/[EmuXPortal]/trunk/EmuXPortal/Form1.cs
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Contents of /trunk/EmuXPortal/Form1.cs

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Revision 17 - (show annotations) (download)
Wed Apr 4 01:32:37 2012 UTC (8 years, 6 months ago) by william
File size: 5963 byte(s)
+ add entries for platforms
+ add entries for roms
+ add key events

1 using System;
2 using System.Collections.Generic;
3 using System.ComponentModel;
4 using System.Data;
5 using System.Drawing;
6 using System.Linq;
7 using System.Text;
8 using System.Windows.Forms;
9 using EmuXPortal.Api;
10 using EmuXPortal.Logging;
11
12 namespace EmuXPortal
13 {
14 public partial class Form1 : Form
15 {
16 IEmuConfig CurrentSelectedRom = null;
17 //PlatformControl CurrentPlatformControl = null;
18 public Form1()
19 {
20 InitializeComponent();
21 platform_flow.Dock = DockStyle.Fill;
22 rom_flow.Dock = DockStyle.Fill;
23
24 Config.LoadConfig();
25 }
26
27 private void Form1_Load(object sender, EventArgs e)
28 {
29 Config.InitializePresentationForm(this);
30 }
31 private void Form1_Shown(object sender, EventArgs e) { platform_flow.Visible = true; }
32 void platform_ctrl_LostFocus(object sender, EventArgs e)
33 {
34 PlatformControl c = sender as PlatformControl;
35 c.BorderStyle = BorderStyle.None;
36 }
37
38 void platform_ctrl_GotFocus(object sender, EventArgs e)
39 {
40 PlatformControl c = sender as PlatformControl;
41 c.BorderStyle = BorderStyle.FixedSingle;
42 }
43
44 void platform_ctrl_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
45 {
46 PlatformControl c = sender as PlatformControl;
47 //PlatformControl d = null;
48 //if (e.KeyCode == Keys.Right)
49 // d = platform_flow.GetNextControl(c, true) as PlatformControl;
50 //if (e.KeyCode == Keys.Left)
51 // d = platform_flow.GetNextControl(c, false) as PlatformControl;
52 //logger.WriteLine("Deteted key down: {0} for Platform: {1}", e.KeyCode, d.PlatformName);
53
54 if (e.KeyCode == Keys.Enter)
55 {
56 // load this platform
57 platform_flow.Visible = false;
58 CurrentSelectedRom = c.Tag as IEmuConfig;
59 rom_flow.Visible = true;
60 rom_flow.BringToFront();
61 }
62 }
63
64 private void platform_flow_VisibleChanged(object sender, EventArgs e)
65 {
66 if (!platform_flow.Visible) return;
67 platform_flow.Controls.Clear();
68 platform_flow.BringToFront();
69 PlatformParser parser = new PlatformParser(Config.RomPath);
70 foreach (IEmuConfig config in parser.Platforms)
71 {
72 PlatformControl platform_ctrl = new PlatformControl();
73 platform_ctrl.Tag = config;
74 platform_ctrl.PlatformImage = config.PlatformImage;
75 platform_ctrl.PlatformName = config.PlatformNameLong;
76 platform_ctrl.PreviewKeyDown += new PreviewKeyDownEventHandler(platform_ctrl_PreviewKeyDown);
77 platform_flow.Controls.Add(platform_ctrl);
78 platform_ctrl.GotFocus += new EventHandler(platform_ctrl_GotFocus);
79 platform_ctrl.LostFocus += new EventHandler(platform_ctrl_LostFocus);
80 //CurrentPlatformControl = platform_flow.Controls[0] as PlatformControl;
81 }
82 platform_flow.Controls[0].Select();
83 (platform_flow.Controls[0] as PlatformControl).BorderStyle = BorderStyle.FixedSingle;
84 }
85
86 private void rom_flow_VisibleChanged(object sender, EventArgs e)
87 {
88 if (!rom_flow.Visible) return;
89 rom_flow.Controls.Clear();
90 rom_flow.BringToFront();
91 RomParser parser = new RomParser(string.Format(@"{0}\{1}", CurrentSelectedRom.EmuRomPath, "Roms"), CurrentSelectedRom.Extenstions);
92 foreach (IRomConfig config in parser.Roms)
93 {
94 GameControl game_ctrl = new GameControl();
95 game_ctrl.Tag = config;
96 game_ctrl.GameImage = config.RomImage;
97 game_ctrl.GameName = config.RomTitle;
98 game_ctrl.PreviewKeyDown += new PreviewKeyDownEventHandler(game_ctrl_PreviewKeyDown);
99 rom_flow.Controls.Add(game_ctrl);
100 game_ctrl.GotFocus += new EventHandler(game_ctrl_GotFocus);
101 game_ctrl.LostFocus += new EventHandler(game_ctrl_LostFocus);
102 }
103 rom_flow.Controls[0].Select();
104 (rom_flow.Controls[0] as GameControl).BorderStyle = BorderStyle.FixedSingle;
105 }
106
107 void game_ctrl_LostFocus(object sender, EventArgs e)
108 {
109 GameControl c = sender as GameControl;
110 c.BorderStyle = BorderStyle.None;
111 }
112
113 void game_ctrl_GotFocus(object sender, EventArgs e)
114 {
115 GameControl c = sender as GameControl;
116 c.BorderStyle = BorderStyle.FixedSingle;
117 }
118
119 void game_ctrl_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
120 {
121 GameControl c = sender as GameControl;
122 //PlatformControl d = null;
123 //if (e.KeyCode == Keys.Right)
124 // d = platform_flow.GetNextControl(c, true) as PlatformControl;
125 //if (e.KeyCode == Keys.Left)
126 // d = platform_flow.GetNextControl(c, false) as PlatformControl;
127 //logger.WriteLine("Deteted key down: {0} for Platform: {1}", e.KeyCode, d.PlatformName);
128
129 if (e.KeyCode == Keys.Enter)
130 {
131 //// load this platform
132 //platform_flow.Visible = false;
133 //CurrentSelectedRom = c.Tag as IEmuConfig;
134 //rom_flow.Visible = true;
135 //rom_flow.BringToFront();
136 }
137 if (e.KeyCode == Keys.Back)
138 {
139 rom_flow.Visible = false;
140 platform_flow.Visible = true;
141 }
142 }
143
144
145
146
147 }
148 }

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