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<DependentUpon>FloatingPEViewer.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\FloatingPIDSelector.resx"> |
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<DependentUpon>FloatingPIDSelector.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\FloatingRamDumperDialog.resx"> |
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<DependentUpon>FloatingRamDumperDialog.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\FloatingRVACalculator.resx"> |
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<DependentUpon>FloatingRVACalculator.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\FloatingUserControlDock.resx"> |
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<DependentUpon>FloatingUserControlDock.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\FloatingWebBrowser.resx"> |
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<DependentUpon>FloatingWebBrowser.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\MemorySearch\AddressValuePairList.resx"> |
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<DependentUpon>AddressValuePairList.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\MemorySearch\PatchAdder.resx"> |
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<DependentUpon>PatchAdder.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\MemorySearch\PatchRangeAdder.resx"> |
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<DependentUpon>PatchRangeAdder.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\MemorySearch\SearchPatcher.resx"> |
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<DependentUpon>SearchPatcher.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\MemorySearch\SearchRangePatcher.resx"> |
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<DependentUpon>SearchRangePatcher.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\UI\ByteEditor.resx"> |
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<DependentUpon>ByteEditor.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Docking\UI\UIMemoryViewer.resx"> |
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<DependentUpon>UIMemoryViewer.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Properties\Resources.resx"> |
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<Generator>PublicResXFileCodeGenerator</Generator> |
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<LastGenOutput>Resources.Designer.cs</LastGenOutput> |
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</EmbeddedResource> |
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</ItemGroup> |
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<ItemGroup> |
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<None Include="Resources\romcheater_icon.ico" /> |
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</ItemGroup> |
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<ItemGroup> |
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<Content Include="Resources\applications_32.ico" /> |
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<Content Include="Resources\freeze.png" /> |
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<Content Include="Resources\notfreeze.png" /> |
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</ItemGroup> |
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<ItemGroup /> |
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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<PropertyGroup> |
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<PreBuildEvent>"$(SolutionDir)deps\TortoiseSVN\SubWCRev.exe" "$(SolutionDir)." "$(ProjectDir)Properties\AssemblyInfo.cs.tmpl" "$(ProjectDir)Properties\AssemblyInfo.cs" |
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</PreBuildEvent> |
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</PropertyGroup> |
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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Other similar extension points exist, see Microsoft.Common.targets. |
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<Target Name="BeforeBuild"> |
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</Target> |
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<Target Name="AfterBuild"> |
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</Target> |
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--> |
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</Project> |