--- trunk/RomCheater.Core/ProcessorAssemblyArchitecture.cs 2012/05/10 18:25:36 118 +++ trunk/RomCheater.Core/ProcessorAssemblyArchitecture.cs 2012/05/11 10:58:42 124 @@ -32,13 +32,34 @@ namespace System.Reflection string _Architecture; public string Architecture { get { return _Architecture; } private set { _Architecture = value; } } #region processor architecture + /// + /// Represents an undefined processor arcitecture + /// public const string Undefined = "Undefined"; + /// + /// Represents a 32-bit processor arcitecture + /// public const string x86 = "x86"; + /// + /// Represents a 64-bit processor arcitecture + /// public const string x64 = "x64"; - public const string Amd64 = "Amd64"; + /// + /// Represents a 64-bit processor arcitecture (this is equivalent to x64, this is just Amd's nameing convention) + /// + public const string Amd64 = x64; + /// + /// Represents am Itanium 64-bit processor arcitecture + /// public const string Ia64 = "Ia64"; + /// + /// Represents a 32-bit and 64-bit processor arcitecture (it will run in 32-bit mode for 32-bit systems and 64-bit for non-32bit systems) + /// public const string AnyCpu = "AnyCpu"; - public const string Msil = "Msil"; + /// + /// Represents a 32-bit and 64-bit processor arcitecture (refered to as AnyCpu) + /// + public const string Msil = AnyCpu; #endregion public static string GetProcessorArchitecture(Assembly t)