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root/RomCheater/trunk/RomCheater.EmuMMAPPlugin/EmuMEMMapDockControl.cs
Revision: 642
Committed: Sat Jun 8 21:58:23 2013 UTC (9 years, 11 months ago) by william
File size: 9387 byte(s)
Log Message:
+ add PS2 memory map

File Contents

# User Rev Content
1 william 628 using System;
2     using System.Collections.Generic;
3     using System.ComponentModel;
4     using System.Data;
5     using System.Drawing;
6     using System.Linq;
7     using System.Text;
8     using System.Windows.Forms;
9     using WeifenLuo.WinFormsUI.Docking;
10    
11     namespace RomCheater.EmuMMAPPlugin
12     {
13     public partial class EmuMEMMapDockControl : DockContent
14     {
15 william 641 private List<DeviceMemoryMap> DeviceMemoryMaps = new List<DeviceMemoryMap>();
16 william 628 public EmuMEMMapDockControl()
17     {
18     InitializeComponent();
19 william 641 CreateMaps();
20 william 628 }
21 william 641 private void EmuMEMMapDockControl_Shown(object sender, EventArgs e)
22     {
23     txtDeviceMap.Clear();
24     txtDeviceMap.AppendText(string.Format("Device Memory Map(s):{0}", System.Environment.NewLine));
25     foreach (var k in DeviceMemoryMaps)
26     {
27     string devicename = k.DeviceName;
28     txtDeviceMap.AppendText(string.Format("{0}:{1}", devicename, System.Environment.NewLine));
29     var map = k.MemoryMap;
30     foreach (var mapped in map)
31     {
32     var mapped_name = mapped.Key;
33     var mapped_data = mapped.Value;
34     var t = mapped_data.ToString();
35     txtDeviceMap.AppendText(string.Format("\t{0}{1}", t, System.Environment.NewLine));
36     }
37     }
38     }
39     private void CreateMaps()
40     {
41     var map = new DeviceMemoryMap();
42    
43     #region NES
44     map = CreateNESMemMap();
45     DeviceMemoryMaps.Add(map);
46     #endregion
47     #region SNES
48     map = CreateSNESMemMap();
49     DeviceMemoryMaps.Add(map);
50     #endregion
51     #region PS1
52     map = CreatePS1MemMap();
53     DeviceMemoryMaps.Add(map);
54     #endregion
55     #region PS2
56     map = CreatePS2MemMap();
57     DeviceMemoryMaps.Add(map);
58     #endregion
59     #region N64
60     map = CreateN64MemMap();
61     DeviceMemoryMaps.Add(map);
62     #endregion
63     #region NGC
64     map = CreateNGCMemMap();
65     DeviceMemoryMaps.Add(map);
66     #endregion
67     #region WII
68     map = CreateWIIMemMap();
69     DeviceMemoryMaps.Add(map);
70     #endregion
71     map = null;
72     }
73    
74     #region NES
75     private DeviceMemoryMap CreateNESMemMap()
76     {
77     const string name = "NES";
78     DeviceMemoryMap map = new DeviceMemoryMap();
79     List<IMemMap> maprange = new List<IMemMap>();
80     #region memory maps
81     maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
82     #endregion
83     map = new DeviceMemoryMap(name, maprange);
84     return map;
85     }
86     #endregion
87     #region SNES
88     private DeviceMemoryMap CreateSNESMemMap()
89     {
90     const string name = "SNES";
91     DeviceMemoryMap map = new DeviceMemoryMap();
92     List<IMemMap> maprange = new List<IMemMap>();
93     #region memory maps
94     maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
95     #endregion
96     map = new DeviceMemoryMap(name, maprange);
97     return map;
98     }
99     #endregion
100     #region PS1
101     private DeviceMemoryMap CreatePS1MemMap()
102     {
103     const string name = "PS1";
104     DeviceMemoryMap map = new DeviceMemoryMap();
105     List<IMemMap> maprange = new List<IMemMap>();
106     #region memory maps
107     maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
108     #endregion
109     map = new DeviceMemoryMap(name, maprange);
110     return map;
111     }
112     #endregion
113     #region PS2
114     private DeviceMemoryMap CreatePS2MemMap()
115     {
116     const string name = "PS2";
117     DeviceMemoryMap map = new DeviceMemoryMap();
118     List<IMemMap> maprange = new List<IMemMap>();
119     #region memory maps
120 william 642 //maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
121     maprange.Add(new MemMap("EE Kernel", 0x80000000, 0x800FFFFF));
122     maprange.Add(new MemMap("EE RAM (Cached)", 0x00100000, 0x01FFFFFF));
123     maprange.Add(new MemMap("EE RAM (Uncached)", 0x20100000, 0x21FFFFFF));
124     maprange.Add(new MemMap("EE RAM (Uncached&accelerated)", 0x30100000, 0x31FFFFFF));
125     maprange.Add(new MemMap("EE Registers (uncached)", 0x10000000, 0x11FFFFFF));
