceName { get; } + IDictionary<string, IMemMap> MemoryMap { get; } + string ToString(); + } + #endregion + #region MemMap + internal class MemMap : IMemMap + { + public MemMap() : this(string.Empty, 0, 0) { } + public MemMap(string name) { this.MapName = name; } + public MemMap(string name, ulong start, ulong end) : this(name, string.Format("0x{0}", start.ToString("X")), string.Format("0x{0}", end.ToString("X")), end - start) { } + public MemMap(string name, string start, string end, ulong size) + : this(name) + { + this.MapStart = start; + this.MapEnd = end; + ulong _size = size + 1; + double t = 1024.0 * 1024.0; + double __size = (double)_size / t; + this.MapSize = string.Format("0x{0}={1:0.000000}MB", _size.ToString("X"), __size); + } + #region IMappedMemRange Members + public string MapName { get; private set; } + public string MapStart { get; private set; } + public string MapEnd { get; private set; } + public string MapSize { get; private set; } + public override string ToString() { return string.Format("[{0}]==>[{1}-{2}] [{3}]", MapName, MapStart, MapEnd, MapSize); } + #endregion + } + #endregion + #region DeviceMemoryMap + internal class DeviceMemoryMap : IDeviceMemoryMap + { + public DeviceMemoryMap() { this.DeviceName = string.Empty; this.MemoryMap = this.MemoryMap = new Dictionary<string, IMemMap>(); } + public DeviceMemoryMap(string device, List<IMemMap> memorymap) + { + this.DeviceName = device; + this.MemoryMap = new Dictionary<string, IMemMap>(); + foreach (var map in memorymap) { this.MemoryMap.Add(map.MapName, map); } + } + #region IDeviceMemoryMap Members + public string DeviceName { get; private set; } + public IDictionary<string, IMemMap> MemoryMap { get; private set; } + public override string ToString() { return string.Format("[{0}]==>{1} mapped memory range(s)", DeviceName, MemoryMap.Count); } + #endregion } + #endregion + #endregion }
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