1 |
using System; |
2 |
using System.Collections.Generic; |
3 |
using System.Linq; |
4 |
using System.Text; |
5 |
using RomCheater.PluginFramework.Core; |
6 |
|
7 |
namespace RomCheater.CheatPlugin |
8 |
{ |
9 |
public class CheatCodePlugin : UserControlPlugin |
10 |
{ |
11 |
|
12 |
const string name = "Cheat Code Converter Plugin"; |
13 |
const string description = "A simple plugin to allow the conversion of cheat codes to one or more formats"; |
14 |
|
15 |
public CheatCodePlugin() : base() { } |
16 |
public override Guid ID |
17 |
{ |
18 |
get { return AssemblyGuid.GetGuid(typeof(CheatCodePlugin)); } |
19 |
//get { return new Guid(); } |
20 |
} |
21 |
public override string Name |
22 |
{ |
23 |
get |
24 |
{ |
25 |
return name; |
26 |
} |
27 |
} |
28 |
public override string Description |
29 |
{ |
30 |
get |
31 |
{ |
32 |
return description; |
33 |
} |
34 |
} |
35 |
public override void Reload(bool silent) |
36 |
{ |
37 |
} |
38 |
} |
39 |
} |