126     maprange.Add(new MemMap("GS Registers (uncached)", 0x12000000, 0x13FFFFFF));
127     maprange.Add(new MemMap("Boot ROM0 (uncached)", 0x1FC00000, 0x1FFFFFFF));
128     maprange.Add(new MemMap("Boot ROM09 (cached)", 0x9FC00000, 0x9FFFFFFF));
129     maprange.Add(new MemMap("Boot ROM0b (uncached)", 0xBFC00000, 0xBFFFFFFF));
130     maprange.Add(new MemMap("Boot ROM1", 0xBE000000, 0xBE040000));
131     maprange.Add(new MemMap("Boot ROM2", 0xBE400000, 0xBE440000));
132     maprange.Add(new MemMap("IOP RAM", 0xBC000000, 0xBC1FFFFF));
133     maprange.Add(new MemMap("Scratch Pad", 0x70000000, 0x70003FFF));
134 william 641 #endregion
135     map = new DeviceMemoryMap(name, maprange);
136     return map;
137     }
138     #endregion
139     #region N64
140     private DeviceMemoryMap CreateN64MemMap()
141     {
142     const string name = "N64";
143     DeviceMemoryMap map = new DeviceMemoryMap();
144     List<IMemMap> maprange = new List<IMemMap>();
145     #region memory maps
146     maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
147     #endregion
148     map = new DeviceMemoryMap(name, maprange);
149     return map;
150     }
151     #endregion
152     #region NGC
153     private DeviceMemoryMap CreateNGCMemMap()
154     {
155     const string name = "NGC";
156     DeviceMemoryMap map = new DeviceMemoryMap();
157     List<IMemMap> maprange = new List<IMemMap>();
158     #region memory maps
159     maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
160     #endregion
161     map = new DeviceMemoryMap(name, maprange);
162     return map;
163     }
164     #endregion
165     #region WII
166     private DeviceMemoryMap CreateWIIMemMap()
167     {
168     const string name = "WII";
169     DeviceMemoryMap map = new DeviceMemoryMap();
170     List<IMemMap> maprange = new List<IMemMap>();
171     #region memory maps
172     maprange.Add(new MemMap(string.Format("{0}_test", name), 0, 0));
173     #endregion
174     map = new DeviceMemoryMap(name, maprange);
175     return map;
176     }
177     #endregion
178 william 628 }
179 william 641
180     #region Memory Map Helper Classes
181     internal interface IMemMap
182     {
183     string MapName { get; }
184     string MapStart { get; }
185     string MapEnd { get; }
186     string MapSize { get; }
187     string ToString();
188     }
189     internal interface IDeviceMemoryMap
190     {
191     string DeviceName { get; }
192     IDictionary<string, IMemMap> MemoryMap { get; }
193     string ToString();
194     }
195    
196     internal class MemMap : IMemMap
197     {
198     public MemMap() : this(string.Empty, 0, 0) { }
199     public MemMap(string name)
200     {
201     this.MapName = name;
202     }
203     public MemMap(string name, ulong start, ulong end) : this(name, string.Format("0x{0}", start.ToString("X")), string.Format("0x{0}", end.ToString("X")), string.Format("0x{0}", (end - start).ToString("X"))) { }
204     public MemMap(string name, string start, string end, string size)
205     : this(name)
206     {
207     this.MapStart = start;
208     this.MapEnd = end;
209     this.MapSize = size;
210     }
211     #region IMappedMemRange Members
212     public string MapName { get; private set; }
213     public string MapStart { get; private set; }
214     public string MapEnd { get; private set; }
215     public string MapSize { get; private set; }
216     public override string ToString()
217     {
218     return string.Format("[{0}]==>[{1}-{2}] [{3}]", MapName, MapStart, MapEnd, MapSize);
219     }
220     #endregion
221     }
222    
223     internal class DeviceMemoryMap : IDeviceMemoryMap
224     {
225     public DeviceMemoryMap() { this.DeviceName = string.Empty; this.MemoryMap = this.MemoryMap = new Dictionary<string, IMemMap>(); }
226     public DeviceMemoryMap(string device, List<IMemMap> memorymap)
227     {
228     this.DeviceName = device;
229     this.MemoryMap = new Dictionary<string, IMemMap>();
230    
231     foreach (var map in memorymap)
232     {
233     this.MemoryMap.Add(map.MapName, map);
234     }
235    
236     }
237    
238     #region IDeviceMemoryMap Members
239     public string DeviceName { get; private set; }
240     public IDictionary<string, IMemMap> MemoryMap { get; private set; }
241     public override string ToString()
242     {
243     return string.Format("[{0}]==>{1} mapped memory range(s)", DeviceName, MemoryMap.Count);
244     }
245     #endregion
246     }
247    
248     #endregion
249 william 628 }
250 william 641