/[EmuXPortal]/trunk/EmuXPortal/GameControl.Designer.cs
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Diff of /trunk/EmuXPortal/GameControl.Designer.cs

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revision 22 by william, Wed Apr 4 02:39:20 2012 UTC revision 256 by william, Tue Aug 5 13:21:16 2014 UTC
# Line 28  Line 28 
28          /// </summary>          /// </summary>
29          private void InitializeComponent()          private void InitializeComponent()
30          {          {
             this.PlatformControl_flow = new System.Windows.Forms.FlowLayoutPanel();  
31              this.gameImage = new System.Windows.Forms.PictureBox();              this.gameImage = new System.Windows.Forms.PictureBox();
             this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();  
             this.panel1 = new System.Windows.Forms.Panel();  
32              this.gameName = new System.Windows.Forms.Label();              this.gameName = new System.Windows.Forms.Label();
33              this.PlatformControl_flow.SuspendLayout();              this.panel1 = new System.Windows.Forms.Panel();
34                this.panel4 = new System.Windows.Forms.Panel();
35                this.panel3 = new System.Windows.Forms.Panel();
36                this.panel2 = new System.Windows.Forms.Panel();
37              ((System.ComponentModel.ISupportInitialize)(this.gameImage)).BeginInit();              ((System.ComponentModel.ISupportInitialize)(this.gameImage)).BeginInit();
38              this.flowLayoutPanel1.SuspendLayout();              this.panel1.SuspendLayout();
39                this.panel4.SuspendLayout();
40              this.SuspendLayout();              this.SuspendLayout();
41              //              //
             // PlatformControl_flow  
             //  
             this.PlatformControl_flow.Controls.Add(this.gameImage);  
             this.PlatformControl_flow.Controls.Add(this.flowLayoutPanel1);  
             this.PlatformControl_flow.Dock = System.Windows.Forms.DockStyle.Fill;  
             this.PlatformControl_flow.Location = new System.Drawing.Point(0, 0);  
             this.PlatformControl_flow.Name = "PlatformControl_flow";  
             this.PlatformControl_flow.Size = new System.Drawing.Size(932, 270);  
             this.PlatformControl_flow.TabIndex = 3;  
             //  
42              // gameImage              // gameImage
43              //              //
44              this.gameImage.Location = new System.Drawing.Point(3, 3);              this.gameImage.Dock = System.Windows.Forms.DockStyle.Left;
45                this.gameImage.Location = new System.Drawing.Point(0, 0);
46              this.gameImage.Name = "gameImage";              this.gameImage.Name = "gameImage";
47              this.gameImage.Size = new System.Drawing.Size(256, 256);              this.gameImage.Size = new System.Drawing.Size(183, 148);
48              this.gameImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;              this.gameImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
49              this.gameImage.TabIndex = 0;              this.gameImage.TabIndex = 3;
50              this.gameImage.TabStop = false;              this.gameImage.TabStop = false;
51              //              //
             // flowLayoutPanel1  
             //  
             this.flowLayoutPanel1.AutoSize = true;  
             this.flowLayoutPanel1.Controls.Add(this.panel1);  
             this.flowLayoutPanel1.Controls.Add(this.gameName);  
             this.flowLayoutPanel1.Location = new System.Drawing.Point(265, 3);  
             this.flowLayoutPanel1.Name = "flowLayoutPanel1";  
             this.flowLayoutPanel1.Size = new System.Drawing.Size(606, 167);  
             this.flowLayoutPanel1.TabIndex = 3;  
             //  
             // panel1  
             //  
             this.flowLayoutPanel1.SetFlowBreak(this.panel1, true);  
             this.panel1.Location = new System.Drawing.Point(3, 3);  
             this.panel1.Name = "panel1";  
             this.panel1.Size = new System.Drawing.Size(297, 126);  
             this.panel1.TabIndex = 2;  
             //  
52              // gameName              // gameName
53              //              //
54              this.gameName.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)              this.gameName.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
55              | System.Windows.Forms.AnchorStyles.Right)));              | System.Windows.Forms.AnchorStyles.Left)));
56                this.gameName.AutoSize = true;
57              this.gameName.Font = new System.Drawing.Font("Microsoft Sans Serif", 24F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));              this.gameName.Font = new System.Drawing.Font("Microsoft Sans Serif", 24F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
58              this.gameName.ForeColor = System.Drawing.Color.Lime;              this.gameName.ForeColor = System.Drawing.Color.Lime;
59              this.gameName.Location = new System.Drawing.Point(3, 132);              this.gameName.Location = new System.Drawing.Point(6, 14);
