/[EmuXPortal]/trunk/EmuXPortal/GameControl.Designer.cs
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Diff of /trunk/EmuXPortal/GameControl.Designer.cs

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revision 17 by william, Wed Apr 4 01:32:37 2012 UTC revision 19 by william, Wed Apr 4 01:55:32 2012 UTC
# Line 28  Line 28 
28          /// </summary>          /// </summary>
29          private void InitializeComponent()          private void InitializeComponent()
30          {          {
31              this.gameName = new System.Windows.Forms.Label();              this.PlatformControl_flow = new System.Windows.Forms.FlowLayoutPanel();
32              this.gameImage = new System.Windows.Forms.PictureBox();              this.gameImage = new System.Windows.Forms.PictureBox();
33                this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
34                this.panel1 = new System.Windows.Forms.Panel();
35                this.gameName = new System.Windows.Forms.Label();
36                this.PlatformControl_flow.SuspendLayout();
37              ((System.ComponentModel.ISupportInitialize)(this.gameImage)).BeginInit();              ((System.ComponentModel.ISupportInitialize)(this.gameImage)).BeginInit();
38                this.flowLayoutPanel1.SuspendLayout();
39              this.SuspendLayout();              this.SuspendLayout();
40              //              //
41              // gameName              // PlatformControl_flow
42              //              //
43              this.gameName.AutoSize = true;              this.PlatformControl_flow.Controls.Add(this.gameImage);
44              this.gameName.ForeColor = System.Drawing.Color.Lime;              this.PlatformControl_flow.Controls.Add(this.flowLayoutPanel1);
45              this.gameName.Location = new System.Drawing.Point(6, 390);              this.PlatformControl_flow.Dock = System.Windows.Forms.DockStyle.Fill;
46              this.gameName.Name = "gameName";              this.PlatformControl_flow.Location = new System.Drawing.Point(0, 0);
47              this.gameName.Size = new System.Drawing.Size(35, 13);              this.PlatformControl_flow.Name = "PlatformControl_flow";
48              this.gameName.TabIndex = 3;              this.PlatformControl_flow.Size = new System.Drawing.Size(562, 144);
49              this.gameName.Text = "label1";              this.PlatformControl_flow.TabIndex = 3;
50              //              //
51              // gameImage              // gameImage
52              //              //
53              this.gameImage.Location = new System.Drawing.Point(3, 3);              this.gameImage.Location = new System.Drawing.Point(3, 3);
54              this.gameImage.Name = "gameImage";              this.gameImage.Name = "gameImage";
55              this.gameImage.Size = new System.Drawing.Size(384, 384);              this.gameImage.Size = new System.Drawing.Size(128, 128);
56              this.gameImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;              this.gameImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
57              this.gameImage.TabIndex = 2;              this.gameImage.TabIndex = 0;
58              this.gameImage.TabStop = false;              this.gameImage.TabStop = false;
59              //              //
60                // flowLayoutPanel1
61                //
62                this.flowLayoutPanel1.Controls.Add(this.panel1);
63                this.flowLayoutPanel1.Controls.Add(this.gameName);
64                this.flowLayoutPanel1.Location = new System.Drawing.Point(137, 3);
65                this.flowLayoutPanel1.Name = "flowLayoutPanel1";
66                this.flowLayoutPanel1.Size = new System.Drawing.Size(417, 132);
67                this.flowLayoutPanel1.TabIndex = 3;
68                //
69                // panel1
70                //
71                this.flowLayoutPanel1.SetFlowBreak(this.panel1, true);
72                this.panel1.Location = new System.Drawing.Point(3, 3);
73                this.panel1.Name = "panel1";
74                this.panel1.Size = new System.Drawing.Size(414, 65);
75                this.panel1.TabIndex = 2;
76                //
77                // gameName
78                //
79                this.gameName.AutoSize = true;
80                this.gameName.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
81                this.gameName.ForeColor = System.Drawing.Color.Lime;
82                this.gameName.Location = new System.Drawing.Point(3, 71);
83                this.gameName.Name = "gameName";
84                this.gameName.Size = new System.Drawing.Size(51, 20);
85                this.gameName.TabIndex = 1;
86                this.gameName.Text = "label1";
87                //
88              // GameControl              // GameControl
89              //              //
90              this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);              this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
91              this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;              this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
92                this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
93              this.BackColor = System.Drawing.Color.Black;              this.BackColor = System.Drawing.Color.Black;
94              this.Controls.Add(this.gameName);              this.Controls.Add(this.PlatformControl_flow);
             this.Controls.Add(this.gameImage);  
95              this.Name = "GameControl";              this.Name = "GameControl";
96              this.Size = new System.Drawing.Size(394, 409);              this.Size = new System.Drawing.Size(562, 144);
97                this.PlatformControl_flow.ResumeLayout(false);
98              ((System.ComponentModel.ISupportInitialize)(this.gameImage)).EndInit();              ((System.ComponentModel.ISupportInitialize)(this.gameImage)).EndInit();
99                this.flowLayoutPanel1.ResumeLayout(false);
100                this.flowLayoutPanel1.PerformLayout();
101              this.ResumeLayout(false);              this.ResumeLayout(false);
             this.PerformLayout();  
102    
103          }          }
104    
105          #endregion          #endregion
106    
107          private System.Windows.Forms.Label gameName;          private System.Windows.Forms.FlowLayoutPanel PlatformControl_flow;
108          private System.Windows.Forms.PictureBox gameImage;          private System.Windows.Forms.PictureBox gameImage;
109            private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
110            private System.Windows.Forms.Panel panel1;
111            private System.Windows.Forms.Label gameName;
112    
113    
114      }      }
115  }  }

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