--- trunk/RomCheater.Core/ProcessorAssemblyArchitecture.cs 2012/05/10 18:25:36 118
+++ trunk/RomCheater.Core/ProcessorAssemblyArchitecture.cs 2012/05/11 10:58:42 124
@@ -32,13 +32,34 @@ namespace System.Reflection
string _Architecture;
public string Architecture { get { return _Architecture; } private set { _Architecture = value; } }
#region processor architecture
+ ///
+ /// Represents an undefined processor arcitecture
+ ///
public const string Undefined = "Undefined";
+ ///
+ /// Represents a 32-bit processor arcitecture
+ ///
public const string x86 = "x86";
+ ///
+ /// Represents a 64-bit processor arcitecture
+ ///
public const string x64 = "x64";
- public const string Amd64 = "Amd64";
+ ///
+ /// Represents a 64-bit processor arcitecture (this is equivalent to x64, this is just Amd's nameing convention)
+ ///
+ public const string Amd64 = x64;
+ ///
+ /// Represents am Itanium 64-bit processor arcitecture
+ ///
public const string Ia64 = "Ia64";
+ ///
+ /// Represents a 32-bit and 64-bit processor arcitecture (it will run in 32-bit mode for 32-bit systems and 64-bit for non-32bit systems)
+ ///
public const string AnyCpu = "AnyCpu";
- public const string Msil = "Msil";
+ ///
+ /// Represents a 32-bit and 64-bit processor arcitecture (refered to as AnyCpu)
+ ///
+ public const string Msil = AnyCpu;
#endregion
public static string GetProcessorArchitecture(Assembly t)