60              this.gameName.Name = "gameName";              this.gameName.Name = "gameName";
61              this.gameName.Size = new System.Drawing.Size(297, 35);              this.gameName.Size = new System.Drawing.Size(100, 37);
62              this.gameName.TabIndex = 1;              this.gameName.TabIndex = 1;
63              this.gameName.Text = "label1";              this.gameName.Text = "label1";
64              //              //
65                // panel1
66                //
67                this.panel1.AutoSize = true;
68                this.panel1.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
69                this.panel1.Controls.Add(this.panel3);
70                this.panel1.Controls.Add(this.panel4);
71                this.panel1.Controls.Add(this.panel2);
72                this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
73                this.panel1.Location = new System.Drawing.Point(183, 0);
74                this.panel1.Name = "panel1";
75                this.panel1.Size = new System.Drawing.Size(661, 148);
76                this.panel1.TabIndex = 4;
77                //
78                // panel4
79                //
80                this.panel4.AutoSize = true;
81                this.panel4.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
82                this.panel4.Controls.Add(this.gameName);
83                this.panel4.Dock = System.Windows.Forms.DockStyle.Fill;
84                this.panel4.Location = new System.Drawing.Point(0, 44);
85                this.panel4.Name = "panel4";
86                this.panel4.Size = new System.Drawing.Size(661, 104);
87                this.panel4.TabIndex = 4;
88                //
89                // panel3
90                //
91                this.panel3.Dock = System.Windows.Forms.DockStyle.Bottom;
92                this.panel3.Location = new System.Drawing.Point(0, 104);
93                this.panel3.Name = "panel3";
94                this.panel3.Size = new System.Drawing.Size(661, 44);
95                this.panel3.TabIndex = 3;
96                //
97                // panel2
98                //
99                this.panel2.Dock = System.Windows.Forms.DockStyle.Top;
100                this.panel2.Location = new System.Drawing.Point(0, 0);
101                this.panel2.Name = "panel2";
102                this.panel2.Size = new System.Drawing.Size(661, 44);
103                this.panel2.TabIndex = 2;
104                //
105              // GameControl              // GameControl
106              //              //
107              this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);              this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
108              this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;              this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
             this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;  
109              this.BackColor = System.Drawing.Color.Black;              this.BackColor = System.Drawing.Color.Black;
110              this.Controls.Add(this.PlatformControl_flow);              this.Controls.Add(this.panel1);
111                this.Controls.Add(this.gameImage);
112              this.Name = "GameControl";              this.Name = "GameControl";
113              this.Size = new System.Drawing.Size(932, 270);              this.Size = new System.Drawing.Size(844, 148);
114              this.Load += new System.EventHandler(this.GameControl_Load);              this.Load += new System.EventHandler(this.GameControl_Load);
             this.PlatformControl_flow.ResumeLayout(false);  
             this.PlatformControl_flow.PerformLayout();  
115              ((System.ComponentModel.ISupportInitialize)(this.gameImage)).EndInit();              ((System.ComponentModel.ISupportInitialize)(this.gameImage)).EndInit();
116              this.flowLayoutPanel1.ResumeLayout(false);              this.panel1.ResumeLayout(false);
117                this.panel1.PerformLayout();
118                this.panel4.ResumeLayout(false);
119                this.panel4.PerformLayout();
120              this.ResumeLayout(false);              this.ResumeLayout(false);
121                this.PerformLayout();
122    
123          }          }
124    
125          #endregion          #endregion
126    
         private System.Windows.Forms.FlowLayoutPanel PlatformControl_flow;  
127          private System.Windows.Forms.PictureBox gameImage;          private System.Windows.Forms.PictureBox gameImage;
         private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;  
         private System.Windows.Forms.Panel panel1;  
128          private System.Windows.Forms.Label gameName;          private System.Windows.Forms.Label gameName;
129            private System.Windows.Forms.Panel panel1;
130            private System.Windows.Forms.Panel panel4;
131            private System.Windows.Forms.Panel panel3;
132            private System.Windows.Forms.Panel panel2;
133    
134    
135    
136    
137      }      }

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